Team Fortress 2

Team Fortress 2

cp_ShadowFacility
48 Comments
schizophrenio 7 Mar @ 10:08pm 
wow i just peed myself because of how cool this is
rotten testicles 1 Jul, 2023 @ 7:08am 
silly goober
mining away 24 Jun, 2023 @ 7:12pm 
WARNING! Carry on reading! Or you will die, even if you only looked at the word warning! Once there was a little girl called Clarissa, she was ten-years-old and she lived in a mental hospital, because she killed her mom and her dad. She got so bad she went to kill all the staff in the hospital so the More- government decided that best idea was to get rid of her so they set up a special room to kill her, as humane as possible but it went wrong the machine they were using went wrong. And she sat there in agony for hours until she died. Now every week on the day of her death she returns to the person that reads this letter, on a monday night at 12:00a.m. She creeps into your room and kills you slowly, by cutting you and watching you bleed to death. Now send this to ten other profiles on this one site, and she will haunt someone else who doesn't. This isn't fake. apparently, if u copy and paste this to ten comments in the next ten minutes u will have the best of your life(im braindead)
vasili.putom.kamenka1999 5 Jun, 2023 @ 6:25pm 
Been looking for this map for a while. Really good
SnowTangerine 5 Jun, 2023 @ 1:24pm 
I played the old 2008 version for many years. Well done!
Frisk 4 Jun, 2023 @ 12:24pm 
This map is awesome! Just finished having a look around and I love how the map changes depending on what points have been capped, opening and closing different paths for both teams. Not sure if it would ever get added as an official map but I guess it's possible now that we can get maps that aren't Halloween or Christmas related. In a weird way it reminds me of older maps. I can't really describe how though, but either way nice work! :balloonicorn:
have a good day 4 Jun, 2023 @ 10:57am 
this is pretty cool map
Bit Byte 4 Jun, 2023 @ 10:56am 
Very lovely map, I love the closed-in but heavy usage of props to make the scenery feel once-populated and not empty, I hope this reaches first place as a fellow Zombie Survival mapper!
Sweden is the Best 4 Jun, 2023 @ 1:26am 
perfect
Take Two 3 Jun, 2023 @ 3:21pm 
Норм
Forgotten_soldier 3 Jun, 2023 @ 12:08pm 
magnificient
SloppySausage  [author] 3 Jun, 2023 @ 12:00pm 
damn this damn discussion I have to play it again
SloppySausage  [author] 3 Jun, 2023 @ 11:38am 
*fps games
SloppySausage  [author] 3 Jun, 2023 @ 11:34am 
I remember how I played brink for the first time, it was very different from traditional ffps and it was not far from being better than call of duty, I always enjoyed the dynamic gameplay, oh God, I hope I will live to see the sequel..
SloppySausage  [author] 3 Jun, 2023 @ 11:15am 
Hello again, I can't believe it, I thought all the masters of the idtech engine had died and they was forgotten. I like Doom 3, I don't know why everyone doesn't like him so much, yes, he is a bit different, but not for the worse in my opinion back to topic, so I never played it on xbox, but it was good on pc. I also like the original rage, it's a nice headless ripper. And as for the game brink, how can I say it, it has a special place in my heart I would sum it up like this: brink is completely trash and hidden game at the same time. So if you enjoy the idtech 4 engine, I recommend playing brink, not that it would be fun, but in terms of processing, even today after all these years, I am always fascinated by what they were able to get out of the "dooom3" engine. Brink has a amazing sci-fi aesthetic, (like doom 3 but its mutch different) they have reached the maximum limits of that engine, I always enjoy doing nothing and just observation the environment in the game. Its unbelievable.
Zoomy! 3 Jun, 2023 @ 9:50am 
Hola Skala!.. you will find this amusing.. i worked on Doom 3 for original xbox.. after that I wanted to learn hammer so I made cp_blackmesa.. Funny that you too worked with id tech.
Dorknugget 3 Jun, 2023 @ 9:12am 
░░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█Help
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SiMpLe <3 3 Jun, 2023 @ 6:24am 
Good map! :)
Grilled Cheese 3 Jun, 2023 @ 5:38am 
ah yes my favourite level shldow flcility:steamthis:
Irtis 3 Jun, 2023 @ 4:04am 
hai
VixeyExessist 3 Jun, 2023 @ 3:42am 
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▓▓▓▓▓█░░░░ Valve , ░░░█
▓▓▓▓▓█░░░░Add This ░░█
▓▓▓▓▓█░░░░ Please ░░█
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SloppySausage  [author] 3 Jun, 2023 @ 3:28am 
I greet you too. Yes, the map has been modified and is based on the basic version of 2008. Some errors have been fixed and some have remained due to the fact that it is very difficult and impractical to work with the hammer editor. I only work in the id tech 4 editor for the brink game with my own servers, so I decided to take the old map as a basis and work with it, because most of the knowledge can be converted into the new interface. Since it's been a while, I think this map deserves to be in the workshop or even in the base game. So I will definitely link to the basic version from 2008. Best regards, Skala
Zoomy! 2 Jun, 2023 @ 7:23pm 
Greetings, I am the Dragonhill that created the series of blackmesa maps for tf2. While I have no issue with you modifying the map as your own creation you prob should add the fact in the description. To be honest even my version was inspired by a map from natural selection called co_blackmesa. But mine were created from scratch and nothing from that map ever made it into mine. Side note: the map does not belong to EGO. But they do love playing it and this version suffers from the same issue i need to fix. it uses too many brushes for the small details like platform lights and radiator fins in the glass tunnels.
Zenitsufacha 2 Jun, 2023 @ 6:41pm 
si
не дрочил 1 день 2 Jun, 2023 @ 5:27pm 
lflfllflf
SloppySausage  [author] 2 Jun, 2023 @ 2:53pm 
Hi, thanks for the feedback. Well, not every map can be like an "airport" :D
The-Best-Purple-Potato 2 Jun, 2023 @ 1:24pm 
I like the map for it's originality, and is very well balanced, except I felt it was too small and cramped in most spaces except C while looking around by myself. The party was fun.
Custom Radio station 2 Jun, 2023 @ 1:20pm 
yay
captdonut 2 Jun, 2023 @ 1:19pm 
Gordon freeman is screwed, we got TF2 to deal with him
Kopernik 2 Jun, 2023 @ 11:51am 
nostalgia
Νλno 2 Jun, 2023 @ 11:14am 
parece um mapa de modo história, eu gostei
15 sweatshop workers 2 Jun, 2023 @ 10:56am 
awg hell naw they got the tf2 mercs to clean up black mesa :gordon:
nikolawolanowska00 2 Jun, 2023 @ 8:14am 
oskar Hejo
KebabBoy 2 Jun, 2023 @ 1:49am 
Mimimimi
bum bác 1 Jun, 2023 @ 11:06am 
This map gives me old map vibes and nostalgia, I want this map in game.
SloppySausage  [author] 31 May, 2023 @ 5:37am 
Hello, I don't think so, the map has been repeatedly tested with full cast and has also been adjusted accordingly.

