Cities: Skylines

Cities: Skylines

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Intersections / Neigborhoods
Items (230)
6X Intersection AP
Created by m03geek
Six lane highway X-intersection with ramps and pedestrian pathes. A - automobile P - pedestrian Fetaures: - Six lane highway in each direction. - Supports high traffic. - Pedestrian pathes in each direction (reduces traffic). - Space for bus/tram/subway st...
Autobahnauffahrt
Created by Peterson
Eine simple Autobahnauffahrt by Spielerheim.de...
Fused Grid
Created by Xyebane
Fused Grid by Xyebane...
4 lane over Dist/Collector
Created by Peaco344
4 lane over Distributor/Collector Highway with Texas U-turn...
Rajon3
Created by wesik
Rajon3 by wesik...
Rajon2
Created by wesik
Rajon2 by wesik...
wesik PromZona v3
Created by wesik
wesik PromZona v3 by wesik...
wesik grid centre1
Created by wesik
wesik grid centre1 by wesik...
Downtown
Created by WALL st.
Downtown by steelersfanwest...
Avenue with Overpass (Curve) / Alleekurve mit Fußgängerüberführung
Created by Freme
Inspired by an idea of @Baleur Two curved 2-lane-one way roads and in the middle a pedestrian overpass. Avenue w. Overpass Curve by Freme...
Avenue w. Overpass (straight line) / Allee mit Fußgängerüberführung
Created by Freme
Inspired by an idea of @Baleur Two straight 2-lane-one way roads and in the middle a pedestrian overpass. Avenue w. Overpass by Freme...
Public transport place 2 (Version B)
Created by Freme
Updated Version: The highway lanes in the middle are one level higher. The roads to drive on and off are removed, so you have to do it yourself, if you need these ramps. This needs to be because you can place it better as Version A. When I looked on my fir...
Bus station / Busbahnhof
Created by Freme
Works as same as the public transport place only without train station and place for the bus depot. The subway station can you place still in the 2x2 spot. Bus station by Freme Das Quadrat mit den 4 Feldern kann für die U-Bahnstation genutzt werden....
Residential Pattern (VFG-D Big)
Created by DANi
Description: Residential street pattern (big version) for good traffic-efficiency and looks. Actually inspired by real world study of residential street pattern design: - Link: http://www.cmhc-schl.gc.ca/publications/en/rh-pr/tech/socio75.html - Figure 7: ...
Residential Pattern (VFG-D Small)
Created by DANi
Description: Residential street pattern (small version) for good traffic-efficiency and looks. Actually inspired by real world study of residential street pattern design: - Link: https://www.fusedgrid.ca/docs/FusedGrid-theModel.pdf - "Figure 7: Buildable a...
Morrack's Highway underpass
Created by Morrack
Hello again :) Since I absolutely love to make compact intersections that can be used in the middle of the city and to be effective while doing so. I just decided to make a classic highway underpass that can fit perfectly in the middle of the city. :3 I ho...
Simple Residential Pattern (VFGD)
Created by Benjinx
This residential pattern design uses beginner level streets. Useful for when you're first starting your city and better street options are not....
High Density Street Layout
Created by Hellpriesto
Great design to be used within a high density area of Residential/Commercial/Office. Uses raised pedestrian walkways to encourage your citizens to walk, allowing for less traffic on the road, meaning services have free roam through the road network. Speeds...
Modular residential/office/commecial pattern with footbridge
Created by H11
Can greatly reduce the number of car as long as you put metro stations at the right place. With the pedestrian bridge you don't need buses. Give a like or share with your friends if you find this useful. ;)...
Residential Grid
Created by alexanderpas
Residential Grid by alexanderpas This street pattern is based on this real-life study on residential street pattern design. http://www.cmhc-schl.gc.ca/publications/en/rh-pr/tech/socio75.html...
One-Way-Pattern_WOT
Created by Mr. NonAir
One-Way-Pattern_WOT (WithOutTrees.... available from the beginning) Works fantastic!!! No Lights, no Jams... Only Two-Lane and One-Way Roads (Connections are 3-Lane-Two-Way, or 4 Lane if you prefer...) Zone it like on the screenshot. There is place for Met...
3-Spur_Dreieck
Created by Mr. NonAir
3-Spur_Dreieck by kangarooinn...
