Space Engineers

Space Engineers

BlueG_Radar (stable; see description for news)
Näytetään 1–10 / 18
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Päivitys: 29.1.2015 klo 1.54

This and the previous update added the ability to detect players and floating objects and to display GPS coordinates instead of relative coordinates.

Päivitys: 29.1.2015 klo 1.34

Päivitys: 11.1.2015 klo 23.23

Päivitys: 11.1.2015 klo 23.11

Added a license.txt file to explicitly grant permission beyond what may already be granted as a result of publishing this mod in the Steam Workship.

Päivitys: 11.1.2015 klo 19.32

This update uses the center of bounding spheres for the position of a target rather than the position reported by IMyEntity.GetPosition, which was sometimes far off.

Päivitys: 11.1.2015 klo 0.39

Päivitys: 8.1.2015 klo 16.39

Päivitys: 6.1.2015 klo 0.48

Small mistake. I published a version where I had forgotten to fix the sort order for the new [radar+] feature.

Päivitys: 6.1.2015 klo 0.10

The radar now has separate update rates for tracking targets and acquiring new ones. It the radar is already tracking a target, it will update every game frame (60 times a second), but it will only check for new targets every second (60 game frames).

I also added a feature in which you can tag a radar as [radar+] so that the radar won't change targets. It will continue to give you the coordinates of the same target. More in the description.

Päivitys: 5.1.2015 klo 6.16

Increased update speed from once every 100 frames (1 2/3 seconds) to 10 frames (1/6 second).