RimWorld

RimWorld

Animals Forage
81 Comments
Mlie 17 May @ 4:51am 
Since this mod has been reported working in 1.5 I added it to the No Version Warning-mod
https://steamproxy.net/sharedfiles/filedetails/?id=2599504692
EfeTheCaptain 16 May @ 7:45am 
Does it need an update has anyone checked if it's working ?
Hebrux 13 Apr @ 10:10am 
last updated in 2022....I don't think we're getting a 1.5 update
Melvinthebirb 11 Apr @ 11:39am 
Patiently waiting for an 1.5 update 🙏
I love this mod for the realism it adds 💖
Carsismi 22 Dec, 2023 @ 8:01am 
@Narada the animals do eat the forage, i have seen it but they will generally only do it if they dont have another source available and its also based on their hunger bar. I got a breeding pair of pigs in one run and they would eat up the fungi everynow and then. its a supplement to their diet but not a replacement, if they can eat grass or kibble they will go for that instead.
Narada 6 Nov, 2023 @ 11:14pm 
Yeah do they actually eat what they forage? I keep seeing chickens foraging pieces of insect meat but they just leave it there and I have to pick up the garbage lol
Rook 24 Jul, 2023 @ 6:05pm 
Please add options to customize how this mod works. I want to like it, but my animals hardly ever dig anything up, and what they do forage, they don't eat. I was hoping this would help me keep my animals from starving when resources are scarce. What point is there to it if it can't even do that?
TUNNEL JEW 2 Jul, 2023 @ 7:46am 
@Mlie your link points to the current page lol.
I got u fam

Thanks for all of your contributions, btw
hottt3 2 Feb, 2023 @ 9:39pm 
Does it work with all animal mods, say Alpha Animals?
Mlie 14 Nov, 2022 @ 12:26pm 
Added all of the Vanilla Animals Expanded-patches removed from the mod in 1.4 to my patch-mod Animals Forage - Patches
Hope it helps anyone!
Smaug 4 Nov, 2022 @ 7:14am 
Nice!
Timou 2 Nov, 2022 @ 6:16am 
Update please!
Renix 24 Oct, 2022 @ 9:40pm 
also here looking for 1.4
Ram 23 Oct, 2022 @ 2:30am 
1.4?
Summord 9 Aug, 2022 @ 12:11pm 
or maybe even just a autoforbid feature like what the game does for most animal food.
Summord 9 Aug, 2022 @ 12:11pm 
I legit turned on this mod, a ancient coyote foraged bones, my colonist went to auto equip them and he got shitstomped by it. Any ideas to configure it so I can choose what animals forage?
baHTheske 3 May, 2022 @ 10:28pm 
can this mod delete mid save?
megabot 1 May, 2022 @ 9:44am 
a small problem i have with this mod to be honest is that the animals just do not actually eat their own food, instead eating grass. and/or i assume that the babies forage as much as the adults
You Monster 10 Nov, 2021 @ 11:27am 
Could you add some customisation to the mod? Id like to reduce the amount they forage, but there aren't any options to edit.
Saul_Myers 21 Aug, 2021 @ 3:11pm 
This is sort of hillarious because I have a duck pen with dangelions growing in it and ducks dig up fish.
kotamine 11 Aug, 2021 @ 5:57am 
"raw fish" from optimization meats doesn't get forbidden when foraged, so pawns waste a lot of time trying to haul fish from the entire map
Delta1138 29 Jul, 2021 @ 9:51am 
@Simmin I am curious whether this mod would conflict with Optimization meats C# edition and Animals prefer grazing mods?