Residential Pattern (VFGD-Small)
Created by t-qb
icon added...
Living zone circles grid by T-qb
Created by t-qb
Living zone circles grid by t-qb...
RLT_FusedGrid_01
Created by t-qb
icon added...
LT_FusedGrid_02
Created by t-qb
icon added...
LT_FusedGrid_03
Created by t-qb
icon added...
Residential Pattern (VFGD-Big)
Created by t-qb
icon added...
City_HighWay_with _circles by T-qb
Created by t-qb
City_HighWay_with _circles by t-qb...
Residential pattern quarter circle
Created by Tsurany
Pattern quarter circle by Tsurany...
Roundabout offramp
Created by Tsurany
Roundabout offramp by Tsurany...
Quarter circle block pattern
Created by Tsurany
Quarter circle block pattern by Tsurany...
Circle pattern block
Created by Tsurany
Circle pattern block by Tsurany...
District pattern 2
Created by Tsurany
District pattern 2 by Tsurany...
District pattern 1
Created by Tsurany
District pattern 1 by Tsurany...
District ramp
Created by Tsurany
District ramp for use with district patterns. Use one-way roads to connect the ramp to distric patterns to optimize traffic flow. Center road used to connect opposite districts....
Park 4x4 for pattern
Created by Tsurany
Park 4x4 for pattern...
Residential pattern 4 octaagon
Created by Tsurany
Residential pattern 4 octagon by Tsurany...
Residential pattern 3
Created by Tsurany
Residential pattern 3 by Tsurany...
Residential pattern 2
Created by Tsurany
Residential pattern 2 by Tsurany...
Residential pattern 1
Created by Tsurany
Residential pattern 1 with only local traffic. Place reserved for park in center of the area. Footpaths used to avoid houses snapping to main road. Can be connected to other centers by road and footpaths....
Flower Intersection w-Rdbt&Track
Created by Addersting
Flower Intersection w-Rdbt&Track by shainze...
FlowHighway w/tracks and side rd
Created by Addersting
FlowHighway w/tracks and side rd by shainze...
City pattern no-lights on the 6-lane roads
Created by Addersting
City pattern no-lights by shainze. All the six lane roads have no lights. This patterns sucessfully most times, but occasionally you have to remove a road section to make the next pattern work....
Highway Roundabout Exit to Feeders
Created by Addersting
Highway Roundabout Exit to Feeders by shainze. The feeder roads match up with the other asset I made for the 4-way interchange. Space is left for two rail lines inbetween the highways so you can have a passenger and a cargo network side by side....
Double Roundabout Highway Exit
Created by Addersting
Double Roundabout Highway Exit by shainze. I packed them close together as I often want as many entrances/exits to the highways as I can get. They are large high-flow roundabouts and have pedestrian walkways....
Six-lane roundabout + Pattern
Created by muumumu
Six-lane roundabout + Pattern by muumumu...
VFGD-Big Trees No Sides
Created by Lord Malloc
A "no-sides" version of the VFG-D big road tile layout. Very useful when laying out large blocks of land because you do not need to manually delete each tile's outer road segments. However you DO need to go and draw a border around the outside of your grid...
Suburban Fused Grid Quadrant
Created by SquidInABox
This is a prototype of the Fused Grid Suburban network pattern as described here https://en.wikipedia.org/wiki/Fused_grid It's optimised to prevent through traffic on narrow streets by never having any roads cross the pattern. Pedestrians can still cross t...
Off ramp w/train
Created by Pewpew!
Off ramp w/train. Handles industrial traffic with roundabouts very well. Enough space in the middle to support a rail line. All roads made using highway, so traffic holds a higher speed and merges well. Works best with round abouts following in same patter...
City Roadway
Created by Pewpew!
Works best with my Highway Off Ramp W/Trains. You place these after the off ramp, and just keep placing them. Build out to the left or right to suit your city size. Creates a really cool roundabout city, and works very well with traffic. 100k+ in my city a...
Simple Pattern
Created by Dave9789
Simple Pattern by dave9789...
Small park Playground
Created by Dave9789
Small park Playground by dave9789...
Residential Pattern v2
Created by SWE_Smisk
Residential Pattern v2 by SWE_Smisk...
