Barotrauma

Barotrauma

Enhanced Armaments
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Oppdatering: 2. mars 2022 @ 17.20

Added Armor-Piercing ammunition for most pistol calibers and 5.56x45mm rifles to keep weapons chambered in such calibers competitive within later segments of the campaign or a multiplayer mission/sandbox session.

Oppdatering: 1. mars 2022 @ 17.17

Minor changes to Combat Hardsuit (Increased Protection, increased Oxygen use).

Oppdatering: 28. feb. 2022 @ 15.09

Added a Combat Hardsuit (was surprisingly more of a pain in the ass to create as a result of Barotrauma being Barotrauma).

Oppdatering: 28. feb. 2022 @ 8.27

Added Stun Rifle and buffed Stun Darts to make them more useful.

Oppdatering: 28. feb. 2022 @ 3.01

Added Improvised Automatic Shotgun and improved orientation of added helmets.

Oppdatering: 27. feb. 2022 @ 17.49

Added 4 shotgun shell types (Slug, Slug Hollow-Point-Ballistic-Tip, Magnum Buckshot, Rubber Slug).

Oppdatering: 27. feb. 2022 @ 14.29

Added ID Glossary (Because it's damn well needed) and fixed missing sounds (Because thank you so much Barotrauma for not including them)

Oppdatering: 27. feb. 2022 @ 13.04

Alien Weapon & talent weapon balance (Alien weapons are now mostly bag slot restricted, Veteran Hand Cannon now does more damage and fires slightly faster).

Oppdatering: 27. feb. 2022 @ 10.42

Vanilla weapon adjustments (Assault Rifle, Hand Cannon, Autoshotgun), made them more competitive against new weapons added.

Oppdatering: 26. feb. 2022 @ 12.01

Minor changes to renegade weapons (spawn rate, balance, etc.)