If we take, for example, a Turbine for comparison, on ShadowFacility there are 6 ways to get to the headspace, not to mention that there are at least 3 or more access routes to each point to be avoided.

The problem was that all the players ran around the map (because it is too open) and the main area around point C was half empty.

That's why several areas have been modified and covered with a barricade that disappears after occupying point C so that the players can get closer together.

The problem is not pyro or sniper (Harvest, for example, is much worse), near point C, here the obstacles are adjusted so that the player is 70%-75% covered and there are only a few free angles for the sniper.

So the only problem on this map is the engineer and again nothing that a demoman or a medic can't handle..
Crowley 30 May, 2023 @ 11:07pm 
it is cool, but there's will be alot of spam and phlog, that could be even worse then Mercenary Park or Turbine or dustbowl.
Moose-tache 24 May, 2023 @ 11:41pm 
omg so good
xiodition 13 May, 2023 @ 4:48am 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS SPOOKY BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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Gagulko11 9 May, 2023 @ 12:41pm 
very cool
:steamthumbsup:
SloppySausage  [author] 20 Apr, 2023 @ 3:55pm 
(But I have to admit that I prefer programming in the hammer engine rather than 3D modeling, it's done terribly, I'm used to working in the IDtech4 engine for the game Brink)
SloppySausage  [author] 20 Apr, 2023 @ 3:49pm 
I'll take a look at the page tomorrow, I can still think of the textures of the points marking, k and l. Thank you for the subject, yes, the map looks different from the original, as stated by 'gamebanana' it is 'feel free to use', so I start from it with the fact that the map is converted to the minimum the standard of 2015+, the original textures are replaced with new ones with greater resolution and sharpness driven through artificial intelligence, and the entire 'game logic' is deleted and made from scratch so that the map has better playability and does not run out of capturing the point prematurely and subsequent bugging is also 'easier logic' the ability to modify different doors and other passages based on the state of the game, also the entire map lighting has been deleted and is done completely
SloppySausage  [author] 20 Apr, 2023 @ 3:49pm 
from scratch using better rendering that could not be achieved in 2008, I still have other versions that use 'simulated' ray tracing and dynamically converts the differences of shadows and highlights unfortunately this version does not work well in the part with ventilation when the game evaluates reflections and light intensity poorly, also certain sections of the map are modified for the terrain of 'sniper' and 'engineer' also the rooms are changed after the test so that there are no constant 'stalemate' but the map had smooth gameplay and there were always at least 3 ways to get to the checkpoint. Thank you for your understanding, I do not use the new version of the map used by team =(eGO)=, specifically cp_blackmesa_V7beta2, so there is no copyright infringement, I am based on the first public version from 2008.
PrivateerMan 20 Apr, 2023 @ 2:03pm 
Textures are still broken, and one other issue is the broken out-of-bounds area near the staircases on BLU's side.

Rather curiously, these problems didn't exist in cp_blackmesa [gamebanana.com]. If you're gonna repost other people's maps while making poor edits, the least you can do is credit and link the original.
SloppySausage  [author] 20 Apr, 2023 @ 6:05am 
Yes you're right i forgot to add the glass and metal texture pack it's fixed now.
SloppySausage  [author] 20 Apr, 2023 @ 5:00am 
Specifically, what do you mean by "other bugs" if you have come across any I would be happy if you mention them and I can fix them.
SloppySausage  [author] 20 Apr, 2023 @ 4:59am 
I'm sorry, yes the map uses a lot of textures that are specifically made only for this map, all the textures are in the package with the map, it is possible that I forgot some package and it is not included with the map. Fix is on the way.
PrivateerMan 20 Apr, 2023 @ 12:25am 
Map has broken textures and other bugs.