Residential Pattern
Created by SWE_Smisk
Residential Pattern by SWE_Smisk...
Grid pattern 1
Created by Doka
Square grid pattern....
1 Way 2 Lane T Intersection Grid by Amrithar
Created by Amrithar
This is a template to a grid of one way, two lane streets with only T intersections. The use of one way streets and T intersections allows very smooth traffic flow, even with a large number of cars. The grid creates blocks of 16x48 and 16x16 squares. The f...
Residential Pattern
Created by Quirky Giraffe
Residential Pattern by Quirky Giraffe...
Commercial Zone Medium Traffic
Created by Pikle suprise
Simple pattern intersection Commercial grid for medium traffic. Can be continued if needed...
Street Pattern #1
Created by GameAgeddon
Street Pattern #1 by GameAgeddon...
Elevated T-Bone
Created by GameAgeddon
Elevated T-Bone by GameAgeddon...
Highway ThreeOne
Created by GameAgeddon
Highway ThreeOne by GameAgeddon...
RC Pattern E
Created by rosikg
RC Pattern E by rosikg...
RC Pattern Z
Created by rosikg
RC Pattern Z by rosikg...
RC Pattern D
Created by rosikg
RC Pattern D by rosikg...
RC Pattern C
Created by rosikg
RC Pattern C by rosikg...
Industrial grid
Created by ThatDutchIdiot
Design based on a picture I saw on Reddit. Link to the post is in the comments (can't put links in descriptions). Thanks to Mitchells00 on Reddit! Due to big 6-lane roads splitting up, it spreads out traffic really well and it can handle a lot of traffic w...
Ultimate Grid
Created by Noedell
Ultimate Grid by Noedell...
Industry Grid
Created by Sol Majestic
Industry Grid by © bigpeters...
Raquars Grid
Created by Raquar
First try to create a grid for housing/commercial. Grid includes walkways for pedestrians, a single entry road and a single exit for the cars....
5 Grid
Created by mjavorski
Basic residential block. Tiles with "5 Grid Mirrored". Ballanced to fill 1 elementary school & 1/4 highschool when filled at low density Central square fits up to 4 small parks (small playground, dog park etc). De-zone central tile inside long blocks to fo...
5 Grid Industrial Through
Created by mjavorski
An early game spacer block. Tiles with rest of '5 Grid' system Best if lower level is reserved for highway, upper for arterial bypass. See also '5 Grid Industiral' and '5 Grid Industrial Overpass'...
5 Grid Arterial Industrial Upgrade
Created by mjavorski
Suggested Upgrade for '5 Grid Arterial Imdustrial' Acts as a link between Industrial Highways and Commercial Arterials If slope prevents placement, try the basic tile and upgrade manually....
Arterial Rail Station Terminal
Created by mjavorski
A terminus for an arterial corridor in the '5 Grid' system Provides space for a passenger rail station and enough space to build turns and onramps for elevated rails leading out. The narrower section of the loop provides space for a metro stop and bus bays...
5 Grid Arterial Gyratory Alternative
Created by mjavorski
An integrated (i.e. no highways) alternative to the basic arterial gyratory. Option to delete roads inside the central square allows space for large civic buildings Note that double outward one way roads on corners are needed to prevent traffic lights Tile...
5 Grid Arterial Industrial
Created by mjavorski
An early game spacer for linking Industrial area highways, with Commercial or Residential Arterial areas. Tight turn (top of image) tiles with highways in other '5 Gird Industrial' pieces see also '5 Grid Arterial Industrial Upgrade'...
5 Grid Industrial Turn
Created by mjavorski
A rotateable piece to redirect your industrial highway. Titles with '5 Grid Industrial Through', and '5 Grid Industrial Overpass'. For better link between Industrial Highway and Commercial Arterials, substitute '5 Grid Arterial Industrial'...
Superloop
Created by mjavorski
A 4-way highway interchange to solve your traffic woes. If upper circle becomes congested, delete central off-ramps, and extend higher level stubs to enable left turns without weaving. (this would be the default setting, but it restricts placement) Works b...
5 Grid Arterial Gyratory
Created by mjavorski
An early game spacer to link up to four arterial corridors. Designed so that the central roads can be upgraded to 6-lane one-way and the central circle can be upgraded to a highway....
