Total War: ATTILA

Total War: ATTILA

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AnotherWorld v2.0
Created by Naykunam
This is the 2nd version of the AotherWorld (if this is your first time to fully understand what is going on :) , please read description of the AnotherWorld v1.0) I have decided to upload it in parallel with v1.0 as there are a lot of changes in the v2.0 a...
Age of Vikings (1.1)
Created by Corvy
By the 9th century, the Norse raiders and adventurers known as the Vikings had already begun to set their indelible mark on the map of Europe, establishing realms in Russia and the British Isles and traveling and raiding as far as the Black Sea and the Med...
Realistic Charge Impacts
Created by Hiysta
The fix. 1. Apon impact units will no longer hit that brickwall and will mesh togther slight better. 2. The units behind the front rank will continue to charge, stopping the process of all ranks haulting. 3. Some lucky men will even breakthrough and cause ...
24 Turns Per Year ( 24TPY )
Created by Dresden
This changes the turns per year to 24 for the Main Campaign. Generals and Agents will age slower. Also, governships have been changed to last the full 2 years as in vanilla and the Attila story triggers have been changed to match the new turn numbers. Not ...
Anno Domini 1080 {2.1}
Created by Subotai (DC)
I created this mod to capture the feel of the old M2TW game (1080 AD) for Atilla Total War This campaign uses AoC campaign map, so its more focused on Europe, but still has tons of unit diversity! This mod adds the MKTW 1212 units to the campaign map and r...
Imperium Praetoria For Radious
Created by Tobias Ents
This mod adds 2 new factions (West and East Preatoria) to the main campaign, Maliskrieg made this already but without the units from radious. The screenshots tell the most so look at them if you want to know something :) What does this mod add? + Changed s...
Radious Total War Mod
Created by Radious
Radious Total War Attila Mod https://i.imgur.com/kBX5P96.png Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special rewards. Another su...
Radious Total Units Mod
Created by Radious
Radious Total Units Mod https://i.imgur.com/kBX5P96.png Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special rewards. Another support...
Age of Charlemagne: Byzantine Empire (Full Faction Overhaul - Kingdom Script, Chapter Objectives Incoming)
Created by Urath
Faction Description: "Imperium Romanorum. Basileia Rhomaion. The Roman Empire. Two centuries ago, the dream of a unified Roman state was nearly achieved: Justinian and his general, Belisarius and to be joined by Narses, fought a series of wars first agains...
Age of Vikings | unit pack compatible (outdated)
Created by Cyrius PT
if you enjoy so far this mod, please press the "like button", a way to try reach the 5 stars! Hello everyone. I made this mod to be compatible with my unit pack for AoC to fit on the factions from Age of Vikings mod. Unit Pack MOD: http://steamcommunity.co...
Welsh Unit Pack
Created by Ω JVR
UPDATE- Now recruitable by the faction of Brittany due to request IS COMPATIBLE WITH Age of Vikings Mod Small unit pack for the Welsh kingdoms in the AoC submod Age of Britannia still a WIP any comments and suggestions will be taken under advisement becaus...
Brivime's Age of Charlemagne Anglo-Saxon reskin
Created by Goblin
Náht bídes ús, Náht ábíeteaþ ús, se héahfæder básnaþ ús. This is a small mod that simply reskins most of the English units including the Officer to make them look a bit more interesting within the bounds of historical accuracy. I have also fixed a number o...
Guv's Age of Charlemagne Raiders
Created by Guvenoren
Ever noticed how there are no raiders in Age of Charlemagne? Danes, Westphalia and Avars have raiders! Units that have been modified: Danes: Axe hirdmen, big axes, axe freemen, axemen. Westphalia: Axe band, Axe warriors Avars: Avar Guard, Avar horse master...
Sebidee's Danish Cavalry for Age of Charlemagne
Created by Sebidee
Sebidee's Danish Cavalry for Age of Charlemagne - Updated 21.08.2019 http://i.imgur.com/jLxx9Ii.png http://i.imgur.com/uHXWZLP.png Use these units with Agrez's amazing Dane reskin! http://steamproxy.net/sharedfiles/filedetails/?id=574379782 Hi guys, Ch...
AoC Bodyguards Expansion (proto-knights, armoured horses, etc)
Created by drahz94
This mod redesigns the General's bodyguards for AoC factions. These units have been redesigned and upgradable higher-tier Bodyguards have been added. Bodyguards of Christian factions can upgrade to proto-knights with kite shields, while the Avars and Cordo...