Not sure if this would cause a conflict as the first condenses meat (thus removing some of the meats the animals forage for) and the second changing animal eating preferences (possibly ignoring foraging behaviour).
Tsornin 27 Jul, 2021 @ 9:39am 
Thank you for the update! <3
Caerbannog 29 Apr, 2021 @ 10:55am 
Blessings upon your house, mod maker. This is great!
Emily 21 Apr, 2021 @ 4:56am 
I like it
:steamthis::steamthumbsup::steamthumbsup::steamthumbsup:
Teholb 15 Apr, 2021 @ 12:45pm 
Wow, this might help my maps maintain a more stable wild animal population during rough times when food becomes scarce. Thanks for taking the time to make this mod, Simmin.
ZzZombo 28 Mar, 2021 @ 1:40am 
Please use the proper changelog section of the Workshop (in addition to comments if you wish). I've not been checking the Workshop for updates in just two days and the amount of mod updates buried under comments is staggering. Thanks for understanding!
Ambulatory Cortex 27 Mar, 2021 @ 5:55am 
Thanks, that did the trick!
Simmin  [author] 26 Mar, 2021 @ 10:50pm 
i made chickens and ducks not forbid the stuff they dig up (i didn't realize that tame animals couldn't interact with forbidden thing)
TapDancingYimmy 26 Mar, 2021 @ 7:44pm 
I'm going to waste everybody's time here and tell you about a fact I learned: Fish eggs can survive duck digestion. That means, they're able to give fish to random isolated lakes out there just by pooping undigested fish eggs. Pretty neat right? duck shit.
Ambulatory Cortex 25 Mar, 2021 @ 4:26am 
How do I make the fish my ducks are digging up not be be automatically forbidden? I want them to feed themselves.
Simmin  [author] 21 Mar, 2021 @ 8:07am 
Considering this mod depends on code made by sarg bjornson that is in VEF, it is a mandatory dependency. Also define "pollutes" its just a repository of code that other modders are fee to use, just like d9 framework or jesctools
shakeyourbunny 21 Mar, 2021 @ 2:55am 
Could you remove the hard dependency on Vannila Expanded Framework? It is a great mod, but I really dislike having VEF in my game, it pollutes everything.
branch? 16 Mar, 2021 @ 1:41am 
Do you think this might work with Rimthreaded?
Simmin  [author] 11 Mar, 2021 @ 12:09pm 
not much. might just make certain animals not desperate as often
Kyrox 11 Mar, 2021 @ 8:35am 
How does this work with Desperate Hunger?
Duke Flapjack 6 Mar, 2021 @ 11:47am 
Darn
Simmin  [author] 6 Mar, 2021 @ 8:25am 
this mod does nothing to elephants
Duke Flapjack 6 Mar, 2021 @ 6:07am 
Does this mean those damned elephants will stay out of my corn??
Simmin  [author] 9 Feb, 2021 @ 9:43am 
there shouldnt be any performance impact
Yame 9 Feb, 2021 @ 9:14am 
will this affect tps performance?
Bongwater 9 Feb, 2021 @ 8:13am 
wonderful,thank you!
Simmin  [author] 9 Feb, 2021 @ 2:52am 
the fix is to be implemented in Vanilla Expanded Framework, im sure it will come soon.
Bongwater 8 Feb, 2021 @ 5:56pm 
is the problem with foodstuffs the animals dig up being allowed fixed?
Simmin  [author] 8 Feb, 2021 @ 8:14am 
ye there's no actual check for water, just imagine there's a lake just beyond the boarder of your map 😉
Miguel V-DF 8 Feb, 2021 @ 6:40am 
hey, it's a trade secret! don't snitch on the ducks @Alfuken!

Also, thanks @Simmin for the fixes.
Alfuken 8 Feb, 2021 @ 6:25am 
Bug report: ducks are able to dig out raw fish out of the ground with no ponds on map. How cool is that?
Bongwater 8 Feb, 2021 @ 5:37am 
thanks Simmin!
Random Tank 8 Feb, 2021 @ 5:10am 
Awesome, thanks for the quick response!
Simmin  [author] 8 Feb, 2021 @ 4:40am 
hey, i talked to sarg and the stuff they dig up is meant to be forbidden, so that will be fixed