5 Grid Arterial Corridor
Created by mjavorski
Arterial spacer in the '5 Grid' system. Central roads on 4-a-side borders provide primary links. Designed so central axis can be upgraded into two 6-lane one-way roads, leaving space for the 2x4 and 2x5 'Boulevard Path' small parks. Through component of th...
5 Grid Industrial Overpass
Created by mjavorski
Suggested on-ramp upgrade for the basic '5 Grid Industrial' block If terrain slope blocks placement, try '5 Grid Industrial Through' and upgrade manually. Tiles with rest of '5 Grid' system...
5 Grid Industrial
Created by mjavorski
Central space can be reserved for highways and/or railways Tiles with "5 Grid" residential blocks. (see also '5 Grid Industrial Through' & '5 Grid Industrial Overpass')...
5 Grid Mirrored
Created by mjavorski
Basic residential block. Tiles with "5 Grid". Ballanced to fill 1 elementary school & 1/4 highschool when filled at low density Central square fits up to 4 small parks (small playground, dog park etc). De-zone central tile inside long blocks to force 2x2 h...
Mini Plaza Fan Pattern 2X4
Created by Makheda
Mini Plaza Fan Pattern 2X4 by Makheda...
Highway Exits
Created by Karameru
Highway Exits by asy92...
Grid B
Created by Karameru
Grid B by asy92...
Grid G
Created by Karameru
Grid G by asy92...
Grid F
Created by Karameru
Grid F by asy92...
Grid Configuration A
Created by Karameru
Grid Configuration A by asy92...
Grid D
Created by Karameru
Grid D by asy92...
Grid E
Created by Karameru
Grid E by asy92...
Grid C
Created by Karameru
Grid C by asy92...
grid_01
Created by furue
grid_01 by furue...
Grid Tile
Created by David_B55
Grid Tile by David_B55...
Grid Intersection
Created by Taldrin
A small, clean and symmetric intersection for grid based cities. The spacing is the same as that of the 2 one way roads you start off with going into the city. The intersection is small enough to be used for every road in a complete grid city, so for examp...
Optimized Industry Grid (OIG)
Created by mavmcleod16
Optimized Industry Grid (OIG) by mavmcleod16 - Subway + Bus: just delete the brownish areas to place the subway stations and use the dead ends next to it for bus stops. - train station(s): to connect any train station(s) delete (parts of) the walkway near ...
High traffice highway exit
Created by mavmcleod16
High traffice highway exit by mavmcleod16 IF you like it, please LIKE it! ;-)...
Highly compact highway exit
Created by mavmcleod16
Highly compact highway exit by mavmcleod16...
Grid for 8-Track-Station
Created by Elias
The purpose of this grid is to give you the opportunity to build 2 stations (16x8 footprint) into one large station. You can use it the way you like, of course, but try it with my "MY SPECIAL STATION" (originally designed by SoJiro). But be aware that you ...
Suburb grid (VFG-B)
Created by wagglywheel
Suburb grid (VFG-B) by wagglywheel...
Industrial Grid by secundus1907
Created by SΞCUNDUS
Industrial Grid by secundus1907 It works even better when you toggle the traffic lights ;)...
Industry Grid (Traffic sponge)
Created by illdaincubater
Industry Grid (Traffic sponge) by illdaincubater easy to manage the traffic...
City Grid Crosssection
Created by Crimson_Pope
City Grid Crosssection by ♥ Pope ♥ Part of a highly traffic and space efficient City Grid Layout All Parts can be found here: http://steamproxy.net/sharedfiles/filedetails/?id=410184695...
City Grid Highway
Created by Crimson_Pope
City Grid Highway by ♥ Pope ♥ Part of a highly traffic and space efficient City Grid Layout All Parts can be found here: http://steamproxy.net/sharedfiles/filedetails/?id=410184695...
City Grid Centerpiece
Created by Crimson_Pope
City Grid Centerpiece by ♥ Pope ♥ Part of a highly traffic and space efficient City Grid Layout All Parts can be found here: http://steamproxy.net/sharedfiles/filedetails/?id=410184695...
HIGH RESIDENTIAL/COMMERCIAL GRID
Created by HIGHORDY
HIGH RESIDENTIAL/COMMERCIAL GRID By HIGHORDY...
