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How do you unlock the Boris for Kislev in this mod?
There's a submod I think
Steps to reproduce:
1. only enable this mod
2. start a custom battle using Night Goblin Warboss
3. clicking Potion of Foolhardiness won't do anything
See the submod Discussion
The Idea is, that after achieving this route, we are presented with the Dilema, where we either choose to distribute those weapons to other Lords and get them as items as usual, or Keep them for Daniel, in this case we would instead get those weapons as Daniel-exclusive main weapons with undivided category
I also thought of Having Belakor and Archaon recuited after finnishing this route, and getting abbility to confederate with other warriors of Chaos to show that Daniel is truly leading the Chaos Forces
But bigger thanks for creating/maintaining this awesome mod!
vco_wh3_main_army_abilities_fozzriks_flensing_discharge = 2085025702
vco_wh3_main_army_abilities_fozzriks_verdant_burst = 288097083
vco_lord_abilities_aureate_ambrosia = 2292
wh2_main_army_abilities_vortic_blast = 2085025702
wh2_main_army_abilities_vortic_enrichment = 288097083
wh_main_item_abilities_potion_of_foolhardiness = 2292
Maybe change to ?
vco_wh3_main_army_abilities_fozzriks_flensing_discharge = 946435154
vco_wh3_main_army_abilities_fozzriks_verdant_burst = 946435155
vco_lord_abilities_aureate_ambrosia = 946435156
Anyone knows how will this mod treat the long victory condition when it came to the endgame crisis?
It's not like other campaigns where you can turn the victory conditions into 3 distinct phases of the campaign when you want, and allow the rewards to slowly build up.
With the Changeling you get the rewards from all 3 all at once and then have nothing left to do with it. (2/2)
I feel whoever made his Victory Conditions hasn't actually played his campaign all the way through with them.
Currently it goes like this:
You play to the Ultimate Scheme like normal which automatically gives you 2/3 of the Victory conditions.
Then after that because of the schemes you have 99% of the third one already done, since by that point in the game you'll have high level trickster cults in every theater which can quickly get you a high level army to hunt all 3 dragons with in less than 10 turns.