Hearts of Iron IV
Tiles Galore Expanded Provinces
123 σχόλια
BlueSkidrow™ 30 Οκτ 2023, 4:18 
Updated >
https://steamproxy.net/sharedfiles/filedetails/?id=2987769086

This version is updated by me "This is working only version" Not Fixed in my opinion..
AzoorFox 29 Οκτ 2023, 14:48 
UPDATE WHEN???????????
craigma510 29 Οκτ 2023, 12:03 
Are you working on the update, let me know if help is needed, I understand first to figure out what they change regarding the map itself, as it does not want to work even without DLC
Redneck 29 Οκτ 2023, 8:18 
Please Update
wefl 28 Οκτ 2023, 17:12 
please update
Kaarlo 28 Οκτ 2023, 6:29 
@flaccidbird135 how did you get the mod to work?
Delta_57 27 Οκτ 2023, 21:29 
Somehow this actually improves my FPS lmao
Kaarlo 26 Οκτ 2023, 11:03 
@yummycheetos22 Please i beg for you to update this wonderful mod🙏🏻
S'aul good man! 26 Οκτ 2023, 8:38 
UPDATE PLEASEEEE :steamsad::steammocking::steamthumbsup:!!
Drummuz 25 Οκτ 2023, 22:19 
I really enjoy the mod for a new take on the vanilla gameplay. An update would be awesome. Thx for this nice mod.
Clash 25 Οκτ 2023, 9:24 
update
LehaEmpty 22 Οκτ 2023, 10:46 
update plz
Palatine Aquilla 22 Οκτ 2023, 4:00 
Update
benjramirezz_ 20 Οκτ 2023, 12:03 
update
Allein 14 Οκτ 2023, 2:31 
Dear ChatGPT, please update the mod
Setenza :) 13 Οκτ 2023, 22:14 
Not working anymore
Mirdadonut 12 Οκτ 2023, 11:33 
update
Mario 12 Οκτ 2023, 10:12 
update
Logic 10 Οκτ 2023, 2:05 
Need badly for MD.
imperator762 8 Οκτ 2023, 0:25 
It's not compatible with Ultimate Tech Tree. Tried starting a new game, and for some reason, this mod erases the entire tech tree save for industry and electronics.
nazismpanzer 30 Σεπ 2023, 10:15 
This mod all Armored divisions cannot be used, only infantry divisions can be used
shrum 30 Σεπ 2023, 7:28 
is this compatible with road
Tsar Faggotless II 29 Σεπ 2023, 5:42 
can you make this compatible with states mods
lakupupu 27 Σεπ 2023, 9:39 
it sounds ai generated because... it's a bit boilerplate and doesn't exactly sound like it knows hoi4 mechanics
ThurmanUltra 27 Σεπ 2023, 4:00 
this mod is nice but whoever wrote the description has a writing style EXACTLY like ChatGPT
yummycheetos22  [Δημιουργός] 26 Σεπ 2023, 22:59 
" visual overhaul but no extra states" this mod is an expansion of provinces, not states.
UniformPath5915 26 Σεπ 2023, 12:29 
Is there anything I should tweak in my settings in the mod for it to work? Its installed and gives me just a visual overhaul but no extra states
Tal'Raziid 24 Σεπ 2023, 19:42 
Darn
yummycheetos22  [Δημιουργός] 24 Σεπ 2023, 19:37 
It wouldn't it is a total rework of the province.bmp map, as well as states, both of which are modifed in KR
Tal'Raziid 24 Σεπ 2023, 12:28 
Does anyone know if this works with KR/KX?
ChrisofRoma 23 Σεπ 2023, 4:13 
please
ChrisofRoma 23 Σεπ 2023, 4:12 
Make a WW1 compatible version
carton 3 Σεπ 2023, 20:15 
why i cant see the city's name on the map when use the mod? :(
phobos 2 Σεπ 2023, 17:03 
is the mod compatible with road to 56?
Dr.King 2 Σεπ 2023, 16:49 
very nice :D
Mamut10002 24 Αυγ 2023, 8:50 
the mod doesnt work, i can even get achievements
sogkcay 24 Αυγ 2023, 6:24 
does road to 56 come
BibYTB84 23 Αυγ 2023, 5:16 
can I use it for my own mod ?
[P18] Martong Fragrance 22 Αυγ 2023, 11:51 
is it possible to somehow use it with r56?
junzaidouzhu 12 Αυγ 2023, 21:17 
The mod contains an element that changes the maximum number of generals and marshals that can command, but because I have further extended that limit with other mods (specifically, one general can command up to 999 divisions), this feature has hindered its effectiveness. Is it possible to upload a separate mod to the workshop that removes the elements that change the maximum number that can be commanded?
I am not very good at English so I am using the translate function, but I hope I got it right.
David 11 Αυγ 2023, 18:22 
Awesome, thank you so much for your information. Great mod btw, appreciate your work.
yummycheetos22  [Δημιουργός] 11 Αυγ 2023, 18:19 
@David infra org impact got a boost. Also ramped up the experience combat factor, making combat experience more influential. Combat supply settings underwent some refinements to better balance both the attacker's and defender's roles. The penalties related to combat stacking and width were softened a bit. Movements like retreat and withdrawing are now quicker, and each unit has a respectively increased speed.
So basically the supply hubs have the same radi but the negative effects are not as profound, and last but not least changed the combat width from a factor of 2 to 4.
David 11 Αυγ 2023, 17:38 
I see. Thanks for your reply, makes a lot more sense now. I have a question about something else though. Are supply hub radius's and unit movement speed changed? Or will supply hubs supply a shorter area and units take longer to move across vast distances? Or does it not really matter.
yummycheetos22  [Δημιουργός] 11 Αυγ 2023, 17:34 
@David I can see why you'd say that, especially with the division count going up. Here's the thing though:
The AI's a bit smarter with extra provinces. It doesn't re-shuffle units back and forth like a kid who can't decide on a candy. That alone helps the game run smoother.
More provinces = units find their way around easier. Think of it like having more lanes on a highway; traffic flows better.
Battles are kinda spread out now. Instead of one giant mosh pit, you get smaller skirmishes all over the place.
And, we've just done a bunch of tweaks under the hood to keep things running smooth.
But you're right; more divisions can be a drag on performance. But there is another thing that gives a little bit of an affect, which is the speed of all/most units. The game "feels" like it is still playable really late game, as units aren't dragging their feet against the ground like your PC because they can traverse distances/provinces quicker leading to more conclusive sequences of battle.
David 11 Αυγ 2023, 13:10 
great mod btw, i like it a lot. just a weird claim
David 11 Αυγ 2023, 13:09 
this definitely does not "improve performance". I mean, how could you claim that when all nations need to make 2-3x the amount of divisions to even hold the front line? Seems like a weird claim, when the most impactful thing on performance is division count.
RatOrder 10 Αυγ 2023, 9:35 
@Mr. Cold same here
Foxhole Norman 9 Αυγ 2023, 1:23 
Why does unit experience change to Unit_Level_15 when the mod is active? Is it because its incompatible with another mod I had?
Manhatto 8 Αυγ 2023, 19:13 
love this, i would love to see it fixing the horrors that the base game map has like in the "standard world map mod"
Skalitz eBoy 8 Αυγ 2023, 15:43 
I really hope you update more provinces for the rest of the world in near future.