SIMPLE RESIDENTIAL GRID 003
Created by HIGHORDY
SIMPLE RESIDENTIAL GRID 003 BY HIGHORDY...
SIMPLE RESIDENTIAL GRID 002
Created by HIGHORDY
SIMPLE RESIDENTIAL GRID 002 BY HIGHORDY...
SIMPLE RESIDENTIAL GRID 001 By HIGHORDY
Created by HIGHORDY
SIMPLE RESIDENTIAL GRID 001 By HIGHORDY...
SIMPLE GRID 001 By HIGHORDY
Created by HIGHORDY
SIMPLE GRID 001 By HIGHORDY by mkrtichbabayan...
HIGHORDY's INDUSTRIAL GRID 001
Created by HIGHORDY
INDUSTRIAL GRID 001 by HIGHORDY...
HIGHORDY's INDUSTRIAL GRID 002
Created by HIGHORDY
INDUSTRIAL GRID 002...
INDUSTRIAL GRID 001
Created by HIGHORDY
INDUSTRIAL GRID 001 by HIGHORDY...
Arah Grid No.1
Created by Arahman[swe]
A road/path grid that can be repeated for fast expansion. Follow these steps to repeat: 1. Place first grid and assign desired zones. 2. Remove the edge road in the direction you want to expand. 3. It is now possible to place a second grid that lines up ex...
SmallTight Grid
Created by egovir
To stack the grids - delete the bottom and/or side section....
Small Residential Grid
Created by levvie99
Small Residential Grid by levvie99...
Create~a~park tree asset
Created by Colorado ~76~
A single tree, created to raise land value when building a "create~a~park" using rocks, paths, and trees....
Manhattan Style Grid Builder
Created by Colorado ~76~
Quickly lay out Manhattan style grids in your city. More Screenshots on my NY map http://steamproxy.net/sharedfiles/filedetails/?id=651462107...
Massive Industry Grid
Created by Tizferatu
Just a massive industry grid of criss crossing large one way streets. Outer ring runs counter-clockwise and all the road directions alternate according to the direction of the outer ring. I did this to try and keep the outer ring stoplights to a minimum (l...
Grid Low Residential Area
Created by Ramas
Grid Low Residential Area...
Grid 4X4 Low Density
Created by Ramas
Grid 4X4 Low Density (Miscellaneous) Note: I recommend putting the residential area in the center of the grid....
Grid 4X4 High Density
Created by Ramas
Grid 4X4 High Density (Miscellaneous)...
Grid High Residential Area
Created by Ramas
Grid High Residential Area...
Grid Residential Area
Created by Ramas
Grid Residential Area by Akynxs...
Small Bus station
Created by Araxiel
Small Bus station by Araxiel...
High Circle City-Intersection
Created by Araxiel
An intersection most useful for highways leading through the city, with another large, perpendicular, suspended street crossing it. This intersection can take a decent load of cars without causing and traffic jams, but give people other alternatives, make ...
2-Side Highway Exit
Created by YoNoSoyTu
2-Side Highway Exit by YoNoSoyTu...
Lowry Ave Bridge Neutral
Created by Leo Mystic Magic
Introducing the Lowry Avenue Bridge! A steel tied-arch bridge over the Mississippi River in Minneapolis, Minnesota, completed in October of 2012. After browsing through many types of bridges I found this wonderfully lit up bridge and definitely wanted to s...
Fountain Square (Tropic)
Created by Leo Mystic Magic
A simple 2x2 Square Fountain that can be placed by roadsides. I am not making a free placing version because that limits the angles in which you can place them. By making them roadside you can place at any road angle and then delete the road. -----Asset De...
The Complex
Created by Bullet Sponge
The Complex by Bullet Sponge...
Highway to Six Lane Avenue
Created by kyled
Highway to Six Lane Avenue by KyleD...
On/Off Ramp
Created by kyled
Symmetrical highway exit/entrance to a six lane road using tunnels also includes a roundabout. Suitable for medium traffic....
Modified Clover
Created by kyled
Modified Clover by Kyle_D...
Bryan's 8x8 Neighborhood Park
Created by Dubstylee
Bryan's 8x8 Neighborhood Park by bsdesign...
