Total War: WARHAMMER

Total War: WARHAMMER

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Description
Mods I find that improve the campaign without breaking anything
Items (53)
TW:WH1 - 59 Skill Points
Created by Ais
Hello Everyone, * Total War: Warhammer 2 - 69 skill point version - http://steamproxy.net/sharedfiles/filedetails/?id=1149712300 * Total War: Warhammer 2 - 59 skill point version - http://steamproxy.net/sharedfiles/filedetails/?id=1159222184&tscn=1...
All Tabletop Lords
Created by jdharrow
We're over 50,000 Subs now! Thanks everyone! This mod adds NEW Lords (aka Generals) to the game!! All of them are based on references from tabletop, and designed & balanced just like the vanilla lords. They are FULLY FUNCTIONAL in Campaign, and Custom Batt...
Beastmen Basic Benefits
Created by Kohlrabi
Some small tweaks to campaign play for beastmen, making them stronger. This mod gives beastmen a small income from their main building chain, as well as some changes to unit upkeep, hero caps and chaos corruption. Income: 200 per level (200 at level 1, 100...
Beastmen Raid Stance Replenishment
Created by Opposing Farce
This mod makes it so that Beastmen hordes, both player owned and AI owned, now replenish at very mild rates while in the raid stance. ----------------------------------------------- It makes the following changes: Beastmen raid stance now has a replenishme...
Better Camera Mod
Created by kam2150
Hello, This simple mod allows both closer and further camera heights, more suitable for better screenshots for better view of the battlefield. Press "K" to turn off UI for more cinematic view, Pess "N" in order to zoom without unit disappearing. Press Alt ...
Better Racial Wards V2
Created by Gejnor
Update (2017-03-03): Bretonnia's Lady's Mantle has been added! Update (2016-07-29): Beastmen's Shadow Hide have been added, and due to their changes ive done some minor buffs to Orcs and Dwarfs. A slight alteration of my previous mod, with Rune of Grimnir ...
Better Trade
Created by Zarkis
In the vanilla game the amount of commodities you can export to a single trade partner is capped to 12 units no matter how many regions your trade partner owns. This makes upgrading your resource producing buildings kind of pointless, since you will produc...
Improved Bretonnian Garrisons
Created by Arni the Terminator
This small mod improves the garrisons of the Bretonnian factions. Dwarves version here: Improved Dwarf Garrisons Empire version here: Improved Empire Garrisons Greenskin version here: Improved Greenskin Garrisons Vampire Counts version here: Improved Vampi...
Blood Knights Full Helmets and Reskin
Created by Levi
Hi everyone, Here is piece two of the ongoing Vampire Count Faction overhaul, the Blood Knight Reskin! What was altered: Their armour is a deeper red, more saturated with a little more contrast between the colours which pairs well with the Vlad Von Carstei...
Cataph's Greenskins Teef Currency
Created by Cataph
-- WH2 counterpart: http://steamproxy.net/sharedfiles/filedetails/?id=1181217658 -- Traditionally, Orcs and their subordinates mostly use teef (teeth) as currency. Not only it is blatantly orc-ier than the shiny stuff used by other races, as a wealthy ...
Cataph's Lance Formation
Created by Cataph
-- works with Norscan patch -- Now that Lance formation is in official service, this pack is now converted to apply the official Lance to the units that for some reason didn’t have it, such as melee cav (questing, grail guardians) and flying cav (pegasi an...
Cataph's: Wizard Lord Campaign Buffs
Created by Cataph
Become a wizard lord, they said, it will be fun, they said. Unleash terrible magic on your enemies, they said. Make those mortals fear your powers, they said. Instead, you are thrown in the grimdark universe of Warhammer Fantasy, against Chaos Furries, Ang...
Confederated Wurrzag Savage Orc Upkeep Rebalance
Created by Gejnor
Confederating Wurrzag into your Greenskins or Skarsnik campaign results in a Wurrzag that has to pay an extra +30% upkeep to use savage orcs in his army. Add to this a truly odd trait name and description that is just refered to as "" in the character stat...
Difficulty has no effect on morale.
Created by WillAitch
Removes all effects on leadership/morale based on your selected difficulty. Ai modifier on easy from -8 to 0 Ai modifier on hard from 5 to 0 Ai modifier on very hard from 10 to 0 Player modifier on very hard from -5 to 0 This should be compatible with almo...
Diplomatic affinity between dwarves & humans
Created by OODA Loop
Dwarves like each other much more now (their culture is tight-knit) so no more infighting and kinslaying (hopefully). Dwarves like umgies slightly more (they all represent civilisation and prosperity to a certain degree), and the umgies like them back. Emp...
Full Plate Greatswords
Created by Valius Forta
Thank you all for 9000 subs! :D Since several people have been asking for it, I have released a new mod that remodels regular state troop melee infantry with my plate armour config! I also have a guide on adding heads to the units in discussions. - Remodel...
