Garry's Mod

Garry's Mod

Combine Tactical Variants
86 Comments
JFK 29 Oct, 2023 @ 4:32am 
can this be used with VJ base??
CasperTheRamKnight 9 Jul, 2022 @ 2:53am 
what tactics does it do? also @mj-samael can i see ur combines plz
MalikArsYasakani 25 Apr, 2022 @ 9:17am 
Can I use this code for my custom Combines?
melomelo 22 May, 2021 @ 11:58pm 
Wait, does this still work with Enhanced NPCs? Will there be a coinciding of codes or something? Thank you!
seabazian 19 May, 2021 @ 1:09pm 
Hey, look at this cool rifle-looking machine I swiped from work! HEY! THAT'S MINE!
Black Mesa 24 Mar, 2021 @ 1:13pm 
Shotgunners will have no fear of getting into your face and spraying you.
BosnianNationalist 24 Feb, 2021 @ 4:08pm 
you mean they flank
Black Mesa 28 Dec, 2020 @ 6:34pm 
Privacy? Nah. I don't think so.
- Any unit
Luciferius(RU) 28 Nov, 2019 @ 6:09am 
Not work.
Blazbo Babbins 26 Oct, 2019 @ 7:58pm 
Will it work on the HL2 campaign?
TWINKLY SKRIИKLY 9 Sep, 2019 @ 9:14pm 
the addon linked works well for that, you just need to change your skin to a combine and it will work
Blixibon  [author] 6 Jul, 2019 @ 7:57pm 
I swear there's already an addon on the workshop for something like this, but I can't find any. In any case, Enhanced Sandbox NPCs lets you make NPCs friendly to the player that spawned them, so while you probably won't be able to do any complicated faction stuff like making rebels attack other players, you could at least have "personal combine soldiers" attacking other players or something:
https://steamproxy.net/sharedfiles/filedetails/?id=1489377853
Lucksman 6 Jul, 2019 @ 7:52pm 
Hey I have an addon request. Me and my large group of friends are looking for a working addon that have you choose your faction/relationships with NPCs. INPC is buggy with addons like these. Maybe that is something that you are interested in?
Blixibon  [author] 9 Feb, 2019 @ 9:37am 
Enhanced Sandbox NPCs can give soldiers tactical variants automatically, which would override the soldiers in this addon, but if that option is set to 0, it won't change any soldiers' existing tactical variants.
bruh hell nah wtf man 9 Feb, 2019 @ 2:16am 
Will this cause problems with Enchanced Sandbox Npcs mod? :lunar2019wavingpig:
Blixibon  [author] 23 Jan, 2019 @ 7:05am 
No, but Enhanced Sandbox NPCs can do that.

https://steamproxy.net/sharedfiles/filedetails/?id=1489377853
Jimmy 23 Jan, 2019 @ 6:26am 
can they shoot more than 2 times at once
Blixibon  [author] 23 May, 2018 @ 11:01pm 
It allows you to spawn soldiers that are more aggressive. They have their own section in the NPCs tab and do not affect any other soldiers.
SNetzach =w= 23 May, 2018 @ 8:31pm 
So this mod can make the solidiers more aggressive?
A Social Guarantee 18 Dec, 2017 @ 5:42am 
Fixed it like that! Thancc my man.
Blixibon  [author] 17 Dec, 2017 @ 2:09pm 
Well, if you're spawning the right number of NPCs under the right category and giving them enough time, I'm not sure what your issue could possibly be. I've never seen this before. I'm sorry for the inconvenience.
A Social Guarantee 17 Dec, 2017 @ 12:42pm 
Nope, i do not. Except for dificulty changers
as in how many shots it takes and such
Blixibon  [author] 17 Dec, 2017 @ 12:32pm 
And there's nothing that could possibly influence how they act? You're not hovering, you don't have any other AI-changing mods, etc.?
A Social Guarantee 15 Dec, 2017 @ 3:12am 
All the maps i've been on had NPC nodes, Anyways heres the list: Gm_construct, Various NPC battle maps, And also Gm_amsterville.
Blixibon  [author] 14 Dec, 2017 @ 1:07pm 
What map(s) are you playing on?
A Social Guarantee 14 Dec, 2017 @ 5:10am 
Combine don't appear to run at me consistantly or at all at times, Yet i don't even use iNPC
Any suggestions for help?
th3litgods 5 Oct, 2017 @ 4:36pm 
Hail the Universal Union. Glory to the Combine.
{Glass Lemonade} 11 Jul, 2017 @ 7:11am 
can you make this work on all combine npcs
Blixibon  [author] 14 May, 2017 @ 8:43am 
Citizens probably have the animations for it, but how would I implement it?

