Stellaris

Stellaris

Native Preservation
512 Comments
Coggernaut 17 Oct @ 4:39pm 
I'll make sure this manifests! The mod was so fun and it's so surreal to be now working on the very mod I played prior to being a modder :steamhappy:
Arheo  [author] 17 Oct @ 8:52am 
Absolutely, include it any way you see fit. I look forward to giving it a shot when you're done :)
Coggernaut 15 Oct @ 8:03pm 
Thank you Arheo, I greatly appreciate you allowing me to carry the torch forward. This mod gave me countless hours of joy... care-taking primitives and guarding life from the horrors of the end-crises. It was so fun to accelerate their societal ages or keep them behind.

Would it be alright if I were to integrate this mod into Ethics and Civics Classic? I want to revamp Genesis Guides (a vanilla pre-sapient civic) to complement this content. Though now I see I will have to blend the new Stellaris content with this old content. I will stay faithful to the spirit of this mod, that vision you had, and bring that joy of primitive care-taking to those that never had the chance to witness it!

If you would like to join the collaborative process, even if it's just ideas, I'll drop a link to the discord https://discord.gg/3pcA2BkX
Arheo  [author] 15 Oct @ 4:43pm 
Sure, but the underlying script is incredibly outdated now. Feel free to pillage it as you wish!
Idontknowman 12 Oct @ 2:36pm 
Coggernaut revive this masterpiece please
Myphicbowser 10 Oct @ 10:19pm 
I hope Cogger gets permission, because with this mod and Grand Archive we'd be able to interact with the galaxy at a scale that would make Stellaris easily my #1 Game
Coggernaut 10 Oct @ 3:23pm 
Could I have permission to update this mod? I would give credit and link to the original mod.

