Barotrauma
Enhanced Armaments
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Actualización: 2 MAR 2022 a las 5:20 p. m.

Added Armor-Piercing ammunition for most pistol calibers and 5.56x45mm rifles to keep weapons chambered in such calibers competitive within later segments of the campaign or a multiplayer mission/sandbox session.

Actualización: 1 MAR 2022 a las 5:17 p. m.

Minor changes to Combat Hardsuit (Increased Protection, increased Oxygen use).

Actualización: 28 FEB 2022 a las 3:09 p. m.

Added a Combat Hardsuit (was surprisingly more of a pain in the ass to create as a result of Barotrauma being Barotrauma).

Actualización: 28 FEB 2022 a las 8:27 a. m.

Added Stun Rifle and buffed Stun Darts to make them more useful.

Actualización: 28 FEB 2022 a las 3:01 a. m.

Added Improvised Automatic Shotgun and improved orientation of added helmets.

Actualización: 27 FEB 2022 a las 5:49 p. m.

Added 4 shotgun shell types (Slug, Slug Hollow-Point-Ballistic-Tip, Magnum Buckshot, Rubber Slug).

Actualización: 27 FEB 2022 a las 2:29 p. m.

Added ID Glossary (Because it's damn well needed) and fixed missing sounds (Because thank you so much Barotrauma for not including them)

Actualización: 27 FEB 2022 a las 1:04 p. m.

Alien Weapon & talent weapon balance (Alien weapons are now mostly bag slot restricted, Veteran Hand Cannon now does more damage and fires slightly faster).

Actualización: 27 FEB 2022 a las 10:42 a. m.

Vanilla weapon adjustments (Assault Rifle, Hand Cannon, Autoshotgun), made them more competitive against new weapons added.

Actualización: 26 FEB 2022 a las 12:01 p. m.

Minor changes to renegade weapons (spawn rate, balance, etc.)