Space Engineers

Space Engineers

Real Solar Systems
Exibindo entradas 1–10 de 70
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Atualização: 2 de nov. às 17:49

-Fixed underground zone retrictions to support negative offset.
-Fixed default ambience volume and delay for Default weather preset (was set to 0).
-Fixed SimplexSeedOverride not saving properly for particles.

Atualização: 2 de nov. às 14:06

-Fix ring normals not loading correctly into Editor
-Fix particles spawning at default positon for one frame on creation
-Add support for negative threshold for RANDOM particle/zone fade

Atualização: 17 de out. às 12:18

-Removed duplicate Editor param when editing the SolarPowerModify zone effect.
-Added option to regenerate true body position of Empty Zones ("Recreate Empty Zone").

Atualização: 14 de out. às 13:26

-Enabled laser antennas to work between planet zones. Set range to unlimited on the block and connect as normal. Power and line of sight requirements are disabled.

Atualização: 11 de out. às 15:17

-Added Firestorm weather effect
-Fixed zone effect scale in Random mode

Atualização: 9 de out. às 15:49

-Removed debug prints.

Atualização: 9 de out. às 11:55

-Stability updates for zone transition. Possibly reduced subgrid issues.
-Fixed weather override bug.
-Added special objects: Death Star, Majora's Mask moon, and Halo ring.
-Added Death Star laser particle.

Atualização: 21 de set. às 16:07

-Added "point"-type particles and associated rotation-type.

Atualização: 13 de set. às 0:39

-Added support for multiple rings.

Atualização: 8 de set. às 11:26

-Fixed crash caused by SE update.