Also, Combine tactics were based on blitzkrieg.
✪U.S✪MarshalMarc ☠♚☤ 14 May, 2017 @ 8:40am 
Crouching and While using a gun in close range they do the combine style kick ass. outflanking enemies
Blixibon  [author] 14 May, 2017 @ 7:51am 
How?
✪U.S✪MarshalMarc ☠♚☤ 14 May, 2017 @ 6:13am 
Can you add a WW2 U.S. Army Tactical attacks For (Citizens) or rebels used for NPCs
Blixibon  [author] 16 Apr, 2017 @ 3:13pm 
If the soldiers won't move at all, the map you're playing on may not have the navigation stuff NPCs need.

Try this on gm_construct if you don't know which maps have it.
bleedman 16 Apr, 2017 @ 2:10pm 
all the combines are standing still, its the simple combines all over again.
T0xic Topher 4 Feb, 2017 @ 6:24am 
Ok thank you
Blixibon  [author] 3 Feb, 2017 @ 5:02pm 
No. They actually already do that. Trust me.

If you're talking about crouchwalking, try Combine Units Plus . Or play the generator plaza battle in Half-Life 2.

All/most human NPCs can already open human-sized doors.
T0xic Topher 3 Feb, 2017 @ 4:43pm 
Does this mod make the combine able to open doors and crouch?
Blixibon  [author] 28 Jan, 2017 @ 10:16pm 
You don't seem to understand. I'm saying that the Improved Combine NPCs replaced the default NPCs 2 years ago. This mod and Improved Combine NPCs were basically already combined in the first place.
Loreknight 28 Jan, 2017 @ 9:24pm 
merrrr
how about making combines that uses the ai of both this mod and that other mod combined
Blixibon  [author] 24 Jan, 2017 @ 4:02pm 
@Loreknight

That waas made by a different person long ago.
https://steamproxy.net/sharedfiles/filedetails/?id=476997621
It's been merged with the main Garry's Mod code for almost 2 years, which means it's already part of the game. You don't need the addon.

If you want to see what the Combine was like before the improvement, click here .
Loreknight 24 Jan, 2017 @ 3:48pm 
No legit improved combine npc's?
Is that in the works?
NDMO 15 Dec, 2016 @ 3:35pm 
nice
Blixibon  [author] 15 Dec, 2016 @ 3:22pm 
@Egg

Yes.
NDMO 15 Dec, 2016 @ 3:13pm 
is this compatable with inpc?
maximz4 13 Nov, 2016 @ 7:14am 
круто
Mocny Pan 23 Oct, 2016 @ 12:45pm 
А чё круто
Salmon man 19 Sep, 2016 @ 10:45am 
LOL thanks
Blixibon  [author] 19 Sep, 2016 @ 8:36am 
@Virus86

The soldiers in this mod hate you more.
Salmon man 19 Sep, 2016 @ 6:18am 
i dont understand??
Chaosvolt 18 Jul, 2016 @ 10:41am 
And interesting concept. It's an entry in the spawn list though? If it works via editing the AI settings for spawned NPCs, it'd be interesting if there was a way to shift this function to a utility/option section instead, alloing all combine-derived NPCs to be spawned with this setting available to them.

Unsure how such a thing would work though.