Space Engineers

Space Engineers

MES - Earthlike animals
164 Comments
whoameister 9 Jun @ 6:57am 
hey, ai turret cant seem to kill the sheep, they are shooting over it and instead they end up destroying whole base. can you fix it? or how can I delete the sheep from the mod myself?
Chipstix213  [author] 3 May @ 11:09am 
You must be lucky using this mod with daily needs used to automatically consume all your food and constantly deplete the stats
I'll look into the targeting issue it might just be Keens issue against characters
DoubleTap829 3 May @ 9:26am 
@Chipstix213 I am currently using this mod and it works wonderfully even with Daily Needs! My issue that I'm running into is with the animal's hit boxes. I noticed that my turrets are firing slightly above the animals and of course missing. Is there anyway to correct this? I don't want to turn off shoot characters on my turrets because I'm using another mod that spawns people and robots. However when a animal comes into my perimeter I'm shooting out all my ammo on them.
Chipstix213  [author] 21 Apr @ 3:21am 
This is being caused by a mod load issue swap the two around in the list is should change it
Dedlock420 21 Apr @ 2:37am 
@Chipstix213 Thanks! I finally got this and the aliens working but noticed an issue with the loot dropped by the white spiders. They give S-10 pistol ammo as loot but the ammo is not usable at all. Can't reload with it or stack it with other S-10 ammo I've looted or started with. I can provide logs if needed. Thanks for any help!
Chipstix213  [author] 21 Apr @ 12:35am 
No, it needs to be disabled
Dedlock420 20 Apr @ 4:35pm 
@Chipstix213, So do I need to "enable" Combat Phase in the MES config to get these animals to spawn?
Chipstix213  [author] 12 Apr @ 12:21pm 
Use /MES.GESAP and see if combat phase has started. I need to revise this mod to ignore combat phase
KailIzzraham 12 Apr @ 12:04pm 
I have been trying to get animals to spawn on the planet (modded planet), but no matter what I do nothing spawns. Is there a setting in MES I need to set to get them to work? Almost all the tutorials I have found are only for ships/space, nothing really for creature spawning. Any help on this would be great. Thanks. :)
Chipstix213  [author] 9 Apr @ 10:48pm 
If using daily needs you must use the non mes version of earth like animals. Or use eat sleep drink repeat
Joew 9 Apr @ 7:11pm 
Modular Encounters Systems is not compatible with Daily Needs Survival Kit ( DNSK - Mk4.1a ) ?
I am using those 2 mods and would like to use all ur animals mods.
Isn't that possible?
Thanks!!!!
Chipstix213  [author] 3 Apr @ 9:42am 
If it's changing wolf loot then it will change this also
Space Ace 3 Apr @ 9:11am 
Does Plant and Cook change the drops of these animals too?
Chipstix213  [author] 9 Feb @ 9:32am 
Wolves should be limited to snow areas.

But check your game settings as MES creature spawner fiddles with that
Rouge Sable 9 Feb @ 9:28am 
I'm unsure it's a bug from this mod, but wolves started again to spawn after I installed this mod. I removed it, but wolves are still there :'(
Chipstix213  [author] 2 Feb @ 11:18pm 
I have actually recently figured this out. Combat phase is active in MES I need to make adjustments to ignore this
Rouge Sable 2 Feb @ 4:31pm 
I'm not able to find the reason why animals don't spawn o_o any idea please?
Xnetsrac 12 Dec, 2023 @ 5:21am 
Moin, ich habe MES, MES - Earthlike animals und Planet Creature Spawner am laufen. Es funktioniert super. Nur eine Frage habe ich, was muss ich in der "Config_creatures.xml (MES) eintragen, das alle Tiere (Pferd, Kuh etc) spawnen jedoch keine Wölfe. ich hab schon unter der <SpawnTypeBlacklist> "Space_Wolves" eingetragen, nun spawnt aber nix mehr
Chipstix213  [author] 25 Sep, 2023 @ 11:37am 
There is a false error that has no impact on the mod.
matdhouse 25 Sep, 2023 @ 11:03am 
i seem to be missing the .dds texture files. any idea how that happens?
Chipstix213  [author] 18 Aug, 2023 @ 9:53am 
It would have to be a new one made.
Mizkana 18 Aug, 2023 @ 9:29am 
It uses MES and Agaris II is what it calls the planet in game, what spawn profile would we be looking for?
Chipstix213  [author] 18 Aug, 2023 @ 2:53am 
If Cpt Arthur has a spawn profile I can add it in
Mizkana 17 Aug, 2023 @ 4:26pm 
Is it possible that this would work with Agaris for the Ares at war scenario adding EDSR adds a bit more challenge, just lacks any meat
Chipstix213  [author] 4 Aug, 2023 @ 5:35am 
I've been seeing people have bad downloads again recently it might be that. Look at the game logs.