100 units | AoC unit pack (outdated)
Created by Cyrius PT
Check my other mod, it will make the units of this mod compatible with the factions from Age of Vikings. http://steamproxy.net/sharedfiles/filedetails/?id=646700861 ------------------ Hello everyone once more. Now i bring to you some unic exclusive uni...
AoC Unique Units Expansion
Created by drahz94
This mod adds several unique units to each AoC faction with a minimalist approach. Special unit types were added which weren't previously in AoC (eg pikes, axe throwers, crossbow cav, elephants, camels). Each unit has been made to fit vanilla AoC balance a...
The Danes by agrez
Created by agrez
Full Reskin of Danes for Age of Charlemagne RATE AND COMMENT YOUR THOUGHTS !!! Peerless seafarers and adept raiders, The Danes excel at war on land or sea. Woe betide the merchant who plies his trade in the northern oceans – such routes are the Danes’ brea...
AoC Theme of Sicily (with missions, Empire events, victory conditions, families, balanced unit roster, etc)
Created by drahz94
This mod adds the Theme of Sicily faction with FULL faction campaign features such as chapter missions, kingdom events, family trees, political parties, victory conditions, balanced unit roster and many more! I've aimed to implement the Theme of Sicily (By...
AoC Byzantine Units Expansion
Created by drahz94
Not required for 2.0, please see my new mod. This mod adds the Cheiroballistra, Shielded Crossbowmen, Varangian Guards, Kataphractoi and Greek Firebombers to Theme of Sicily in the Age of Charlemagne campaign. The Theme of Sicily will now have a unique, di...
Roman Rebirth II
Created by Ru
I can't leave any massage in the forum, but I still could read them and record your advise. If you want contact me, please sent email to neversheep@live.com Roman Rebirth III is under developing now. Warning: This is the latest version of the Roman Rebirth...
AoC Mercenary Crossbowmen
Created by drahz94
This mod adds recruitable mercenary crossbowmen to the Age of Charlemagne campaign in the Charlemagne, Lombard and Mercian regions. While crossbows weren't popular during this setting, it may have still been around to some extent as a specialist weapon (i....
Valuable Veterans
Created by Bladeuk
The pretense around this mod is that makes Veterans more valuable in the army. As in most Total war games veterans are only a little bit better than standard troops, this changes that. It adds a significant morale (leadership) boost for Veterans and makes ...
More deployables for fortified stance and more barricades and deployables for city's/towns
Created by Tobias Ents
This mod gives you more deployables in fortified stance and gives you more deployables and barricades for your towns and city's. The screenshots tell the most so look at them if you want to know something :) I always found the defenses for fortified stance...
spear- and shield walls are now mobile!
Created by bigsur
NB: it does not require updating! it works fine with the latest patch In vanilla game units can`t move or attack in "spear wall" or "shield wall" formations. Meanwhile, in reality, soldiers in these formations could both defend and attack. This fix correct...
12 Turns Per Year ( 12 TPY ) - Age of Charlemagne
Created by Dresden
This changes the turns per year to 12 for the AoC DLC. Generals and Agents will age slower and there will be 3 months per season. Not compatible with other Turn Per Year Mods or mods that change the startpos. Not save game compatible. To learn how to edit ...
More Meaningful Seasons
Created by Dresden
This mod adds various effects to the different seasons such as growth, movement rate, morale, etc. It also adds Extreme Winter in the north and Extreme Summer in the south and east. It also adds season effects to Age of Charlemagne. Custom Mods, Previews &...
Improved Military Buildings
Created by Charizard
Military buildings from civilized factions (Romans and Eastern cultures) provide great bonuses like previous Total War games, giving a reason to upgrade them instead of just unlocking certain units. Unit stat bonuses shouldn't be overpowered and is relativ...
All Occupation & Diplomatic Options for All Factions (Including Confederations)
Created by Dresden
This mod gives all Occupation and Diplomatic Options to All Factions. Diplomatic Options: Confederations, Client States, Satrapies Occupation Options: Colonize, Liberate, Loot, Occupy, Raze, Resettle, Sack, Vassal Compatible with save games, most other mod...