Gotrek & Felix
Created by Crynsos
Want some good old Gotrek & Felix slayin'? Well here you go, the two are back to haunt the darkest and most dangerous parts of the Old World and beyond. This is a reworked version of the original mod for this unit, as that one was far too overpowered and d...
Gray Rider's Stronger Commandments Mod
Created by Gray Riders
IMPORTANT UPDATE AS OF FEBRURARY 13, 2017 After a brief hiatus I expected to be much longer, I'm returning to Warhammer modding. This mod will resume updates when the Bretonnia updates arrives! * March 1--the FLC changed Bretonnian commandmants significant...
Guv's Grave Guard Halberdiers unit
Created by Guvenoren
My first unit for Vampire counts coming up! Grave Guards are cool. Everybody knows that but there are only 2 variations of them. Grave Guards and Grave Guards (Great Weapons) which means you still need those boring and pesky Skeleton Spearmen to deal with ...
Happiness Matters
Created by Zarkis
In TWWH the level of public order does not have any effect on gameplay other then leading to a revolt when the public order hits the bottom. This mod increases or decreases the tax of a province in relation to how happy its inhabitants are (from -15% to +1...
Home Region Movement Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 10%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect chaos or beastmen move...
Improved Dwarf Garrisons
Created by Arni the Terminator
This small mod adds garrisons worthy of Dwarven Karaks. VC version here: Improved Vampire Counts Garrisons Empire version here: Improved Empire Garrisons Greenskin version here: Improved Greenskin Garrisons Bretonnian version here: Improved Bretonnian Garr...
Improved Empire Garrisons
Created by Arni the Terminator
This small mod strenghtens the imperial garrison forces. Dwarves version here: Improved Dwarf Garrisons Vampire Counts version here: Improved Vampire Counts Garrisons Greenskin version here: Improved Greenskin Garrisons Bretonnian version here: Improved Br...
Improved Greenskin Garrisons
Created by Arni the Terminator
Da Boss wants mo' boyz watchin' 'is shinies, so 'ere we go. Dwarves version here: Improved Dwarf Garrisons Vampire Counts version here: Improved Vampire Counts Garrisons Empire version here: Improved Empire Garrisons Bretonnian version here: Improved Breto...
Improved Loading Screen Artwork!
Created by local big d
https://i.imgur.com/AWAzFS3.png NEW ARTWORK ADDED! This mod replaces the old art that is shown during loading screens with more fitting key art from the Total War: Warhammer series. https://i.imgur.com/wlYN754.png This mod changes: +New Official Key Art fo...
Improved Vampire Counts Garrisons
Created by Arni the Terminator
This small mod improves the garrisons of the undead. Dwarves version here: Improved Dwarf Garrisons Empire version here: Improved Empire Garrisons Greenskin version here: Improved Greenskin Garrisons Bretonnian version here: Improved Bretonnian Garrisons W...
More Time for Bonus Objectives (For Completionists)
Created by [WP]Slavyk
More Time for Bonus Objectives (For Completionists) Please rate it if you like it, and even if you don't, just give your opinion, thank you :-) Warhammer II version here: http://steamproxy.net/sharedfiles/filedetails/?id=1183130179 UPDATED. -Updated fo...
New Hero - Dragon Slayer
Created by Bonzai101
Most Slayers would die upon their first or second battle against their enemies, but those that survive these battles are considered the unlucky ones. Whether by their sheer martial skills, toughness or determination, these Dwarfs, though unsuccesful in the...
New hordes cost NO growth.
Created by ☸𝕵𝖔☸
Creating new hordes is as easy as creating another army for settled factions. It only cost gold to recruit a new general....
No Bad Traits
Created by McGavin
This mod prevents your characters from getting bad traits. Unfortunately, characters can still spawn with bad traits in the recruitment pool. Bretonnian traits and traits with both a positive and negative component were left untouched. Bad Bretonnian trait...
No Confederation Penalty
Created by MINOS
This Mod removes the Diplomacy and Public Order Penalties from joining Confederations for all Factions between the same Races. ------------------------------------------------------------------------------------------------------------------- Savegame comp...
No Crumbling Animations
Created by JetXGorilla
Removes the graphically intensive crumbling animations from VC units. Doesn't adjust VC crumbling damage...
00 No Public Order Penalties from Difficulty
Created by MINOS
This Mod removes the Public Order Penalties for the Player on higher Difficulties. -------------------------------------------------------------------------------------------------------------------------- Compatible with my other Mod "No Public Order Chea...
Oak of Ages Larger Garrison
Created by Unnamed_Shadow
So i didn't like the base Oak of Ages Garrison. I felt it was too weak. It always forced me leave a small army there for additional troops. And because even other Wood Elves factions can attack the Oak, and losing the Oak means game over, i decided to incr...
Olympian Campaign Camera
Created by Olympian
A campaign camera mod for Total War: Warhammer with adjusted height parameters. It allows the camera to zoom further out on the campaign map and a little bit closer down to ground level. Supports "Standard" and "Classic" campaign camera settings. For more ...
