Barotrauma

Barotrauma

Enhanced Armaments
Viser 331–340 av 352 bidrag
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Oppdatering: 13. mars 2022 @ 9.50

Added wrecked materials into wrecks (Abandoned Ammunition Pile, Ruined Fuel Rod Cases, Ruined Armor Parts, Fractal Ruin Fragments, Wrecked Weapon Parts, Old Flashpowder Bottle, Wrecked Tool Parts, Abandoned Chemical Crate).

Oppdatering: 12. mars 2022 @ 14.27

Added Renegade Revolver (9x33mmR), Bolt Action Rifle (7.62x51mm) and Sawn-Off Shotgun (12 Gauge).

Oppdatering: 8. mars 2022 @ 15.53

Minor changes to hand positions for some weapons (mainly for pistols).

Oppdatering: 8. mars 2022 @ 9.26

Added door and hull penetration for various anti-materiel projectiles (12.7x99, 5.45x39 & 7.62x39mm DU rounds, 14.5x114mm, Tau Lepton particles), slight firerate buff to Marauder's Assault Rifle.

Oppdatering: 6. mars 2022 @ 13.46

Buff to low tier pistol ammunition (Increased damage and slight increase to penetration).

Oppdatering: 6. mars 2022 @ 6.20

Added Light Hand Cannon (10.9x33mmR).

Oppdatering: 5. mars 2022 @ 15.18

Quick hotfix for compatibilities (i did a bruh moment), should work correctly now.

Oppdatering: 5. mars 2022 @ 14.55

Added EK Armory and Combat Overhaul ammunition compatibility for weapons (CO's ammo may be a bit OP to use, if any other mods need compatibility let me know) .

Oppdatering: 4. mars 2022 @ 6.08

- Added universal ammo tag (ehaammo), added Universal Weapon Crate, buffed Heavy Combat Shotgun (Less Spread), balanced SPMG (Rounds do less bleeding damage and stun less, however have 5% more penetration, more difficult to find), added MiscID Glossary.

Oppdatering: 3. mars 2022 @ 11.51

Added AP and DU ammunition for 7.62x39 and 5.45x39mm rifles.