RimWorld
Opened Doors Don't Block Light
100 件のコメント
happy1041 7月25日 7時11分 
I can only find some transparent doors mod,but this mod is still the best.thank you for your mod though it dosn't work now:(
lhui2506 7月2日 2時19分 
nope, not in 1.5, it only cause black screen
SpartanH347 [FR] 5月28日 17時05分 
so sad
Nana to Many Monsters 5月23日 2時12分 
@GULÉ I made the request and it does appear they are looking into updating it. Fingers Crossed :MysteriaGodOfDeathHappy: You can go to Mlie workshop page and find the link to their Discord server.
GULÉ🏠 5月22日 11時32分 
@Nana to Many Monsters
is this getting updated you say? Link??
GULÉ🏠 5月22日 11時30分 
Pleeeeease update this mod for 1.5
Nana to Many Monsters 4月29日 20時07分 
Oops, I already have! =D
Nana to Many Monsters 4月29日 19時51分 
I'm gonna see if Mlie will pick it up! I love this mod so much! <3
chef bread 4月29日 17時42分 
causes a gray screen on load, does NOT work.
the scrimblo 4月24日 12時10分 
ignore my last comment it does NOT work which is really sad
Nana to Many Monsters 4月17日 10時46分 
Oh, that's just to bad, I love this mod.
b0nes 4月17日 4時27分 
This has caused me numerous black screens in 1.5... i think it's time i finally retire it. Thank you for your service o7
the scrimblo 4月11日 7時32分 
it works in 1.4 so will it work in 1.5
MiranDaniel 2023年10月25日 5時10分 
Works fine in 1.4
mindkeep 2022年11月7日 20時17分 
Any way to just bump the lighting updates to happen on door open and close? Or make the tick count configurable?
Nana to Many Monsters 2022年11月3日 14時08分 
@Chris Thank you! <3
Pope 2022年10月21日 19時13分 
still working in 1.4!
Daemonjax 2022年6月24日 14時52分 
Works fine in 1.3
理科生田 2022年5月14日 20時00分 
酷。:lunar2019coolpig:
TroLLeX_ 2021年7月24日 5時25分 
btw the 1.2 version works in 1.3
TroLLeX_ 2021年7月24日 5時23分 
@Alex there is a mod called Rocket man. It improves performance by alot, and alot on heaviely modded playthroughs.
Brenda Delam <3 2021年7月23日 14時07分 
I would also greatly appreciate an update. I LOVE the effects this does with regards to immersion. :)
1337 Kiwi 2021年7月17日 21時58分 
Please update to 1.3 thanks.
Alex 2021年3月1日 3時43分 
I used the dubs performance analizer and i can confirm this mod cause enormous lag only when you have a lot (around 150) doors. Don't download it in case you have massive base just build more light. This is a very good mod but it's like color mooded bar mod dont use it on a heavily moded game or a low specs computer
Yablako 2021年2月10日 15時13分 
+1 for performance improvement
Other than that, nice mod
Butterbox 2020年12月31日 20時09分 
causes performance issues when playing with many mods
every time a door is opened or closed my game drops to 10-20 fps
what fixed it for me was removing the mod but I'm assuming that it is conflicting with another mod
there were no errors
tuk0z 2020年11月1日 15時29分 
mlph thank you for trying to address this situation, for God sake! I'll definitively give it a try (even tho I was supposed to clean up my mod list lol)
GrenadesAndHamm 2020年10月2日 10時39分 
Open doors show "50 percent light" but still appears to be dark and colonists still slow down through the area as if it is still dark.
lilwhitemouse 2020年9月12日 23時28分 
Thanks - I really love the mod :)
mlph  [作成者] 2020年9月12日 22時27分 
Updated.
DisKorruptd 2020年9月12日 19時33分 
yeah the mod is no longer letting light through for me, it was previously,
lilwhitemouse 2020年9月10日 21時37分 
It looks like a transpiler fails in the latest unstable build, by the way.
mlph  [作成者] 2020年9月6日 6時20分 
Updated. It may work.
Demonlord09 2020年9月5日 14時47分 
Needs an update for version 1.2 of Rimworld.
Ramie 2020年9月1日 21時48分 
I use it every time and it doesn't mess with my performance that I can tell. I also don't have 30+ mods running, though.
ELC Heon 2020年8月19日 7時08分 
Dose it working at 1.2?
Mactaverum 2020年8月18日 5時45分 
Thankyou RedWill for the 1.2 testing!
RedWill 2020年8月17日 12時01分 
To everyone asking for the 1.2 update - it'd be nice to have the mod not be yellow in the load order, but it's unnecessary to play. This mod works just fine in 1.2, it's not throwing any errors and light is shining through doors just fine in my current 1.2 save with this mod enabled.
gil_everson 2020年8月16日 7時50分 
+1 to 1.2
g0jira 2020年8月16日 5時18分 
yup. 1.2 i love this mod!
Ramie 2020年8月12日 22時03分 
Please update to 1.2 :)
net 2020年8月12日 18時28分 
Dude.. It's because theres more lights now.
Felios 2020年6月9日 10時28分 
This mod makes doors look absolutely amazing. The world seems so much more real now. However I can tell this mod is creating its own light source because it's also making the brighter room MORE bright! There isn't any way to make doors block light in a vanilla way and then have your clever fucking light source replace it?
vin 2020年3月19日 9時05分 
For a damn long time I was having issues with lag and found out it was this mod after pain staking time. I shouldda read the description lol.
patashnik 2020年3月18日 19時43分 
@lilwhitemouse: hah, I'm running this on Linux as well. All that over one char in one filename... classic.

@mlph: game now loads with the mod and into an existing save. Thanks for updating! Nice to have this one subbed again.
CAPNxCHAR 2020年3月13日 8時36分 
I wasn't effected as I use Windows, but thank you for being up on your mod and making changes as needed and being one of the first to go 1.1. I'm honestly surprised your mod wasn't absorbed into vanilla by now.
mlph  [作成者] 2020年3月13日 1時52分 
Thank you for your information.I just changed file name. Does this work?
lilwhitemouse 2020年3月12日 8時51分 
Oh. Filename is case sensitive. You need to use "LoadFolders.xml" instead of "loadFolders.xml"

It may work fine on Windows systems that don't pay attention to case? But not for those of us using a more civilized Linux system ;D
lilwhitemouse 2020年3月12日 8時44分 
Here's some hopefully helpful information:

I am running with only a few mods. If I try to add your mod, "Recovered from incompatible or corupted mods error" - The exception was: System.TypeLoadException: Could not resolve type with token 01000015 (from typeref, class/assembly Harmony.HarmonyPatch, 0Harmony, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null)

I adulterate your mod: remove loadFolders.xml, move 'v1.1/' to '1.1/'. Adulterated mod now adds to my short mod list with no problems.

I restore loadFolders.xml and move 1.1 back to v1.1, restart RimWorld - error as above.

So it looks like it's loading the 1.0 assemblies instead of the 1.1 ones, despite loadFolders.xml telling it where it should be looking...
mlph  [作成者] 2020年3月12日 5時16分