Bryan's 5-Lane Interchange
Created by Dubstylee
Bryan's 5-Lane Interchange by bsdesign...
Bryan's Tram Residential Grid 02
Created by Dubstylee
Bryan's Tram Residential Grid 02 by bsdesign...
[GP] Public-Viewing-Park 8x12 (V1.0)
Created by Glueckspilz4409
Public-Viewing is used in the German name for the public live sporting events or other events on video walls. And this is a park for public television show outdoors for football and other sports events. - size 8x12 - construction cost = 2000 - maintaince c...
Multi-Point Stadium Interchange
Created by BeholdenWorm
This interchange is very efficient, due to the way ai pathfinding works. Vehicles can enter the highway by only having to turn right. This greatly reduces the delay at intersections, improving traffic flow. Multi-Point Stadium Interchange by Beholdenworm...
Elevated Multi-Point Stadium
Created by BeholdenWorm
The elevated version of my Multi-point Stadium Interchange. This interchange is very efficient, due to the way ai pathfinding works. Vehicles can enter the highway by only having to turn right. This greatly reduces the delay at intersections, improving tra...
Deutsches Autobahnkreuz
Created by Floater
Deutsches Autobahnkreuz by floater...
Abfahrt komplex
Created by Mucki 1996
komplexere deutsche Abfahrt...
Avenue Intersection
Created by FLX
For you guys that, like me, are bored of using roundabouts everywhere, this is an alternative way of crossing two avenues, avoiding traffic lights as well. I highly recommend use of Traffic President Mod, in order to correct the turning permissions of one ...
Bus Terminus 5x1 (AD)
Created by BaskB
Bus Terminus 5x1 by BaskB *** Update 19/06/2015 *** - Due to popular request will now show under Bus Section NOT Airport Something a little different from me, Bus Terminus in my Large Airport Terminal Livery. Could be used also as an ingame Bus station if ...
Parkplatz mit Bänken
Created by komiker
Habe mal einen Parkstreifen gebastelt. Er ist 1x6 Kästchen groß und bietet 18 Parkplätze. Viel Spaß damit...
Smooth Interchange
Created by Prester
Very Smooth Interchange by Prester. No Edges in the road...
Simple Highway Access
Created by levvie99
Simple Highway Access by levvie99...
Simple Intersection
Created by WonJorpetz
New Asset by Snorlax...
Highway Roadaboat
Created by Shalom
simply but useful...
Compact highway ramp
Created by bonafire
Decent throughput between highway and local road network, packed in compact size....
Residential Block by Furyous
Created by Furyous
The efficient and simple residential grid that I normally use for my cities....
MeineIndustriezone
Created by atzen1991
MeineIndustriezone by atzen1991 Modified version of this asset: http://steamproxy.net/sharedfiles/filedetails/?id=407908823 I just thinks that the original looked not finished. I wanted to have an industrial zone that is completely surrounded by big st...
City Entrance
Created by Arisandi
Update: slopes more gentle.elevate 12m/24m/steps....
[DEPRECIATED] Yellowhead Hwy 16/216
Created by creativeDEX
Yellowhead Hwy 16/216 by Dexter Hi everyone, here is my Cloverstack Interchange 16/216. It is a realistic build, you can see this in Edmonton, Canada. Note: For better placement make sure that the ground are flat enough and don't forget to activate the req...
Texas Turnaround
Created by Doc_Kakko
Because I needed a Texas Turnaround on my map and couldn't find a simple one on the Workshop, I decided to create one and publish it for all to use....
Two Level Roundabout Service
Created by Soruvisu
Size 62x60 Height -6 to 6 m...
Simple Overpass
Created by Phantom
Simple Overpass by Phantom329...
City junction + fast line (Hw to 4 line city and fast oneway)
Created by B.I.G.
Highway to 4 line junction and 2 fast oneway. Construction cost: 6260$ Upkeep: 70/week$ How its work u see here http://steamproxy.net/sharedfiles/filedetails/?id=531622478 in my city by B.I.G....
Echangeur grodebi
Created by Zorbi32
Echangeur d'autoroute pour circulation dense. FREEWAY INTERCHANGE FOR HEAVY TRAFFIC. ...
