Space Engineers

Space Engineers

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Description
Will need to setup Plugin Loader.
Instructions:
In Steam, open up Space Engineers properties.
add this to argument box (without [] ) [-plugin "..\..\..\workshop\content\244850\2407984968\RunPluginLoader"]

Ingame go to new Button on main screen called "Plugins"
Find Plus sign above apply (for Plugin section) and add these plugins to your list:
1. Better Inventory Search
2. File Cleaner
3. Jump Selector
4. Multigrid Projector
5. No Forced Camera Zoom
6. Performance Improvements
Items (25)
Isy's Inventory Manager
Created by Isy
This is a inventory manager script that is capable of sorting all your intems in type specific cargo containers. The cargo containers are assigned automatically if there is no cargo container of the given type or all other containers are full. Also built i...
Hollow Planet Clean-Up
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will perform a clean-up of any grid that falls beneath the planet surface. Clean-up Specifications - If a grid is past 1/3 of the distance from the surface to the plane...
Build Vision 3.0
Created by Dark Helmet
This is a quick access context menu, based on the original Build Vision by Jimmacle, designed to supplement the game's terminal. Most of the time, the terminal works just fine for setting up blocks, but sometimes, it's cumbersome. With BV, you can just poi...
Nanobot Build and Repair System
Created by Dummy08
Nanobot build and repair system for small and large ships/stations (automatic welding/grindig/cleanup system) Features This system could repair damaged, build projected and grind marked/enemy blocks within range around the system. It also could collect flo...
DAS - Driver Assisting System
Created by Wanderer_308
Description DAS - Driver Assisting System - is a script focused on making suspension wheels based vehicles more controllable and more reliable. The script continuously processes vehicle speed, heading direction, orientation, altitude, and tweak suspensions...
SAMv2 - Sam's Autopilot Manager version 2
Created by Magistrator
What Have your ship autonomously and automatically fly between any multiple Connectors in the Star System, without having to worry about recording waypoints. Turn your ships into autonomous navigation vessels. Without a need for a cockpit, just tell it whe...
Plugin Loader [Deprecated]
Created by avaness
Keen has decided to remove plugins from the Steam workshop. Anyone that has Plugin Loader currently installed from the workshop must clear the game launch options. To install the new version of Plugin Loader, install the launcher....
Nanobot Build and Repair System Queuing / Display / Scripting
Created by Dummy08
Full automatic queuing of missing materials and displaying block status on panel(s) This is a simple out of the box script, to be used with the Nanobot Build and Repair System Block. For details see Nanobot Build and Repair System. !! This script is design...
Extended Vanilla Combat
Created by NyaNyaNyang
This mod made for 1.202.066 build. If you want no ammo cost reduction version, try this Recommand set sync distance to 5km. default path to world save C:\Users\\AppData\Roaming\SpaceEngineers\Saves\\\Sandbox.sbc Same directory, Sandbox_config.sbc Ctrl + F ...
[QoL] Radio Spectrometry
Created by DraygoKorvan
Investigate far away asteroids using radio spectrometry to get an idea about their composition before you actually travel to it. This is an LCD script, select it from the scripts list for any LCD Panel. Point your ore detector directly at a distant asteroi...
[QoL] Seismic Surveying
Created by DraygoKorvan
Frustrated with finding that Cobalt patch on Earthlike! Worry not science is here to alleviate your frustration! Clamp a thumper to the ground and with our advanced sensors you can detect far away ore spots. Designed to allow you to discover ore nodes on p...
Seismic surveying landing gear
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png Ever wanted to use high-energy, low-frequency sound waves that travel through rock layers to see what's there? Now you can! Find those difficult to see ore without digging unsightly holes. htt...
Definition Extension API
Created by DraygoKorvan
API mod to add a custom <ModExtensions> Tag to any SBC file. Definitions can then be loaded by any mod using DefinitionExtensionsAPI.cs (included in this mod) and adding this mod as a dependency. Block mods do not need to add this mod as a dependency, just...
Stone Duster
Created by Nikolas March
Medium Stone Duster for small grid, its a rehash of the connector with a vent from an AirVent Update: 2022-02-23, small grid internal capacity increased to 125L from 100L, (larger small grid version still planned). volume of sound effects lowered by approx...
Ore Detector Reforged
Created by Racher
Shows ores with gps signals Works automatically when controlled ship has an ore detector or by broadcast Alternative algorithm independent from default ore detection Reasonable performance (background thread, 1% average, 100% when loading) VoxelHand and Me...
[Deprecated] Drills+
Created by Gate
Check out https://steamproxy.net/sharedfiles/filedetails/?id=2970200455 a script based version that is user-configurable and doesn't overwrite the definition file! 2 x Working radius. (Slight offset increase ~20%) Note: If you're running the unofficial...
AQD - Vanilla Ore Distribution
Created by enenra
Current version: 1.3 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod changes ore deposits on planets to be further below the surface but also much larger. It further also changes ore distribution: Now certain ores ca...
Projector2LCD
Created by Juggernaut93
Show info about missing components, ingots and ores for your blueprint. ----------- Projector2LCD by Juggernaut93 With some code by nihilus from here: https://forum.keenswh.com/threads/adding-needed-projector-bp-components-to-assembler.7396730/#post-128706...
Camera Panning - rotate camera view (+reset 1st person character view)
Created by Digi
This mod enables players to change the direction camera while viewing it. Works for any camera block, modded or vanilla. How to use in game When you view a camera the mod will tell you the controls as a HUD notification. Simply hold the LookAround key (def...
Configurable Parameters
Created by The_Ich
Overview Configurable Parameters allows you to adjust a variety of settings via an easy to use GUI. • By default, everything is left at vanilla settings, so if you are only interested in certain aspects, you can just configure those. • Custom parameters ar...
Rich HUD Master
Created by Dark Helmet
This is not a mod. This is the master module of the Rich HUD Framework: a set of shared tools made to help modders create custom GUI. It's not strictly necessary for you to subscribe to this. If you have a mod that uses this, then it should be loaded autom...
[VSI] AutoMiner V2
Created by Darkmist
The new version of the Autominer. This version is built on the Drill block, so it won't "upgrade" your old Autominer blocks, you need to rebuild them. From this version, this block is conveyored! This mod is designed to work with underground deposits! Depo...
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
Maglock Surface MkII (Fixed)
Created by eliza
A (hopefully) fixed version of Maglock Surface MkII. I have tested this with a moving ship, but only one of them and not very much, but I am happy to edit the data file to make sure it keeps working. I can't edit the model, but I can edit the CubeBlocks fi...