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is this getting updated you say? Link??
Other than that, nice mod
every time a door is opened or closed my game drops to 10-20 fps
what fixed it for me was removing the mod but I'm assuming that it is conflicting with another mod
there were no errors
@mlph: game now loads with the mod and into an existing save. Thanks for updating! Nice to have this one subbed again.
It may work fine on Windows systems that don't pay attention to case? But not for those of us using a more civilized Linux system ;D
I am running with only a few mods. If I try to add your mod, "Recovered from incompatible or corupted mods error" - The exception was: System.TypeLoadException: Could not resolve type with token 01000015 (from typeref, class/assembly Harmony.HarmonyPatch, 0Harmony, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null)
I adulterate your mod: remove loadFolders.xml, move 'v1.1/' to '1.1/'. Adulterated mod now adds to my short mod list with no problems.
I restore loadFolders.xml and move 1.1 back to v1.1, restart RimWorld - error as above.
So it looks like it's loading the 1.0 assemblies instead of the 1.1 ones, despite loadFolders.xml telling it where it should be looking...
https://steamproxy.net/sharedfiles/filedetails/?id=725234314