Team Fortress 2

Team Fortress 2

cp_ShadowFacility
48 kommentarer
schizophrenio 7. mar. kl. 22:08 
wow i just peed myself because of how cool this is
rotten testicles 1. juli 2023 kl. 7:08 
silly goober
mining away 24. juni 2023 kl. 19:12 
WARNING! Carry on reading! Or you will die, even if you only looked at the word warning! Once there was a little girl called Clarissa, she was ten-years-old and she lived in a mental hospital, because she killed her mom and her dad. She got so bad she went to kill all the staff in the hospital so the More- government decided that best idea was to get rid of her so they set up a special room to kill her, as humane as possible but it went wrong the machine they were using went wrong. And she sat there in agony for hours until she died. Now every week on the day of her death she returns to the person that reads this letter, on a monday night at 12:00a.m. She creeps into your room and kills you slowly, by cutting you and watching you bleed to death. Now send this to ten other profiles on this one site, and she will haunt someone else who doesn't. This isn't fake. apparently, if u copy and paste this to ten comments in the next ten minutes u will have the best of your life(im braindead)
vasili.putom.kamenka1999 5. juni 2023 kl. 18:25 
Been looking for this map for a while. Really good
SnowTangerine 5. juni 2023 kl. 13:24 
I played the old 2008 version for many years. Well done!
Frisk #FixTF2 4. juni 2023 kl. 12:24 
This map is awesome! Just finished having a look around and I love how the map changes depending on what points have been capped, opening and closing different paths for both teams. Not sure if it would ever get added as an official map but I guess it's possible now that we can get maps that aren't Halloween or Christmas related. In a weird way it reminds me of older maps. I can't really describe how though, but either way nice work! :balloonicorn:
have a good day 4. juni 2023 kl. 10:57 
this is pretty cool map
King Orbi 4. juni 2023 kl. 10:56 
Very lovely map, I love the closed-in but heavy usage of props to make the scenery feel once-populated and not empty, I hope this reaches first place as a fellow Zombie Survival mapper!
Sweden is the Best 4. juni 2023 kl. 1:26 
perfect
Take Two 3. juni 2023 kl. 15:21 
Норм
Forgotten_soldier 3. juni 2023 kl. 12:08 
magnificient
SloppySausage  [ophavsmand] 3. juni 2023 kl. 12:00 
damn this damn discussion I have to play it again
SloppySausage  [ophavsmand] 3. juni 2023 kl. 11:38 
*fps games
SloppySausage  [ophavsmand] 3. juni 2023 kl. 11:34 
I remember how I played brink for the first time, it was very different from traditional ffps and it was not far from being better than call of duty, I always enjoyed the dynamic gameplay, oh God, I hope I will live to see the sequel..
SloppySausage  [ophavsmand] 3. juni 2023 kl. 11:15 
Hello again, I can't believe it, I thought all the masters of the idtech engine had died and they was forgotten. I like Doom 3, I don't know why everyone doesn't like him so much, yes, he is a bit different, but not for the worse in my opinion back to topic, so I never played it on xbox, but it was good on pc. I also like the original rage, it's a nice headless ripper. And as for the game brink, how can I say it, it has a special place in my heart I would sum it up like this: brink is completely trash and hidden game at the same time. So if you enjoy the idtech 4 engine, I recommend playing brink, not that it would be fun, but in terms of processing, even today after all these years, I am always fascinated by what they were able to get out of the "dooom3" engine. Brink has a amazing sci-fi aesthetic, (like doom 3 but its mutch different) they have reached the maximum limits of that engine, I always enjoy doing nothing and just observation the environment in the game. Its unbelievable.
Zoomy! 3. juni 2023 kl. 9:50 
Hola Skala!.. you will find this amusing.. i worked on Doom 3 for original xbox.. after that I wanted to learn hammer so I made cp_blackmesa.. Funny that you too worked with id tech.
Dorknugget 3. juni 2023 kl. 9:12 
░░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█Help
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SiMpLe <3 3. juni 2023 kl. 6:24 
Good map! :)
Grilled Cheese 3. juni 2023 kl. 5:38 
ah yes my favourite level shldow flcility:steamthis:
Irtis 3. juni 2023 kl. 4:04 
hai
VixeyExessist 3. juni 2023 kl. 3:42 
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▓▓▓▓▓█░░░░ Valve , ░░░█
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SloppySausage  [ophavsmand] 3. juni 2023 kl. 3:28 
I greet you too. Yes, the map has been modified and is based on the basic version of 2008. Some errors have been fixed and some have remained due to the fact that it is very difficult and impractical to work with the hammer editor. I only work in the id tech 4 editor for the brink game with my own servers, so I decided to take the old map as a basis and work with it, because most of the knowledge can be converted into the new interface. Since it's been a while, I think this map deserves to be in the workshop or even in the base game. So I will definitely link to the basic version from 2008. Best regards, Skala
Zoomy! 2. juni 2023 kl. 19:23 
Greetings, I am the Dragonhill that created the series of blackmesa maps for tf2. While I have no issue with you modifying the map as your own creation you prob should add the fact in the description. To be honest even my version was inspired by a map from natural selection called co_blackmesa. But mine were created from scratch and nothing from that map ever made it into mine. Side note: the map does not belong to EGO. But they do love playing it and this version suffers from the same issue i need to fix. it uses too many brushes for the small details like platform lights and radiator fins in the glass tunnels.
Zenitsufacha 2. juni 2023 kl. 18:41 
si
не дрочил 1 день 2. juni 2023 kl. 17:27 
lflfllflf
SloppySausage  [ophavsmand] 2. juni 2023 kl. 14:53 
Hi, thanks for the feedback. Well, not every map can be like an "airport" :D
The-Best-Purple-Potato 2. juni 2023 kl. 13:24 
I like the map for it's originality, and is very well balanced, except I felt it was too small and cramped in most spaces except C while looking around by myself. The party was fun.
Custom Radio station 2. juni 2023 kl. 13:20 
yay
captdonut 2. juni 2023 kl. 13:19 
Gordon freeman is screwed, we got TF2 to deal with him
Kopernik 2. juni 2023 kl. 11:51 
nostalgia
Hazardous Νλno 2. juni 2023 kl. 11:14 
parece um mapa de modo história, eu gostei
15 sweatshop workers 2. juni 2023 kl. 10:56 
awg hell naw they got the tf2 mercs to clean up black mesa :gordon:
nikolawolanowska00 2. juni 2023 kl. 8:14 
oskar Hejo
KebabBoy 2. juni 2023 kl. 1:49 
Mimimimi
bum bác 1. juni 2023 kl. 11:06 
This map gives me old map vibes and nostalgia, I want this map in game.
SloppySausage  [ophavsmand] 31. maj 2023 kl. 5:37 
Hello, I don't think so, the map has been repeatedly tested with full cast and has also been adjusted accordingly.