Sebidee's Christianity Buff
Created by Sebidee
Sebidee's Christianity Buff - Updated 21.08.2019 http://i.imgur.com/jLxx9Ii.png http://i.imgur.com/uHXWZLP.png This is a small campaign improving mod that increases the usefulness of christian buildings, this affects Greek, Latin and Arian christianity. Th...
Sebidee's Charlemagne Expanded - Unit Roster Overhaul
Created by Sebidee
Sebidee's Charlemagne Expanded - Unit Roster Overhaul - Updated 21.08.2019 http://i.imgur.com/jLxx9Ii.png http://i.imgur.com/uHXWZLP.png I proudly present Charlemagne Expanded, a massive overhaul of the campaign's unit rosters. This mod replaces the vanill...
Z Better Ranged Weaponry
Created by NZL_Kazuiyo
A mod i made and use in my campaigns. Uploaded incase someone else wanted something similar. Changes missle unit damage and ranges. Arrows actually kill now. No longer will you see four hundred arrows killing bearly any men. Cheiroballistra now uses fire b...
AoC: Slavic Units
Created by Sir Steal Your Tech
I have created this small unit mod to expand on the roster of the three slavic pagan factions, Bohemia, Wilzi and Obodrite. These factions were made playable by Mauzer and I made this mod for my personal use and for others with a slavic campaign in Age of ...
English Longbowmen for Mercia - AOC
Created by Pineapple
=========================================== I have no plans to change or make any additions to this mod. However, if there is a patch to Attila that breaks this mod please leave a comment and I'll do what I can to fix it ===================================...
More detailed unit stats
Created by FaKe
The unit stats tab is now expanded, it now also show: - vs. inf bonus - vs. cav bonus - range of missile units Have fun...
Tetrarchy: Civil War - VERSION 1.0!!!!!
Created by BarristanTheBold
It's finally complete! Introducing Tetrarchy: Civil War! This mod takes you back to the times of the Tetrarchy and the rise of Constantine. You can play one of the four Roman factions trying to hold on to and expand their power and influence among the Roma...
Foederati armies
Created by bigsur
updated for AoC. fully functional with main campaign Mod for an expanded set of troops from the territories of vassal states. "Foederati armies" seriously enhances recruitment system and can change player`s way to the strategy of "dialogue" with opponents....
Settled Huns 3.0 + New Factions
Created by Charizard
The Hunnic invasion has been overhauled. The Huns are now fun to play as and to fight against. Features: - The Hunnic faction is split into two: Attila's Huns and Bleda's Huns. - They will not spawn free armies, so fighting them isn't pointless anymore. Th...
No Fog Of War
Created by Magnar
This mod removes fog of war from the campaign map other methods do this by giving spys unlimmited line of sight This method is much cleaner and is done via scripting. I made this for my own testing purposes, but I think it would also be helpful for others ...
Viking Raiders
A Simple mod intended to make playing as the Norse factions a little more fun to play as, as well as leaning into their unique nature as pirates and coastal raiders. Increases the movement of fleets by 400%, i.e. from Scandinavia to just around the tip of ...
AoC - Shield and Spear Wall for Naval Units
Created by VOTRR
AoC - Shield and Spear Wall for Naval Units Description: This mod adds for all melee naval units Shield Wall ability and for all spear naval units Spear Wall ability (after disembark), so you have more possibilities in battle warfare. Mod excellent coopera...
AoC Byzantine Expedition (Theme of Sicily 2.0)
Created by drahz94
This mod is an update and replacement of my old AoC Theme of Sicily mod... This mod adds the Byzantine Expedition (Theme of Sicily) faction to AoC with full faction campaign features such as the Kingdom Event (to 'Roman Empire'), Chapter Missions, Politica...
Additional Units Mod - Attila (AUM-ATT) 2.7 - Radious version
Created by Swiss Halberdier
AUM-ATT Radious version http://i.imgur.com/8KM9wmZ.png It is important that you use the Radious Total War Mod with my Radious version. Here is the link to my AUM-ATT Radious thread on Total War Center with all important information, the complete changelog ...
AoC Byzantine Fire Ship
Created by drahz94
Not required for 2.0, please see my new mod. This mod adds the Dromonian Galley 'Greek Fire Ship' for the Theme of Sicily in the Age of Charlemagne campaign. The vanilla AoC campaign doesn't have any fire ships. The AI will recruit this naval unit in campa...
