RimWorld
Cactaceae 1.0
댓글 27
Mlie 2020년 3월 17일 오후 2시 05분 
Made an update of this for RimWorld 1.1
https://steamproxy.net/sharedfiles/filedetails/?id=2025692982
Hope this helps anyone!
|dvh| 2020년 2월 26일 오전 7시 53분 
Any chance we could get a 1.1 update please?
Omega13 2019년 9월 23일 오후 8시 11분 
Any possibility of a patch for compatibility with bionics mods such as RBSE?
Emperor 2019년 9월 8일 오후 4시 11분 
Weapon: Cactaceae Minigun

Description: The best way to explain this gun is a cactus with revolving barrels of cactus needles firing out all manned by a very angry-looking green person with sticks coming out of them.
Harry_Robinson1  [작성자] 2019년 9월 4일 오후 8시 08분 
@SILVER_BUL In what way? I've been in Portugal for 3 weeks so I haven't been online.
S.T.A.L.K.E.R. 2019년 9월 2일 오전 3시 35분 
someone help this mod pls.
Lugaru 2019년 6월 28일 오후 6시 21분 
I really missed these guys.
Vektor T 2019년 6월 20일 오후 2시 06분 
@Harry_Robinson1

CE has a tutorial of how to do it, but since I'm no modder I'm not sure how easy or hard it is. Still, I think only the weapons need to be patched since the race itself can work with one of the races auto-patchers for CE I think.
lilairen 2019년 6월 19일 오후 4시 14분 
BTW stuff like how to racelock researches and all is documented in the HAR wiki, so you can dig there and compare to other mods to get what you need: https://github.com/RimWorld-CCL-Reborn/AlienRaces/wiki
lilairen 2019년 6월 19일 오후 1시 47분 
There's a feature in HAR framework that should help with medical mod compatibilities. If you add

<humanRecipeImport>true</humanRecipeImport>

inside the generalsettings tag then it shoudl have basic surgeries/EPOE compat. I don't think the cactoids have any weird body parts so that should sort it.

Trying to dig out where in the mod folder the file you need to tweak is... It's in ThingDefs_Races, Race_Cactoid.xml

Doing that should also fix the thing I was going to ask you about. :)
Harry_Robinson1  [작성자] 2019년 6월 19일 오전 8시 09분 
@Vektor T I honestly don't know how.
sorenelexion 2019년 6월 18일 오후 11시 05분 
Been waiting for this to come back since..... Was it .17? It's been a while. WOO, CACTUS!
Vektor T 2019년 6월 18일 오후 7시 27분 
Ok, so I will be that guy that every mod has one...

Can you make a CE patch? I was going to use the auto-patcher but since you add weapons too it wont be enough.
Harry_Robinson1  [작성자] 2019년 6월 17일 오전 5시 18분 
@valterseljacina Maybe, but I don't know how.
@Ender Free I don't think so,
Red1 2019년 6월 16일 오후 4시 07분 
@Harry_Robinson1 that sounds like a wonderful solution, best of both worlds!
Ender Free 2019년 6월 16일 오전 8시 23분 
Does mele attacker take damage?
Lord FishFart 2019년 6월 16일 오전 2시 51분 
can u make em compatible whit EPOE ?
Harry_Robinson1  [작성자] 2019년 6월 12일 오후 1시 28분 
I'm sure I can add some more.
Harry_Robinson1  [작성자] 2019년 6월 12일 오전 8시 45분 
@Jr. Troopa Good to know, if his mod can do it I'm sure I can reverse engineer that to make that work. If I can't, I'll probably ask him for help.
Jr. Troopa 2019년 6월 12일 오전 8시 31분 
" I might see if there's a way of making special research projects that only a Cactoid researcher can do."

Should be possible, Android Tiers has researches only T5 androids can research, maybe reach out to the author for help?
Harry_Robinson1  [작성자] 2019년 6월 12일 오전 4시 58분 
@the1sean

Sadly, no. It confused me too. You will still see Cactoid items on raiders and NPCs, you will see Golden Agave and Decorative Cactuses in growing zone selction menus, and you can place orders to craft Cactoid weapons, but only Cactoid colonists can do these jobs. Any Cactoid weapons are fully usable by anyone once crafted.

This is bad design in my opinion, I'm going to change the way this works so that all of the Cactoid stuff is research based, you start with it if you play Cactoids, and you have to research it to unlock it otherwise. I might see if there's a way of making special research projects that only a Cactoid researcher can do.
Red1 2019년 6월 11일 오후 7시 59분 
So if I am not playing Cactoids I won't see the items added by the mod right?
Harry_Robinson1  [작성자] 2019년 6월 9일 오전 6시 03분 
Whoa! I'm in the most popular section!
Harry_Robinson1  [작성자] 2019년 6월 7일 오전 10시 00분 
@사울 @Tarsis

You're welcome. As I said, it was a simple fix as aside from the some minor tweaks the Beta 19 mod would've worked, but it's definitely more convenient when the mod just works perfectly. I'm thinking of working on fixing some of the old bugs that the mod had back in Beta 18 and 17.
Saul 2019년 6월 6일 오후 7시 20분 
good
Tarsis 2019년 6월 6일 오후 5시 49분 
Thank you!!
Harry_Robinson1  [작성자] 2019년 6월 6일 오전 10시 37분 
This was a very simple update, just a version number change and some slight XML tweaks. The main purpose of this update is so Rimworld understands that the mod is compatible. I'll try to keep this updated, and I have a couple of plans and changes I might implement, but for now this is just an update.