Without information about what's wrong there is no solution
Fabeco 3 Aug, 2023 @ 6:21am 
I understand. But I installed only the requirements and it to see if it worked. and it didn't work
Chipstix213  [author] 2 Aug, 2023 @ 11:05pm 
Nope no recent affected bots it's likely a incompatibility another mod
Fabeco 2 Aug, 2023 @ 5:28pm 
I have a question, I'm a recent player of the game, I've been trying to make certain mods work for 3 days, and my biggest problem is the animal and mob mods, I wanted to know... did the new update break the mods? I tried to make them work by testing them one by one, and I can't get them to spawn. I've even tried enabling spiders and wolves but it doesn't work. I installed the dependencies too and nothing.
Irish Mad Man 23 31 Jul, 2023 @ 12:12am 
Sheep also gave the turrets great difficulty, drained ammo right quick.
Chipstix213  [author] 30 Jul, 2023 @ 12:18am 
🤔 might be a change I've missed from a recent update
Irish Mad Man 23 29 Jul, 2023 @ 9:47pm 
Deer hitbox seems to be incorrect, turrets are dumping all their ammo at it and failing to hit.
[AURORA] WALTER34 18 May, 2023 @ 10:37am 
concerning the problem presented by "venser",
I checked my saves but couldn't find the mod configuration file
Chipstix213  [author] 17 May, 2023 @ 11:06pm 
@[Aurora] WALTER34 never edit a mod it'll get reset the next time it's updated or verified.

What is it your trying to do?
The creature spawner has a configuration file per save if that's what you're asking.
[AURORA] WALTER34 17 May, 2023 @ 9:25pm 
Hi, do I have to edit the files inside the mod or inside the save?
Chipstix213  [author] 17 May, 2023 @ 1:34pm 
Come over to the keen discord and I can instruct further
Venser 17 May, 2023 @ 12:56pm 
if it's not too much to ask can you tell me how to add them ? that way if i pick another planet i can be auto sufficient in fixing the problem without bothering others :)
Chipstix213  [author] 17 May, 2023 @ 12:40pm 
I'll see if I can add it into the spawn profile
Venser 17 May, 2023 @ 12:30pm 
one is this one

https://steamproxy.net/sharedfiles/filedetails/?id=2930070836

but we got others
if it change something with the water mod and the industrial overhaul
Chipstix213  [author] 17 May, 2023 @ 12:10pm 
Post the link to the planet your using
Chipstix213  [author] 17 May, 2023 @ 12:09pm 
This is limited to only spawn on the planet called "earth like" modded planets need additional spawn tags
Venser 17 May, 2023 @ 12:02pm 
ok maybe i found the problem, i got some modded planet (they are planet like terra remake etc) where the animals didn't spawn, probablu becuz there's no earthlike tag but just terra ...could be this the problem ? and if yes any idea on how to fix it ?
Venser 16 May, 2023 @ 2:21pm 
yep it seem to work it give all the eligible spawn point
Chipstix213  [author] 16 May, 2023 @ 1:45pm 
Try /MES.GESAP into chat to make sure it's working
Venser 16 May, 2023 @ 1:16pm 
i got a little problem , gor the mes, the pcs, this and the ESDR ...nut seem the animal are shi and don't want to spawn
Chipstix213  [author] 14 May, 2023 @ 12:00am 
@Twyxel_Blitzbrieg some interesting stuff, although the spawning mechanism is disabled the bots are spawned in the same way just the tmieing and condition of the spawn is different in PCS. DNSK needs to update how their extra stats are being synced as it's this part that's broken by PCS.

I invite you to try out the Eat sleep drink repeat mod as it is compatible with PCS and feel free to contact me via Keens discord if you want to discuss more.
TwyxelMyumi 13 May, 2023 @ 2:52pm 
I am in no way a Programmer and am barely able to learn to change configuration files for desired results in modded games so i tip my hat to those who can. These are just my thoughts on this mod and is not considered a demand but just a request. I respect The Mod Dev's Choice they make for their mods as majority of the time they are balancing their life and hobbies and will always prioritize living. Much like words are hard, Programming is harder.

part 3/3
TwyxelMyumi 13 May, 2023 @ 2:51pm 
I do hope to See some changes that will add compatibility to DNSK as i know MES and it's sister mod PCS Overrides and Disables the vanilla Spawn mechanics which older mods relied on, from what i know is MES and PCS are both API mods and seem to be a fav for new mod development as it adds a bit more functionality that the base game lacks.


part 2/3
TwyxelMyumi 13 May, 2023 @ 2:51pm 
I'm a bit bothered that this is not compatible with daily needs, I like playing with MES and Daily Needs in the same world as it provides a challenge and I like killing the animals in this mod vs just wolves or Chasing Unknown signals. it just adds a bit of flavor to my game play.

part 1/3
Katarina [WolfCraft Industries] 5 May, 2023 @ 2:30am 
yes i can message you once i'm available.
am on MES discord, keen, Splitsies and a bunch more
Chipstix213  [author] 5 May, 2023 @ 2:07am 
You just need a spawn definition, are you on discord I can more easily share an example file ok there. You can find me under the same name on either Keens or the MES discord