Space Engineers

Space Engineers

Real Solar Systems
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Update: 2 Nov @ 5:49pm

-Fixed underground zone retrictions to support negative offset.
-Fixed default ambience volume and delay for Default weather preset (was set to 0).
-Fixed SimplexSeedOverride not saving properly for particles.

Update: 2 Nov @ 2:06pm

-Fix ring normals not loading correctly into Editor
-Fix particles spawning at default positon for one frame on creation
-Add support for negative threshold for RANDOM particle/zone fade

Update: 17 Oct @ 12:18pm

-Removed duplicate Editor param when editing the SolarPowerModify zone effect.
-Added option to regenerate true body position of Empty Zones ("Recreate Empty Zone").

Update: 14 Oct @ 1:26pm

-Enabled laser antennas to work between planet zones. Set range to unlimited on the block and connect as normal. Power and line of sight requirements are disabled.

Update: 11 Oct @ 3:17pm

-Added Firestorm weather effect
-Fixed zone effect scale in Random mode

Update: 9 Oct @ 3:49pm

-Removed debug prints.

Update: 9 Oct @ 11:55am

-Stability updates for zone transition. Possibly reduced subgrid issues.
-Fixed weather override bug.
-Added special objects: Death Star, Majora's Mask moon, and Halo ring.
-Added Death Star laser particle.

Update: 21 Sep @ 4:07pm

-Added "point"-type particles and associated rotation-type.

Update: 13 Sep @ 12:39am

-Added support for multiple rings.

Update: 8 Sep @ 11:26am

-Fixed crash caused by SE update.