Total War: WARHAMMER III

Total War: WARHAMMER III

Victory Conditions Overhaul
753 条留言
Tarp 1 小时以前 
Will Luthor or Noctilus get the VCO treatment sometime soon? Thanks for making this fantastic mod and I look forward to your future work!
Milk! 10 月 3 日 下午 2:38 
They mention a while back that they work on factions that they are currently interrest and playing around with. so there no way to say when any factions get works or when it will release
Dairak Logrus 10 月 2 日 上午 9:10 
work with ai mods and 100% soon?
gilbertgv_9 9 月 28 日 上午 9:21 
malekith getting love anytime soon?
100p 9 月 28 日 上午 3:11 
how do i get the crons folly quest to proc as high elves ?
Nighon 9 月 26 日 上午 10:30 
does AI receive bonuses if accidentally completes the quest ? Would be very cool
刘狗蛇 9 月 25 日 上午 8:15 
We need Khazrak the One-Eye quest. He is the most fun Beastmen faction
ChinSuNgonVcl 9 月 25 日 上午 7:24 
can i still get chainsword with skarbrand ?
GAVACHUBBS 9 月 24 日 上午 6:05 
Could you make one for Gor-Rok?
CupCupBaconBox 9 月 23 日 下午 4:06 
Is this compatible with Loreful Strategic Threat? Thank you :FFVIinterceptor:
Banna 9 月 22 日 上午 11:28 
Hello, I just want to say I didn't get the campaign victory for completing Route 1 with Avelorn. Is this a common bug, maybe?
gilbertgv_9 9 月 21 日 上午 4:11 
a full compatibility with old world would be sweet but its asking a lot(while the mod author is still working on the base mod)
Kriega1 9 月 20 日 下午 3:17 
@DeuxMor , I believe there's a separate version / submod for Old World
Kriega1 9 月 20 日 下午 3:17 
@Ironhammer , @Moondise , For the meanwhile there's already solid mods for Malekith / Lokhir for narrative / campaign focus
TitaniumDragoonNeo 9 月 20 日 上午 8:23 
@DeuxMor Through the "Old World Victory Conditions" mod, which adapts this mod's framework for the Old World mod.

VCO works alright with Old World by default, but there's some issues that the other mod tries to remedy. However, that mod is only about... a quarter done with the reworks. So if you're down to play with The Empire, Brettonnia, and a handful of others, you're good to go! For the rest, VCO is fine, but not optimal for the new map and... I'd call it "resource and faction power differences".
DeuxMor 9 月 20 日 上午 6:41 
Is this mode compatible with Old World mod?
Moondise 9 月 20 日 上午 6:14 
The game is really lacking a narrative, the only goal is to conquer and dominate. Thanks to this mod, the campaigns are not so boring. I am really looking forward to the new victory conditions for Malekith and Settra. Thanks for your hard work!
Ironhammer 9 月 19 日 下午 2:00 
What travesty, what insult. The Blessed Dread has its hull full of plunder and slaves. Karond Kar rejuvenated due to efforts of our great Lord Commander, Lokhir Fellheart. Yet as the Krakenlord continues to gift us all with the fruits of his labor, he has yet to receive any bounty from the fruits of your labor. Now obviously you are hard working individuals who do this for passion and are not susceptible to things like bribes. But as a supporter of the fine arts, what "donation" would be required to properly incentivize a correction to your priorities on whose next to receive some newfound glory via victory conditions?
glospey 9 月 19 日 上午 8:04 
@Nexus, your answer is right in the description.
Nexus 9 月 19 日 上午 7:36 
Question: Do i need to make all 3 routes for campaign victory or is 1 route enough ? And count it as Campaign Victory for the Steam Achivments ?
the paranoid fish 9 月 16 日 下午 3:42 
i wonder what lord is getting the overhaul next?
向上007 9 月 16 日 上午 7:56 
Taurox's final quest battle is "the fall of man" instead of "the heart of dark", which caused me to be unable to complete Route 3
QtheMuse 9 月 16 日 上午 7:25 
I think that the Epidemius VC Reign of the Maggot King is broken, its says build 5 plague pits but I think that building no longer exists or I can't find it and therefore you can't complete that victory objective
Snvke_3yeS 9 月 15 日 下午 10:15 
soooo, i'm able to see the quest objectives, with acts and everything in place, but in practice the objectives dont change from vanilla, i won short and long victory as karl without having done the chapters
Oh_Man[TFE]  [作者] 9 月 15 日 上午 9:32 
Attention if you want WH2 cinematics to go with your VCO campaigns check here: https://steamproxy.net/sharedfiles/filedetails/?id=3331667376
andriuhatangel 9 月 15 日 上午 5:17 
Unfortunately, I am unable to trigger quest battle for Alarielle, "The Blood Queen Strikes". When I try to launch it, the game instantly crashes. I run no other modes.
Reverse Anime Catgirl 9 月 14 日 下午 3:08 
I think the recent hotfix broke the mod in Multiplayer. Can't seem to connect to friends with this mod.
Chimera101 9 月 14 日 上午 2:19 
@glospey, thanks, managed to get it working and went on a bit of a tangent with the mods, but if anyone else is having problems, I found that Convoys of the new world appears to stop the Victory conditions from appearing! Other convoy mods seem fine.
Lord Inquisitor 9 月 12 日 下午 2:27 
Would it be possible to have an option where you have to do all 3 to get the victory achievment pop? The rewards are awesome but I always want to move on to the next campaign after it pops
glospey 9 月 12 日 上午 10:59 
@Matrixmaster: Submods usually have to be updated after the main mod is updated.
Matrixmaster 9 月 12 日 上午 6:38 
Since the last update my campaign crashes (while loading the campaign). I play with the Victory Objetives for the Old World, which uses this mods framework and needs it loaded.
glospey 9 月 12 日 上午 6:28 
@Chimera, turn off ALL other mods, check if the lord you're trying to play is on the list of completed lords, and then start a new campaign. THEN, if the VC's aren't showing up, post who you're trying to play and let people know what's not working.
Chimera101 9 月 12 日 上午 12:46 
Hi, might be a dumb question but the victory conditions aren't coming up when starting a new campaign with this mod (and some others) is there any mod that would conflict or stop the victory conditions showing up? Thanks for the help and love the mod!
OpalGotMyHeart 9 月 11 日 下午 7:40 
oh baby that number is only getting higher :D one day the glorious 100% will appear!
PapaYANN.ttv 9 月 11 日 下午 5:11 
Hey! Absolutely adore this mod and it's breathed such fresh life into the game for me.