Large Inside Junction
Created by Asneakyninja1
Large Inside Junction by Asneakyninja1...
Simple Tight T-interchange
Created by eclipse
Simple Tight T-interchange by eclipse Mods used Fine Road Tool Sharp Junction Angles Advanced Road Anarchy Here is a collection of these mods. Map Theme: Realistic V1.4.5 European LUT: Satellite Definite Vision LUT V1.3 Evergreen! color correction Rain Day...
SPUI Overpass
Created by Sl4sh&D4sh
SPUI Overpass by Sl4sh&D4sh...
SPUI
Created by Sl4sh&D4sh
SPUI by Sl4sh&D4sh...
Diverging Parclo
Created by Sl4sh&D4sh
Diverging Parclo by Sl4sh&D4sh...
Highway To City Roundabout
Created by Sl4sh&D4sh
Highway To City Roundabout by Sl4sh&D4sh...
Horseshoe Service Interchange
Created by Sl4sh&D4sh
Horseshoe Inspired by mrmaestoso's design, made by me...
Oval Roundabout
Created by Sl4sh&D4sh
Requires completely or nearly flat ground due to usage of sharp junction angles. Use the terraform tool. Oval Roundabout by Sl4sh&D4sh...
Stuiver Style Interchange
Created by Sl4sh&D4sh
Stuiver Style Interchange by Sl4sh&D4sh...
Upton Park Roundabout
Created by Zabernack
Upton Park Roundabout by Zabernack This roundabout allows for easy and nonstop transitioning movement, from highway, to general avenues. Avenues can be upgraded to 6 lane roads without any issue to increase traffic flow. Best for mid (heart of) city transi...
blackwiddow's Simple Highway Exit
Created by blackwiddow
Simple Highway Exit by blackwiddow All my assets can be found here: http://steamproxy.net/profiles/76561197970797937/myworkshopfiles/?appid=255710 Designed to act as a roundabout highway exit. The actual asset itself is a road only and has no foliage s...
Double-Paperclip Interchange
Created by Scotland Tom
Here's what I like to call the 'Double-Paperclip' Interchange. Why? Well, isn't that what it looks like? This was used as the main starting connection in my Boulder Rapids map. This is a very large interchange that takes up almost as much room as it can in...
Intercity Interchange Deluxe
Created by Asneakyninja1
Intercity Interchange by Asneakyninja1. Why have just an intercity interchange when you can have one that not only has a one-way system in it but also TWO, not one, roundabouts on either end!...
6 Lane Road to 6 Lane One Way Road Interchange
Created by agusingnavy
6 Lane Road to 6 Lane One Way Road Interchange by agusingnavy Ideal for industrial districts (entrance/exit). You can make a loop to get a constant traffic flow. Works for me, of course. It depends on your route layout. (The video is a simple made fast exa...
Chinese Style Highway Exit 中式高速出口
Created by D.A.V.Delta
Service interchange. A highway exit that is commonly used in China. 中国高速路常见的出口,所有交流道汇集在一条路上。...
Caduceus
Created by Solodric
This is an improvement over an earlier design of mine for a 4-way intersection. This intersection avoids all traffic lights, jams significantly less than a roundabout, and allows drivers to merge into traffic in any cardinal direction. Disadvantages includ...
Urban Junction
Created by agusingnavy
Urban Junction by agusingnavy The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. *UI Priority: -1267 Mods used: Network mods -Fine Road Anarchy (Required) -Fine Road Tool (Required) -Mov...
H Gateway. Into&out. V 1.5
H Gateway. Into&out. V 1.5 by Yurita Dariyfia (Bill.Ndc)...
The Keralis Interchange (Special Edition)
Created by Impact
It works perfect with high density traffic and not cause congestions. Upkeep 1,107 / week Cost 93,419 ...
[DEPRECIATED] The Ribbon A2/A9
Created by creativeDEX
The Ribbon A2/A9 by Dexter Hi everyone, another Interchange from the mountains in Austria. It is the Knoten Graz-West A2/A9 in Graz, Austria. This is an interesting kind of a Cloverstack Interchange with left hand connections as bypass over the loop ramps....
