RimWorld
Animals Forage
81 Yorum
Mlie 17 May @ 4:51 
Since this mod has been reported working in 1.5 I added it to the No Version Warning-mod
https://steamproxy.net/sharedfiles/filedetails/?id=2599504692
EfeTheCaptain 16 May @ 7:45 
Does it need an update has anyone checked if it's working ?
Hebrux 13 Nis @ 10:10 
last updated in 2022....I don't think we're getting a 1.5 update
Melvinthebirb 11 Nis @ 11:39 
Patiently waiting for an 1.5 update 🙏
I love this mod for the realism it adds 💖
Carsismi 22 Ara 2023 @ 8:01 
@Narada the animals do eat the forage, i have seen it but they will generally only do it if they dont have another source available and its also based on their hunger bar. I got a breeding pair of pigs in one run and they would eat up the fungi everynow and then. its a supplement to their diet but not a replacement, if they can eat grass or kibble they will go for that instead.
Narada 6 Kas 2023 @ 23:14 
Yeah do they actually eat what they forage? I keep seeing chickens foraging pieces of insect meat but they just leave it there and I have to pick up the garbage lol
Rook 24 Tem 2023 @ 18:05 
Please add options to customize how this mod works. I want to like it, but my animals hardly ever dig anything up, and what they do forage, they don't eat. I was hoping this would help me keep my animals from starving when resources are scarce. What point is there to it if it can't even do that?
TUNNEL JEW 2 Tem 2023 @ 7:46 
@Mlie your link points to the current page lol.
I got u fam

Thanks for all of your contributions, btw
hottt3 2 Şub 2023 @ 21:39 
Does it work with all animal mods, say Alpha Animals?
Mlie 14 Kas 2022 @ 12:26 
Added all of the Vanilla Animals Expanded-patches removed from the mod in 1.4 to my patch-mod Animals Forage - Patches
Hope it helps anyone!
Smaug 4 Kas 2022 @ 7:14 
Nice!
Timou 2 Kas 2022 @ 6:16 
Update please!
Renix 24 Eki 2022 @ 21:40 
also here looking for 1.4
Ram 23 Eki 2022 @ 2:30 
1.4?
Summord 9 Ağu 2022 @ 12:11 
or maybe even just a autoforbid feature like what the game does for most animal food.
Summord 9 Ağu 2022 @ 12:11 
I legit turned on this mod, a ancient coyote foraged bones, my colonist went to auto equip them and he got shitstomped by it. Any ideas to configure it so I can choose what animals forage?
baHTheske 3 May 2022 @ 22:28 
can this mod delete mid save?
megabot 1 May 2022 @ 9:44 
a small problem i have with this mod to be honest is that the animals just do not actually eat their own food, instead eating grass. and/or i assume that the babies forage as much as the adults
You Monster 10 Kas 2021 @ 11:27 
Could you add some customisation to the mod? Id like to reduce the amount they forage, but there aren't any options to edit.
Saul_Myers 21 Ağu 2021 @ 15:11 
This is sort of hillarious because I have a duck pen with dangelions growing in it and ducks dig up fish.
kotamine 11 Ağu 2021 @ 5:57 
"raw fish" from optimization meats doesn't get forbidden when foraged, so pawns waste a lot of time trying to haul fish from the entire map
Delta1138 29 Tem 2021 @ 9:51 
@Simmin I am curious whether this mod would conflict with Optimization meats C# edition and Animals prefer grazing mods?

Not sure if this would cause a conflict as the first condenses meat (thus removing some of the meats the animals forage for) and the second changing animal eating preferences (possibly ignoring foraging behaviour).
Tsornin 27 Tem 2021 @ 9:39 
Thank you for the update! <3
Caerbannog 29 Nis 2021 @ 10:55 
Blessings upon your house, mod maker. This is great!
Emily 21 Nis 2021 @ 4:56 
I like it
:steamthis::steamthumbsup::steamthumbsup::steamthumbsup:
Teholb 15 Nis 2021 @ 12:45 
Wow, this might help my maps maintain a more stable wild animal population during rough times when food becomes scarce. Thanks for taking the time to make this mod, Simmin.
ZzZombo 28 Mar 2021 @ 1:40 
Please use the proper changelog section of the Workshop (in addition to comments if you wish). I've not been checking the Workshop for updates in just two days and the amount of mod updates buried under comments is staggering. Thanks for understanding!
Ambulatory Cortex 27 Mar 2021 @ 5:55 
Thanks, that did the trick!
Simmin  [yaratıcı] 26 Mar 2021 @ 22:50 
i made chickens and ducks not forbid the stuff they dig up (i didn't realize that tame animals couldn't interact with forbidden thing)
TapDancingYimmy 26 Mar 2021 @ 19:44 
I'm going to waste everybody's time here and tell you about a fact I learned: Fish eggs can survive duck digestion. That means, they're able to give fish to random isolated lakes out there just by pooping undigested fish eggs. Pretty neat right? duck shit.
Ambulatory Cortex 25 Mar 2021 @ 4:26 
How do I make the fish my ducks are digging up not be be automatically forbidden? I want them to feed themselves.
Simmin  [yaratıcı] 21 Mar 2021 @ 8:07 
Considering this mod depends on code made by sarg bjornson that is in VEF, it is a mandatory dependency. Also define "pollutes" its just a repository of code that other modders are fee to use, just like d9 framework or jesctools
shakeyourbunny 21 Mar 2021 @ 2:55 
Could you remove the hard dependency on Vannila Expanded Framework? It is a great mod, but I really dislike having VEF in my game, it pollutes everything.
branch? 16 Mar 2021 @ 1:41 
Do you think this might work with Rimthreaded?
Simmin  [yaratıcı] 11 Mar 2021 @ 12:09 
not much. might just make certain animals not desperate as often
Kyrox 11 Mar 2021 @ 8:35 
How does this work with Desperate Hunger?
Duke Flapjack 6 Mar 2021 @ 11:47 
Darn
Simmin  [yaratıcı] 6 Mar 2021 @ 8:25 
this mod does nothing to elephants
Duke Flapjack 6 Mar 2021 @ 6:07 
Does this mean those damned elephants will stay out of my corn??
Simmin  [yaratıcı] 9 Şub 2021 @ 9:43 
there shouldnt be any performance impact
Yame 9 Şub 2021 @ 9:14 
will this affect tps performance?
Bongwater 9 Şub 2021 @ 8:13 
wonderful,thank you!
Simmin  [yaratıcı] 9 Şub 2021 @ 2:52 
the fix is to be implemented in Vanilla Expanded Framework, im sure it will come soon.
Bongwater 8 Şub 2021 @ 17:56 
is the problem with foodstuffs the animals dig up being allowed fixed?
Simmin  [yaratıcı] 8 Şub 2021 @ 8:14 
ye there's no actual check for water, just imagine there's a lake just beyond the boarder of your map 😉
Miguel V-DF 8 Şub 2021 @ 6:40 
hey, it's a trade secret! don't snitch on the ducks @Alfuken!

Also, thanks @Simmin for the fixes.
Alfuken 8 Şub 2021 @ 6:25 
Bug report: ducks are able to dig out raw fish out of the ground with no ponds on map. How cool is that?
Bongwater 8 Şub 2021 @ 5:37 
thanks Simmin!
Random Tank 8 Şub 2021 @ 5:10 
Awesome, thanks for the quick response!
Simmin  [yaratıcı] 8 Şub 2021 @ 4:40 
hey, i talked to sarg and the stuff they dig up is meant to be forbidden, so that will be fixed