If we take, for example, a Turbine for comparison, on ShadowFacility there are 6 ways to get to the headspace, not to mention that there are at least 3 or more access routes to each point to be avoided.

The problem was that all the players ran around the map (because it is too open) and the main area around point C was half empty.

That's why several areas have been modified and covered with a barricade that disappears after occupying point C so that the players can get closer together.

The problem is not pyro or sniper (Harvest, for example, is much worse), near point C, here the obstacles are adjusted so that the player is 70%-75% covered and there are only a few free angles for the sniper.

So the only problem on this map is the engineer and again nothing that a demoman or a medic can't handle..
Crowley 30. maj 2023 kl. 23:07 
it is cool, but there's will be alot of spam and phlog, that could be even worse then Mercenary Park or Turbine or dustbowl.
Moose-tache 24. maj 2023 kl. 23:41 
omg so good
xiodition 13. maj 2023 kl. 4:48 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS SPOOKY BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
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Gagulko11 9. maj 2023 kl. 12:41 
very cool
:steamthumbsup:
SloppySausage  [ophavsmand] 20. apr. 2023 kl. 15:55 
(But I have to admit that I prefer programming in the hammer engine rather than 3D modeling, it's done terribly, I'm used to working in the IDtech4 engine for the game Brink)
SloppySausage  [ophavsmand] 20. apr. 2023 kl. 15:49 
I'll take a look at the page tomorrow, I can still think of the textures of the points marking, k and l. Thank you for the subject, yes, the map looks different from the original, as stated by 'gamebanana' it is 'feel free to use', so I start from it with the fact that the map is converted to the minimum the standard of 2015+, the original textures are replaced with new ones with greater resolution and sharpness driven through artificial intelligence, and the entire 'game logic' is deleted and made from scratch so that the map has better playability and does not run out of capturing the point prematurely and subsequent bugging is also 'easier logic' the ability to modify different doors and other passages based on the state of the game, also the entire map lighting has been deleted and is done completely
SloppySausage  [ophavsmand] 20. apr. 2023 kl. 15:49 
from scratch using better rendering that could not be achieved in 2008, I still have other versions that use 'simulated' ray tracing and dynamically converts the differences of shadows and highlights unfortunately this version does not work well in the part with ventilation when the game evaluates reflections and light intensity poorly, also certain sections of the map are modified for the terrain of 'sniper' and 'engineer' also the rooms are changed after the test so that there are no constant 'stalemate' but the map had smooth gameplay and there were always at least 3 ways to get to the checkpoint. Thank you for your understanding, I do not use the new version of the map used by team =(eGO)=, specifically cp_blackmesa_V7beta2, so there is no copyright infringement, I am based on the first public version from 2008.
PrivateerMan 20. apr. 2023 kl. 14:03 
Textures are still broken, and one other issue is the broken out-of-bounds area near the staircases on BLU's side.

Rather curiously, these problems didn't exist in cp_blackmesa [gamebanana.com]. If you're gonna repost other people's maps while making poor edits, the least you can do is credit and link the original.
SloppySausage  [ophavsmand] 20. apr. 2023 kl. 6:05 
Yes you're right i forgot to add the glass and metal texture pack it's fixed now.
SloppySausage  [ophavsmand] 20. apr. 2023 kl. 5:00 
Specifically, what do you mean by "other bugs" if you have come across any I would be happy if you mention them and I can fix them.
SloppySausage  [ophavsmand] 20. apr. 2023 kl. 4:59 
I'm sorry, yes the map uses a lot of textures that are specifically made only for this map, all the textures are in the package with the map, it is possible that I forgot some package and it is not included with the map. Fix is on the way.
PrivateerMan 20. apr. 2023 kl. 0:25 
Map has broken textures and other bugs.