Battlezone 98 Redux

Battlezone 98 Redux

Legacy of the Black Dogs: Campaign
27 Comments
GrizzlyOne95  [author] 21 Jan @ 6:23pm 
Issue was caused by non-English localization. Unfortunately nothing I can do to fix that, solution was to set game language to English.
GrizzlyOne95  [author] 20 Jan @ 4:31pm 
Id probably need full log files to find out more. I can't replicate and no one else has had this issue that I've heard of, so were looking at a hardware or software configuration on their machine most likely. Could be graphics settings, drivers, other mods, its hard to say.
Jack Schitt 16 Jan @ 3:51pm 
I'd appreciate you following up here, Grizzly. I'm subscribed to the comments here. I'm not on and will not go anywhere near Discord (security concerns, hate the disorganized clutter it is ). I'm very interested in the solution for this in case I or other people experience it.

At least post the fix here, please, after figuring out what's causing it if you're not able to update the mod with the correction.
GrizzlyOne95  [author] 16 Jan @ 7:18am 
Ok, that's odd. Do you own TRO DLC? I see you joined the discord - I'll follow up with you there.
HalconVengador 15 Jan @ 5:58pm 
Hi @GrizzlyOne95, thank you for your answer. Checking Ogre log file it´s quite large but I see an constant error that keeps repeating:

"20:45:49: Parsing script pc/materials/TestGround.material
20:45:49: Compiler error: reference to a non existing object in pc/materials/TestGround.material(7)

Mostly of these "Compiler error" refer to "somefile.material"
Also I see this error.
OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource bvrdev.dds in resource group Modable or any other group. in ResourceGroupManager::openResource at D:\code\ogre\OgreMain\src\OgreResourceGroupManager.cpp (line 757)

This hapens with an witth out forcing dx9.
GrizzlyOne95  [author] 15 Jan @ 6:56am 
Hm, that wouldn't affect the terrain, would be worth fixing though. Did you check the Ogre log file? That log has to do with rendering. You could try forcing dx9 using -renderer:dx9 on the launch parameters. If that doesn't work feel free to join our discord and I'll do some more in depth troubleshooting. I can't replicate it on my side.
https://discord.gg/battlezonestrategy
Jack Schitt 15 Jan @ 1:47am 
".odf.odf'
Oops!
HalconVengador 14 Jan @ 8:23pm 
@GrizzlyOne95, I unsubbed from all workshop and mods, then I've tried loading mission 9. The sky is fixed but the terrain stills shows up as black. Checking BZLogger.txt the only related error is this

2024-01-14 23:17:36.071114 ERROR: ParticleSimulateClass "xsalvognd.odf.odf" does not exist
2024-01-14 23:17:36.071114 ERROR: ParticleSimulateClass "xsalvognd.odf.odf" does not exist
GrizzlyOne95  [author] 14 Jan @ 6:49pm 
@HalconVengador I did a quick test by unsubbing from all workshop mods and clearing my addon, then loading mission 9 and I got a working ground and sky. https://steamproxy.net/sharedfiles/filedetails/?id=3139825389
Can you check your bzlogger.txt or bzogrelogfile.log to see if you notice any errors about textures loading or such?
HalconVengador 14 Jan @ 6:34pm 
@GrizzlyOne95, You are welcome. About the Mission 9 map issue, that is correct the terrain shows up as black also the sky.
GrizzlyOne95  [author] 12 Jan @ 11:35am 
@HalconVengador Thank you, and thanks for the report. Mission 9 terrain just shows up as black, or what? I'll fire it up when I get home and take a look.
HalconVengador 12 Jan @ 10:46am 
Nice campaing. Needs a fix on Mission 9. It does not show the terrain.
GrizzlyOne95  [author] 9 Jun, 2023 @ 5:44am 
LOL in soviet russia, missions finish YOU
blue 8 Jun, 2023 @ 9:59pm 
help i played the first three missions and these hot womans started sending me pics asking me on date but i already have girl friend. what will happen when i finish all missions?????
GrizzlyOne95  [author] 8 Jun, 2023 @ 7:25am 
This will be fixed tonight, thanks for the catch.
Lamps 8 Jun, 2023 @ 6:20am 
when the enemies kill uplink 1 it does fail the mission
GrizzlyOne95  [author] 4 Jun, 2023 @ 10:10am 
@alex I'm in the planning stages for another one yes, but probably won't release for a while. I have even bigger ambitions. :D
alex.brown111 4 Jun, 2023 @ 9:42am 
Becouse this is one of best mod for Battlezone that I have tried, do you plan to add more missions or other campains in the future ?
Jack Schitt 4 Jun, 2023 @ 12:58am 
:steamthumbsup:
GrizzlyOne95  [author] 3 Jun, 2023 @ 1:45pm 
I really appreciate the kind words gojo! Glad you enjoyed it
goyoicecream 3 Jun, 2023 @ 11:14am 
(Pt 2) Thank you for contributing to this incredible game and community!
goyoicecream 3 Jun, 2023 @ 11:14am 
(Pt 1) Wow! It's 2023 and this game still inspires the best fan content creators I've seen of any game! This is legendary, that goes for both the game itself and this mod. I've played just about every Battlezone 1 and 2 mod out there and this goes right up there at the top for quality, I was shocked to see another incredible mod dropped within the past month when I logged on! I like how you incorporated features that the original developers were planning (like Nightingale, also the Striker feels a lot like their plans for flying units). You clearly did your research. And the complex scripts, unit models, and voice overs for every mission, I can't imagine how much time this must have taken. I can't say enough about the effort of this mod: the mission type variety, the BZ2 jetpack, the units, the great story, the recreation of hallmark moments of the Bio Metal Wars, the many game references, believe me I noticed and appreciated them all.
GrizzlyOne95  [author] 3 Jun, 2023 @ 7:12am 
Thanks! 😁
alex.brown111 3 Jun, 2023 @ 6:29am 
I have been waiting for a custom campain of this type for some time, thanks again !!!!
Guide Missile 2 Jun, 2023 @ 2:56pm 
as somebody who hates single player i love this
GrizzlyOne95  [author] 2 Jun, 2023 @ 8:02am 
Thanks so much DriveLine. Your testing was incredibly helpful too. :)
DriveLine 2 Jun, 2023 @ 7:54am 
This is quite possibly, the best custom campaign I have ever played. It quite honestly feels official.