Just encountered a bug where I was able to complete route 1 of Thorek Ironbrow without having all the settlements listed under my control. I captured Iron Rock and the route completed for some reason. Running the current patch.
Rincewind322 9 月 11 日 下午 12:58 
Waiting for battles of Nuln since the DLC came out, thank you :)
Oh_Man[TFE]  [作者] 9 月 11 日 上午 8:24 
I know Tamurkhan already has a quest battle at Nuln. But CA made it a field battle fought outside the walls. This is a siege battle that triggers immediately after the field battle. Completing it gives you the Nuln settlement (if you didn't have it already), just like completing Grom's quest battle will give you Tor Yvresse.
Oh_Man[TFE]  [作者] 9 月 11 日 上午 8:19 
5.20.2 - Hotfix
* Fixed an issue caused by the latest CA patch where certain quest battle character portrait images were no longer displaying correctly. Ikit Claw's is still bugged due to a base game issue (CA needs to fix, not me)
* Revisited Skrag's routes
* New quest battle for Skrag at Galleon's Graveyard
* New quest battles for Siege of Nuln for Tamurkhan, Elspeth and Malakai
* I have written a guide on how to activate all quests in this mod

If you can't see the new update, find and delete the victory_conditions_overhaul.pack file located here: C:\Program Files (x86)\Steam\steamapps\workshop which forces Steam to download the latest update.
Desolator 9 月 11 日 上午 4:48 
@Oh_Man[TFE] Belegar route 1 doesn't give achievements. Is that bugged somewhere?
Slamurai Jack 9 月 11 日 上午 4:46 
I went ahead and captured all of Norsca just in case it was a visual bug, but alas, nothing. It could certainly be a mod conflict, but I've never had this issue before no matter what combination of mods I use, so I figured that I'd report it.
Slamurai Jack 9 月 11 日 上午 2:50 
I just did a Malus campaign, and his 2nd victory route doesn't seem to track the provinces in Norsca like it's supposed to.
Shadowleader 9 月 10 日 上午 6:02 
You have made such an amazing mod! Please keep it up!
Dragon32 9 月 6 日 下午 4:35 
@Robostove
Cool.
Robostove 9 月 6 日 下午 12:36 
@Dragon32 Thanks for the mod manager recommendation! Launching with that fixed whatever was going wrong.
GoldenHammer 9 月 6 日 上午 5:46 
Hello good!!! Does the AI ​​also benefit from victory condition bonuses?
ShadDoUrden 9 月 6 日 上午 5:36 
Hello, I would like to implement your changes in Choice Have Consequence Overhaul, will you authorize me? I thank you in advance.
Snvke_3yeS 9 月 5 日 下午 11:49 
idk if some mod migh be messing with this one or something else, but on IE it works fine however in RoC the new conditions don't trigger
MR. Swaws 9 月 3 日 下午 3:02 
lost and found hag mothers seemed to fuck with this mod. when i disabled it the victory conditions was seemingly restored. weird. ive only tried opening a few campaigns but it seems the only one im missing is malagor.
MR. Swaws 9 月 3 日 下午 12:23 
just tried opening a malagor and malakai campaign. only malakai showed correctly. i have other mods installed but this was the only one i had active.
Mahdi 9 月 3 日 上午 5:05 
Playing as Katarin in Immortal empire and i control the three main cities for her victory condition but the game says i don't control any of the three in the victory condition menu