Space Engineers

Space Engineers

Real Solar Systems
Viser 1–10 av 70 bidrag
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Oppdatering: 2. nov. @ 17.49

-Fixed underground zone retrictions to support negative offset.
-Fixed default ambience volume and delay for Default weather preset (was set to 0).
-Fixed SimplexSeedOverride not saving properly for particles.

Oppdatering: 2. nov. @ 14.06

-Fix ring normals not loading correctly into Editor
-Fix particles spawning at default positon for one frame on creation
-Add support for negative threshold for RANDOM particle/zone fade

Oppdatering: 17. okt. @ 12.18

-Removed duplicate Editor param when editing the SolarPowerModify zone effect.
-Added option to regenerate true body position of Empty Zones ("Recreate Empty Zone").

Oppdatering: 14. okt. @ 13.26

-Enabled laser antennas to work between planet zones. Set range to unlimited on the block and connect as normal. Power and line of sight requirements are disabled.

Oppdatering: 11. okt. @ 15.17

-Added Firestorm weather effect
-Fixed zone effect scale in Random mode

Oppdatering: 9. okt. @ 15.49

-Removed debug prints.

Oppdatering: 9. okt. @ 11.55

-Stability updates for zone transition. Possibly reduced subgrid issues.
-Fixed weather override bug.
-Added special objects: Death Star, Majora's Mask moon, and Halo ring.
-Added Death Star laser particle.

Oppdatering: 21. sep. @ 16.07

-Added "point"-type particles and associated rotation-type.

Oppdatering: 13. sep. @ 0.39

-Added support for multiple rings.

Oppdatering: 8. sep. @ 11.26

-Fixed crash caused by SE update.