Varangian Guard - Elite Axe Unit
Created by Bladeuk
The duties and purpose of the Varangian Guard were similar—if not identical—to the services provided by the Kievan druzhina, the Norwegian hird, and the Scandinavian and Anglo-Saxon housecarls. The Varangians served as the personal bodyguard of the emperor...
Radious Total Units 2 Mod - Age of Charlemagne
Created by Radious
Radious Total Units 2 Mod - Age of Charlemagne https://i.imgur.com/kBX5P96.png Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special r...
Improved Roman Unit Abilities
Created by Ghorza
This Mod adds all Roman Spear and Sword Infanterie the Testudo, the Testudo defensive and the shield or spear wall! Why? I find it unrealistic that a unit can make a defensive Testudo but not a "normal" Testudo... I only change the abilities, so all units ...
Skidvar's Garrison Overhaul (Grand & Belisarius Campaign)
Created by Skidvar
GARRISONS OVERHAUL (GRAND CAMPAIGN & BELISARIUS) Content This is a complete overhaul of the vanilla garrison system for the Grand & Belisarius Campaign. For this particular mod I want to thank Xeryx, mainly for motivating me to finish it (as I was not actu...
A More Aggressive AI
Created by Thunder Bagel
For those of you who liked my "A More Aggressive AI" mod for Rome 2 For use with the Grand Campaign, The Last Roman and Age of Charlemagne OVERVIEW_________________________________________________________________ So I made this mod because I hate how passi...
Better Roads for Barbarians
Created by Chief Zuma
Hello again! It always bugged me that as a barbarian faction your best cities' road systems would not equal that of the lowest level Eastern or Roman settlement, meaning that even late in the game your armies move very slowly across your own land. While th...
Form the Barbaric Kingdoms
Created by DETrooper
Mod Description: This is a mod that allows you to form kingdoms as the Franks, the Ostrogoths, the Suebi, the Vandals, or the Visigoths. This is accomplished by completing a mission which is issued on the second turn. Doing so will allow you to become Roma...
Vandals by agrez
Created by agrez
Full reskin of Vandals! Darkness lumes in the east. A shadow sweeps across the land and Your loose agreements with the Western Roman Empire are waning. under King Godigisel you should think to push westward with other migrators into Roman territory raiding...
Alani Units for Vandals - Masema
Created by Niklas
Added Units: - Sarmatian Warband - Elite Agathyrsi Warriors - Agathyrsi Warriors - Sarmatian Spears - Alani Spearmen - Elite Agathyrsi Cavalry - Alani Horsemen - Noble Alani Cavalry - Sarmatian Mounted Skirmishers - Sarmatian Cataphract Archers - Grey Hair...
Magna Graecia
Created by David
start pos mod giving many more regions from WRE to ERE...
No more East/West Empire
Created by Volk
**NO LONGER UPDATING** Find it awkward to still be the "Eastern" Roman Empire after your Western counterpart has fallen? Or vice-versa? Well, this mod might be for you. Given the West Spoke Latin, and the East spoke Greek, I renamed both factions to "Roman...
Imperium Praetoria Unit Pack
Created by Krieghund
This mod adds all of the units and buildings from the Imperium Praetoria mod to the Eastern and Western Roman Empires. Enjoy! NOTE: Custom battles will not work if this mod is used with the Radious Total Units mod!...
Better Germanic Paganism Units Pack
Created by Freitag
This mod further improves Germanic Paganism by adding 3 custom temple units. Alternative Mod with better unit stats here: http://steamproxy.net/sharedfiles/filedetails/?id=762555823 Many in Late Antiquity found themselves at the crossroad: Keeping the ...
Sebidee's Charlemagne Expanded - 24 Turns Per Year
Created by Sebidee
Sebidee's Charlemagne Expanded - 24 Turns Per Year - Updated 21.08.2019 http://i.imgur.com/jLxx9Ii.png http://i.imgur.com/uHXWZLP.png This is a 24 turn per year version of my mod, Sebidee's Charlemagne Expanded - Unit Roster Overhaul which completely repla...
Season Effects for Age of Charlemagne
Created by Dresden
This mod adds in normal vanilla seasonal effects for the Age of Charlemagne DLC campaign. For a mod that adds more and varied effects to seasons, check out More Meaningful Seasons. Custom Mods, Previews & Feedback: http://i.imgur.com/Lc4OTTA.png...