RimWorld
RimCuisine 2 Core (Continued)
168 comentário(s)
greatorder 7 de ago. às 6:09 
Yeah, that's worked, thanks. Shouldn't be coming back to annoy you about random minor things now.
Mlie  [autor(a)] 7 de ago. às 4:46 
@greatorder Sure, should be fixed now
greatorder 6 de ago. às 12:06 
Fair enough.

And because I'm not harassing you enough about this, could you make it so that you can double click the plants this mod adds to select all on screen, like you can with vanilla berry bushes?
Mlie  [autor(a)] 3 de ago. às 23:02 
@greatorder Probably not, Ive seen this for other textures as well. Not sure what can be done about it.
greatorder 3 de ago. às 15:55 
Hmm, should I shoot them the image too then?
Mlie  [autor(a)] 3 de ago. às 13:00 
@greatorder Might be due to it being a Processor Framework building, it adds an overlay.
greatorder 3 de ago. às 12:42 
Found a minor visual bug, pickling barrels sometimes have a line above them if the camera's in the right spot.
Mlie  [autor(a)] 2 de ago. às 14:08 
Not that im aware of.
greatorder 2 de ago. às 13:32 
Does this not have compatibility ReGrowth's custom biomes? Not getting anything aside from the universally-allowed crops in the grassland biome.
Mlie  [autor(a)] 18 de jun. às 13:18 
Barley can be processed for alcohol in the Bottling and Booze Expansion.
https://steamproxy.net/sharedfiles/filedetails/?id=2069596932
Without that you can only make flour from it.
Nevloz 15 de jun. às 0:08 
Second what Jar said. I have fermenting barrels and a brewery but all thats listed is hops. If barley is unable to be used in the production of beer "The prime ingredient in the brewing of beer" should be removed from barley's description.
II JAR II 16 de mai. às 14:21 
how do you process barley for fermenting?
j.falvo181 17 de abr. às 10:42 
Thanks, Mile!! Thanks for the updates!
Mlie  [autor(a)] 16 de abr. às 22:10 
@5150 I do not control what RimPy does
5150 16 de abr. às 19:37 
I've solved it. I searched it and the Rimpy database is old, so I subscribed to the Rimpy Mod Manager database separately on the steam and it's been solved
5150 16 de abr. às 17:06 
Hello, a dependency warning message appears in rimpy. Will it affect my ability to play the game? I'm using a translator, so the sentences may be awkward. Sorry
西伯利亚的风 14 de abr. às 6:57 
@Mlie Thank you
Mlie  [autor(a)] 12 de abr. às 23:18 
@西伯利亚的风 I dont know yet, I am still updating mods with official dependencies. Ill check this out when I get to it
Mlie  [autor(a)] 12 de abr. às 6:25 
@⎛⎝ AlilSneezyPanda ⎠⎞ It will be, as long as the prereq is updated
⎛⎝ AlilSneezyPanda ⎠⎞ 12 de abr. às 6:22 
Hey, just throwing out my appreciation and hopefulness that cuisine will reach 1.5
Mlie  [autor(a)] 4 de fev. às 22:09 
@mosch6 Please see the Reporting Issues section described above
mosch6 (AUT) 4 de fev. às 18:57 
Hello, I have an interesting bug: When I cut down a fruit tree (like an apple or a peach), random food (meat) or beer drops.
What happens there?
KiTarn 1/out./2023 às 12:46 
Thanks can drop the extract all plants mod then. :steamthumbsup:
Mlie  [autor(a)] 28/set./2023 às 10:40 
@KiTarn Should be fixed now
KiTarn 28/set./2023 às 7:46 
What needs to be added to the trees to allow them to be replanted like core trees and VE trees?
Autumm 28/jul./2023 às 23:45 
Oooh I didn't know coca trees were biome restricted, could've sworn they weren't
Mlie  [autor(a)] 28/jul./2023 às 22:09 
@P. Ennis Johnson This mods added crops have biome restrictions. If you do not want that, please use the all biomes patch:
https://steamproxy.net/sharedfiles/filedetails/?id=2069602730
Autumm 28/jul./2023 às 21:14 
Hey I think this mod is preventing me from sowing coca trees, I researched the forestry for it but I cant plant it anywhere
tanyfilina 25/jul./2023 às 10:26 
Wow, thank you!
Mlie  [autor(a)] 25/jul./2023 às 9:46 
@tanyfilina Sure, should be added now
tanyfilina 24/jul./2023 às 4:35 
There was a translation for the old version: https://steamproxy.net/sharedfiles/filedetails/?id=2178156726 Maybe you could kindly include it in this mod?
Mlie  [autor(a)] 3/jul./2023 às 22:21 
@Beef Stroganoff The description should show what can be made
fent king 3/jul./2023 às 18:54 
is there no bread to make with flour?
DDORONG 16/abr./2023 às 4:39 
Omg! I found rimcuisine research tab just right now! Thank you for your reply 😍
Mlie  [autor(a)] 16/abr./2023 às 0:38 
@DDORONG Have you finished the research?
DDORONG 16/abr./2023 às 0:22 
고기 건조대와 다른 가구들이 보이지 않습니다 림퀴진의 요리가 불가능합니다.
상인들에게서 요리의 구매는 가능합니다.
DkPepper 11/jan./2023 às 10:51 
@Mlie No problem, my pleasure.
Mlie  [autor(a)] 11/jan./2023 às 10:02 
@DkPepper Thanks for the input, should work better now
DkPepper 10/jan./2023 às 17:16 
I did some mucking around and as far as I can tell, alcohol from this mod doesn't count as "alcohol" to the game because the drinks use their own base ThingDef instead of the vanilla DrugBase. They work for alcohol dependency upon changing the ParentName from "RC2_AlcoholBase" to "DrugBase".
Mlie  [autor(a)] 8/dez./2022 às 9:28 
@Funak No idea, havent looked into any of the gene-stuff yet. Any input is welcome
Funak 8/dez./2022 às 7:48 
@Mlie, Thank you. Any idea why booze from your mod doesn't count as alcohol consumption for the alcohol dependency gene?
Doing a rancher/nomad play and would love me some Kumis for accuracy :D
Mlie  [autor(a)] 8/dez./2022 às 6:56 
@FUnak Ill get to that eventually, in the meantime you can use
https://steamproxy.net/sharedfiles/filedetails/?id=2890795292
Funak 8/dez./2022 às 5:31 
Seems to be some issues with genes and stuff in biotech, the genes for tolerance/immunity/dependency for drugs from RC doesn't seem to load properly and returns an error along with a placeholder image. Also most of the alcohol doesn't seem to fulfil the alcohol dependency.
Mlie  [autor(a)] 6/dez./2022 às 10:01 
@MiTHRiL Not something I have the time to do. But Ill include any patches if someone makes them
MiTHRiL 6/dez./2022 às 9:05 
nice work!
what about vanilla expanded compatibility patches?
cooking, brewing, stews, canning, etc..
Benjamin the Rogue 29/nov./2022 às 18:05 
Well, I came here about RimPy issues, but I see it's been asked multiple times already. But since I'm here; keep up the good work with all of your mods, Mlie! You do great work.
Mlie  [autor(a)] 24/nov./2022 às 10:54 
@thorstenziegler1 Again, I have nothing to do with RimPy
thorstenziegler1 24/nov./2022 às 7:41 
It is a problem occuring within RimPy Mod manager. It looks automatically on dependencies and is actually throwing alerts, that the addons' dependencies are not fullfilled.