RimWorld

RimWorld

More Planning (Continued)
18 Comments
HighFlyer96 24 Oct @ 1:55am 
Update to my bug. Today I dared to completely remove the planning on my second map. On that basis, I was able to use the planning again and it displays properly too. So it was corrupted. Possibly by the import from matteobononi.it, as the planning from 1.5 on the main map is still working.
HighFlyer96 21 Oct @ 1:48pm 
@Mlie I feared so. But if I'm not mistaken, I might have the same issue as Phoenix-D reported.

I also have Dubs Mint menu and when I turn "Planning Visibility" on, my Debug log also shows:

'Root level exception in Update(): System.IndexOutOfRangeException: Index was outside the bounds of the array. [Ref 7A763989]'

followed by the same message 99 times with "Duplicate stacktrace. see ref for original" added at the end.

I can check by removing Dub's Mint Menu Mod, but that'll be tomorrow. Until then, I would second the log Phoenix-D posted.
Mlie  [author] 21 Oct @ 8:57am 
@HighFlyer96 Way to many mods in that log for me to be able to recreate any issues. Please see the Reporting Issues section above.
HighFlyer96 21 Oct @ 7:16am 
Addition: The laying apparently hasn't been removed completely, but doesn't appear most of the time. Only fully zoomed in on some specific positions, the layout appears. Still can't edit it at all though.
HighFlyer96 21 Oct @ 6:45am 
Updating to 1.6 retained the layouts created in 1.5, but I can't draw new planning with the mod, only with the vanilla planning.
Even copying structures won't work. Trying to import from <matteobononi.it> only imports empty spaces removing my previous layout. Reloading the game ended up removing my entire layout, except a small part.

Created the log right after trying to Copy remaining planning and trying to drawn new ones.
https://gist.github.com/HugsLibRecordKeeper/4c19e4501c9ee015c05860ae32f814d9
WarKittyKat 27 Sep @ 9:54am 
Thanks for the update! The new vanilla planning is great but the contrast isn't quite high enough for me to see clearly.
Lurra 12 Sep @ 3:46am 
Sweet ty :steamhappy:
opalescent_cube 1 Sep @ 7:50am 
thank you so much!
ambi 28 Aug @ 11:11am 
omg ty
beetlecat 26 Aug @ 3:40pm 
Still the best one.
SegmentFault 26 Aug @ 3:17am 
Thanks a lot for your working! Having waiting this for a long time
Maximillian_Polarii 25 Aug @ 7:46pm 
goat
Meep42 25 Aug @ 12:57pm 
The new vanilla planning is constantly just slightly annoying to use. Thanks Mlie!
VitaKaninen 25 Aug @ 2:51am 
Thanks so much for updating this!
Phoenix-D 24 Aug @ 5:12pm 
Thanks for updating. One potential new incompatibility found:

This plus Dub's Mint Menus in 1.6 causes an infinite loop of errors.
https://gist.github.com/HugsLibRecordKeeper/a1779d89a7252ab678f414868d837535

order doesn't seem to make a difference.
Mlie  [author] 23 Aug @ 9:59pm 
@Rev Please see the Reporting Issues section described above
Genaeve 23 Aug @ 9:54pm 
Mlie, Once again, you have come to my rescue! :MysteriaGodOfDeathHappy:
Rev 23 Aug @ 6:17pm 
Hi Mlie, thanks for updating! When I use the mod my UI disappears, and if I try to start a new colony I can't use my mouse on the tile selection at all