Hearts of Iron IV

Hearts of Iron IV

Tiles Galore Expanded Provinces
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Tiles Galore: Expanded Provinces Changelog

Version: 1.1

Major Changes
1. Provincial Expansion

Approximately 6,500 new provinces added to the game.
The majority of continents covered, except for the USA and most of Asia (WIP).
2. Unit Speed Adjustments

To accommodate the increased number of provinces, the speed of all units has been adjusted to allow for more dynamic movement and combat.

1. Combat Engagement Tweaks

The Engagement Width Ratio has been adjusted from 2.0 to 4.5, allowing for more units to engage in combat per width of our own. This change has been made to accommodate the higher number of provinces and to make battles more dynamic and engaging.
AI Behaviour Adjustments
1. More Flexible Division Assignment

The AI is now better at spreading its forces across the front line. It can handle situations with fewer divisions, allowing it to cover more ground with less.
2. More Aggressive Offensive Planning

The AI is now less likely to give up on its offensive plans and retreat. This means it will be more persistent in attacking, even when things might not be going its way.
3. Improved Division Movement

The AI is now quicker to move its divisions along the front line. This will help it respond faster to changes on the battlefield, making it more dynamic in its approach to combat.
4. Aggressive Battle Planning

The AI is now more inclined towards aggressive tactics. It will be less likely to stay on the defensive and more likely to take the initiative in attacks.

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