Total War: WARHAMMER
Skeleton Horse Archers of Nehek
28 σχόλια
✠Baron Von Dorf✠ (SF9912) 20 Οκτ 2017, 14:56 
Hey lad will you make a version for mortal empires ? for the vampire count sof course :D
timroham 5 Μαρ 2017, 8:36 
Thanks, Haradrim. After further testing, zooming not required to trigger crash, and it only affects horsemen and horse archers.
Haradrim  [Δημιουργός] 5 Μαρ 2017, 8:21 
Unit pack for those who where asking: http://steamproxy.net/sharedfiles/filedetails/?id=877556036
timroham 5 Μαρ 2017, 7:49 
Update: disabled all non-Nehekaran mods, still happened. I think it happens more specifically when/if I zoom in or out on an actively engaged unit.
timroham 5 Μαρ 2017, 7:39 
I do. I'll check and see if disabling the others works. Also, it happens in custom as well.
Haradrim  [Δημιουργός] 5 Μαρ 2017, 7:28 
@timroham Do you have any other mods installed ? All tomb king units are tested and should work in both campaign battles and custom battles.
timroham 5 Μαρ 2017, 7:24 
Just so you know, I've been getting sporadic crashing during campaign battles (dunno about custom battles, I haven't tried them yet.) when your units start dying. I know for sure the skeletal horses and horse archers do it, and I think skeleton archers, swords, and spears do as well, but not so 100% sure. I also run the Screaming Skull and Giants, but haven't had them die on me yet to know if they share the issue.

But it always happens when the baddies start murdering my Nehekaran troops.
ThrØwBack Off0 4 Μαρ 2017, 12:06 
So is vanguard how you work the scouts ability into this?
hugoleomarinho 3 Μαρ 2017, 2:55 
thx for the update mate
摸鱼丸 2 Μαρ 2017, 16:11 
update it please. Thanks a lot.
ayroh 4 Ιαν 2017, 6:59 
Insane work with your units, will you ever make flintlock units?
Bob 3 Ιαν 2017, 2:51 
Dude? these guys are awesome! The bowmen are great but these guys just rock!
Jharug 20 Δεκ 2016, 15:52 
would this work for my muselon game?
HAVOC5150 15 Νοε 2016, 9:01 
Love this unit, HOWEVER these guys get very tired very fast IMHO. Wish they had a bit more stamina.
brandonlott938 9 Νοε 2016, 19:34 
one of the best mods ever!!!!!!!!!!
jdharrow 4 Νοε 2016, 22:48 
@Haradrim - I can confirm that there is a "desert" campaign map region type, so you can definitely do the map attrition immunity for desert, all orcs have it :)
Pup 4 Νοε 2016, 13:45 
@Haradrim Dunno if it's technically desert, but the badlands area where the orcs live is the closest thing i can think of to it
Surg3on 3 Νοε 2016, 17:00 
Seriously, CA should just pay you for your models and release the tomb kings DLC :)
HugeEugeFeben 3 Νοε 2016, 16:25 
What about a Carrion?
HugeEugeFeben 3 Νοε 2016, 16:11 
Aye LMAO It has been done
Lacky 3 Νοε 2016, 14:53 
you are my hero, i want the Tomb King Army rly bad :)
Cheth 3 Νοε 2016, 14:09 
@Haradrim hahahaha
Haradrim  [Δημιουργός] 3 Νοε 2016, 12:42 
@AFGHAN PSYCHO It does indeed not make sense, but I think if it would make them very unbalanced. I think of making them immune to desert terrain on the campaign map. Although I'm not sure if there even is desert terrain on the campaign map currently :p. Have to look into that.

@Chakax Coffee ftw
AFGHAN PSYCHO 3 Νοε 2016, 11:54 
Have you thought about the possibility of adding the trait that makes units never tire to your Tomb King units? It makes no sense for undead things to tire and I have no idea why CA added it to Vampire Counts besides pure lack of insight. Th eundead are known for being creatures never tiring, never wavering, simply obeying orders whether it be walking through swamps or traversing vast deserts.
Cheth 3 Νοε 2016, 6:17 
do you ever rest? they look awsome
Elchardus 3 Νοε 2016, 5:32 
niiiiiice
Decomposed 3 Νοε 2016, 4:46 
Good job as always.