Orcs Occupy Anywhere
Created by stompie5
This mod allows Greenskin Factions to settle anywhere. If you download any of my mods, feel free to edit or change the mod anyway you like....
Red Horse Armour For The Red Duke
Created by PsychD
What is this? Simple mod that changes The Red Duke's ground mount into the same kind as the Blood Knights use, purely for visual enjoyment - Red horse armour for The Red Duke. Mods this goes well with For maximum visual enjoyment DrKings Blood Knight Reski...
Rich Empire Farms
Created by stompie5
This mod adds gold to Farms and Pastures for Empire building chains. It gives Empire players more reasons to keep and upgrade Farms and Pastures. The mod should be compatible with just about anything. Level 1 Farms - 50 gold per turn Level 2 Farms - 100 gp...
RoR's (Vanilla) - Gain XP
Created by jdharrow
UPDATED FOR BRETONNIA PATCH! 2.27.17 This mod has 2 simple features! 1. Allows all the vanilla Regiments of Renown to gain XP, instead of being set to Rank 9. 2. Added a UI bullet-point to the Regiments of Renown called "Unit of Renown". I find it helps ma...
Tier 4 Minor Settlements
Created by Mazz
Get the TW2 version here: http://steamproxy.net/sharedfiles/filedetails/?id=1165096283 Adds tier 4 minor settlements to all factions besides hordes, and to the WE mini-campaign. Does not touch Wood Elf outposts in the main campaign since I feel that wo...
Undead Corruption Enhanced
Created by Black Stabbath
This mod Enhances the Balefire's Vamperic corruption significantly, provides +1 vamperic corruption to all main settlement buildings aswell as adding +3 corruption to the 'foster terror edict' and +2 corruption spreading to other surrounding provences. You...
Varied Zombies
Created by creme_de_la_bear
MOD STATUS:FINISHED MOD NEWS: ported to wh2 along with all my other mods and improved with actual custom retextures https://steamproxy.net/sharedfiles/filedetails/?id=1182055661 NOTE: this mod is purely cosmetic, if you are looking for armoured cataphr...
Walls to Tier 4 Settlements
Created by Agarast
What does it do? This mod adds walls to tier 4 minor settlements. Ask if you think i should tweak garrisons to add more units etc. And if this should be in a separate mod or included in this one. Tier 4 Minor Settlements Mod REQUIRED : http://steamcommunit...
Wood Elves Higher-Tier Major Settlements
Created by BAGHolder
This mod does the following: 1. All provincial capitals (excluding norsa regions) has its outpost level increased to tier 3, supporting 3 buildings (from 1), better wood elves garrison (5-6-8 units and better quality), and local gdp increase (50-60-80). 2....
No Bad Traits
Created by catquiet
There have been a couple requests to remove bad traits from the game. This is a stop-gap attempt at that until something better comes along. The value of the bad traits have been changed to zero, so they shouldn't have any effect on the characters who have...
Improved Wood Elves Garrisons
Created by Arni the Terminator
This mod increases the Wood Elves garrisons, especially the outposts. Not including the mini campaign (yet) and not made for compatibility with other Wood Elves settlement mods (again, yet). Empire version here: Improved Empire Garrisons Dwarves version he...
Elven Settlements No Amber cost
Created by Animatus
Introduction: I always felt it was too restrictive to add amber cost to settlement upgrades for elves. Thus i moved the amber cost from settlements over to the Oak of Ages two last tiers, making these 2 tiers very expensive to upgrade. As a benefit, people...
Bretonnia Overhaul
Created by Gruz
This is an overhaul of the bretonnia faction with a focus on the legendary lord Alberic. Without this mod Alberic is a copy & paste generic lord with uninspired skills and faction traits. CA even gave him the same model and voice as the generic lords... Al...
8 Building Slots - All Province Capitals
Created by Zingertits
8 Building Slots - All Province Capitals Mod http://i63.tinypic.com/2cdvju8.jpg Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special ...
Building Progression Icons
Created by Spartan VI
Building Progression Icons Building icons now reflect their building chain's upgrade progression. In vanilla, the building icons were repeated for every building in a particular chain; no longer! Mod Features: Building icons now reflect building upgrade pr...
GOW's Realistic Norscan Economy
Created by GOW LIKE A BOSS
What this mod does: It gives moderate to large increases in income from Norscan slave trade buildings and moderate increases in income from Norscan ports. The goal is to make the Norscan economy bearable, while still requiring raiding and sacking to expand...
Proper Norsca
Created by Hawky
"The Norscans as a single, cohesive people do not exist. Indeed, the very term 'Norscan' is an Imperial labeling. They are instead divided into various, numerous tribal confederations that are as much at war with each other as they are with the Kurgan and ...
Orcs & Goblins - 8th Edition Roster
Created by Decomposed
For Warhammer 2: Mortal Empires, click here. --------------------------------------------------------------------------------------------------------------------------------------- DESCRIPTION This mod aims to complete the official 8th edition Greenskin ar...