This was one of my favorite mods back in the day :)
w.girl27 20 Jan, 2023 @ 2:39pm 
its sad giga never added this sure you have a building that does a similar job but no epic megastructure for it or unique questlines with primitives.
Purple 26 Jan, 2022 @ 11:30pm 
This mod really should be updated, it looks cool. And I don't thing Gigastructures ever added it.
TTFTCUTS  [author] 1 Jul, 2021 @ 8:01am 
That would be because the last version was a hasty port to 2.0.2, it is not even slightly compatible with contemporary versions of the game.
Clown library explorer 01 29 Jun, 2021 @ 12:48pm 
this mod now causes roughly 3 blank events per day, this may be a mod conflict but if you are getting roughly 3 events per day disable this mod
ArcaneGamer 22 Jan, 2021 @ 6:55pm 
did you contact the giga engineering guys
Dirzylene 7 Oct, 2020 @ 5:38pm 
Pity. Gigastructural Engineeringis is... too excess. In my opinion.
Myphicbowser 7 Oct, 2020 @ 2:20pm 
@Dirzylene The mod is probably not going to be updated since it is being discussed to be put into Gigastructural Engineering
Dirzylene 7 Oct, 2020 @ 1:11pm 
Any chance to update Your marvelous mod, SIr?
TurtleShroom 30 Apr, 2020 @ 8:38pm 
You should contact the Giga-Structures man and remind him.
Arheo  [author] 30 Apr, 2020 @ 3:18pm 
Yeah I seem to recall a discussion on this - I'm fine with it :)
TurtleShroom 30 Apr, 2020 @ 12:20pm 
I was told that the man behind Giga-Structures wanted to eat this Mod and put it in his work. Can you confirm or deny that negotiations have taken place?
TurtleShroom 5 Mar, 2020 @ 11:16am 
I really, REALLY miss this Mod.
ZacharyBuilder 2 Mar, 2020 @ 12:33am 
Will this mod be updated for 2.6 for when it comes out?
ekoparker 8 Feb, 2020 @ 8:19pm 
Is this going to be updated? It sounds amazing!!!!
TTFTCUTS  [author] 30 Sep, 2019 @ 12:05am 
It very much does not
千雫长雨 29 Sep, 2019 @ 6:39pm 
does it still work with 2.3?
Arheo  [author] 19 Sep, 2019 @ 12:02pm 
@TurtleShroom I believe I OK'd this, yeah.
TurtleShroom 18 Sep, 2019 @ 10:32am 
I've heard rumors on Discord chat rooms that Giga-Structures is seeking to acquire this Mod. What a dream that would be.
Mysterius 22 Jul, 2019 @ 4:09pm 
This mod was awesome :(
jalang 5 Jun, 2019 @ 12:24pm 
Hi, just thought to suggest that this mod or at least some of it would be a great addition to Planetary Diversity mod(s). Perhaps some co-operation with it?
Rord64 9 May, 2019 @ 7:38pm 
Rip
spectre199 8 Mar, 2019 @ 10:54am 
the author is saying his mods are not dead just that busy with real life, which is far more important. I'm sure that when the author has more time he'll work on his mods again
Myphicbowser 28 Dec, 2018 @ 1:22pm 
He isn't saying its dead hopefully, just dont pester him about it
TurtleShroom 27 Dec, 2018 @ 7:03pm 
Darn. This was one of my all-time favorite Mods.
Arheo  [author] 27 Dec, 2018 @ 2:30pm 
As stated, it has not been updated since 2.0.2 :)
saqib126 27 Dec, 2018 @ 12:37pm 
Currently if used this mod causes 2 repeating empty event boxes to appear at the start of each day. Dont use til updated.
TurtleShroom 18 Dec, 2018 @ 9:44am 
How does this Mod work with V2.2 ?
FiddleSticks96 30 Nov, 2018 @ 10:36am 
@jalang The background portrait of the planet aside, you do know that tiles are being removed from the game in 6 days right? Any and all work on planetary management before Dec 6th will be entirely pointless.
jalang 30 Nov, 2018 @ 1:42am 
Hi, I really like the planetary tiles and background of shielded world. Is it from some other mod? If not, what about making it possible to begin in such a world?
Myphicbowser 4 Nov, 2018 @ 4:31pm 
If I was a competent Modder I would ask to take over this mod for you, has anyone else shown interest in this? And if you ever get the time will you ever update this mod yourself?
FiddleSticks96 3 Nov, 2018 @ 4:23pm 
@Arheo (シ_ _)シ
Arheo  [author] 3 Nov, 2018 @ 2:35pm 
Yep :)
perl 3 Nov, 2018 @ 1:49pm 
You're on the developer team for Imperator: Rome?
Arheo  [author] 3 Nov, 2018 @ 1:24pm 
I am still alive :). Currently working on Imperator: Rome, and I don't have a whole lot of time to update mods, I'm afraid :(
Myphicbowser 3 Nov, 2018 @ 1:21pm 
I adore this mod, I was just wondering if we can get un update on the well beinf of the mod author, I am kinda worried since the last few comments on this page was a few months ago and it hasn't been updated since.
Ex_One 16 Jul, 2018 @ 5:48am 
Rus?
Dirzylene 26 Jun, 2018 @ 2:39am 
Thank You for Your mod, Sir... But one question - we can put either a Preservation Generator, or Observation Post. Does it mean that all the same observation events are possible via PG as with the OP?
3nz3r0 24 Jun, 2018 @ 6:52am 
Currently experiencing some bugs from this mod.

Relevant event logs are as follows:

[14:29:00][event.cpp:581]: Script Error, attempted to execute an event on an unsupported scope!
Event: primitive_1.14
Event Scope: country
Executing Scope: type=none
id=0
random={ 0 1476412777 }

[14:29:07][event.cpp:581]: Script Error, attempted to execute an event on an unsupported scope!
Event: primitive_1.14
Event Scope: country
Executing Scope: type=none
id=0
random={ 0 4246854158 }
popdicle 10 Jun, 2018 @ 3:17pm 
Do you think this mod will be updated anytime soon?
Arheo  [author] 5 Jun, 2018 @ 8:31am 
I'd be willing to talk to anyone that wants to give it a try :)
Chastity the Celibate 5 Jun, 2018 @ 8:01am 
If your too busy IRL, maybe you should have someone else take over the mod? Unless you think your going to be able to do it soon.
Arheo  [author] 2 Jun, 2018 @ 2:36am 
Yes, we did, and no, it probably won't.
Darknight 27 May, 2018 @ 7:18pm 
This mod currently works actually. At least so far in my latest game today I've been able to play around with it just fine without any crashes. Been experimenting differently on a few different primitive civilizations. I gotta say, it's quite fun.

But I don't know what the Monolith does yet. I also have Gods and Guardians active and, so far, it doesn't seem to cause any notable confliction.