Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
is this getting updated you say? Link??
Other than that, nice mod
every time a door is opened or closed my game drops to 10-20 fps
what fixed it for me was removing the mod but I'm assuming that it is conflicting with another mod
there were no errors
@mlph: game now loads with the mod and into an existing save. Thanks for updating! Nice to have this one subbed again.
It may work fine on Windows systems that don't pay attention to case? But not for those of us using a more civilized Linux system ;D
I am running with only a few mods. If I try to add your mod, "Recovered from incompatible or corupted mods error" - The exception was: System.TypeLoadException: Could not resolve type with token 01000015 (from typeref, class/assembly Harmony.HarmonyPatch, 0Harmony, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null)
I adulterate your mod: remove loadFolders.xml, move 'v1.1/' to '1.1/'. Adulterated mod now adds to my short mod list with no problems.
I restore loadFolders.xml and move 1.1 back to v1.1, restart RimWorld - error as above.
So it looks like it's loading the 1.0 assemblies instead of the 1.1 ones, despite loadFolders.xml telling it where it should be looking...
https://steamproxy.net/sharedfiles/filedetails/?id=725234314