Partial Cloverleaf
Created by agusingnavy
Partial Cloverleaf (A4 type) by agusingnavy One of the most popular Freeway to Arterial Interchange designs in Canada and the United States, but not in this game. And with tunnels? That's just because I like it :). Thanks everbody. - Measures: 64x64 cells ...
[DEPRECIATED] The Switch A10/100
Created by creativeDEX
The Switch by Dexter Hi everyone, here is a simple but clever trumpet solution from Spittal an der Drau, Austria. Two different Trumpet Interchanges connect two parallel roads(Highway and Freeway). Videos: Creating an Intersection - The Switch A10/100 Real...
Moselle
Created by agusingnavy
Moselle by agusingnavy Are your thoughts killing you? The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. "Moselle and Moseltal" Germany *UI Priority: -1272 Mods used: Network mods -Fine ...
[DEPRECIATED] Ontario Hwy 407/7
Created by creativeDEX
Ontario Hwy 407/7 by Dexter Hi everyone, here is a cool and realistic partial cloverleaf interchange. This is a Solution for a highway exit/city entrance or connection between Freeway/Rural Road and Highway. The parclo can take much traffic but with Traffi...
Highway Crossing "AS Aschheim"
Created by Sidai
Highway Crossing "AS 14 Aschheim" by Rödelpopp Highway Crossing of A 99 near Munich Google Maps: https://www.google.de/maps/@48.1888281,11.7089283,16.79z * Decorations not included :-) Optional: - Traffic President Use this Mod to change the traffic lines ...
Highway Crossing "Georgswerder"
Created by Sidai
Highway Crossing AS 6 "Georgswerder" by Rödelpopp Highway Crossing of A 252 in Hamburg Google Maps: https://www.google.de/maps/@53.5179745,10.0144956,17.06z * Decorations not included :-) Optional: - Traffic President Use this Mod to change the traffic lin...
Mass Relay Double Intersection
Created by The Old Machine
Dr. Schultz's "Mass relay" Double Level intersection Made specifically for a situation i had in a city. It works pretty well as central hub, and you can differentiate the traffic by directing commercial traffic on the lower ring and normal traffic on the u...
Highway Exit "Gelsenkirchen"
Created by Sidai
Highway Exit AS 42 "Gelsenkirchen-Buer West" by Rödelpopp Interchange of A52 near Gelsenkirchen Google Maps: https://www.google.de/maps/@51.5788847,7.026996,17.26z * Decorations not included :-) Required Mods: -Fine Road Tool This mod is only needed for pl...
Innercity junction no tram
Created by ReDjOhN
Innercity junction no tram by mario.vrcan https://steamproxy.net/sharedfiles/filedetails/?id=478820060 use with this mod...
Innercity speedway junction
Created by ReDjOhN
high speed road junction for inner cities instead of highways that are not usual in cities. i managed with no problems to connect two of them. there are also one-way tram lines on both sides. i used road anarchy and no pillars mods....
Innercity speedway
Created by ReDjOhN
Innercity speedway by mario.vrcan...
6 Lane Road 3 Way Interchange
Created by agusingnavy
6 Lane Road 3 Way Interchange by agusingnavy This asset is easily upgradable to a freeway 3 way interchange (system interchange), as shown at the (too many :D) screenshots, or a service interchange. Measures: - 40x20 cells - Flyover height: 9 mts - Tunnel ...
Stack Interchange I-75/I-696 (Detroit, Michigan)
Created by Pamani
Stack Interchange I-75/I-696 (Detroit, Michigan) This stack interchange is found in Detroit, Michigan Real Life Location It connects two main highways : the I-75 and the I-696. That makes it the busiest interchange in the State of Michigan with more than 3...
Sunken 45° B2 Parclo (Detroit, Michigan)
Created by Pamani
Sunken 45° Parclo (Detroit, Michigan) After a lot of struggle, I am finally able to release my new interchange :D This is a parclo (for partial cloverleaf) located in Detroit. Real life location It connects one of Detroit main avenue, the Gratiot avenue, t...
Moselle | Mass Transit DLC
Created by agusingnavy
Moselle | Mass Transit DLC by agusingnavy The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. *UI Priority: 9000006 Network Extensions 2 version »»CLICK HERE«« Screenshots -Map: Austrian ...
All This & Heaven Too | Mass Transit DLC
Created by agusingnavy
All This & Heaven Too | Mass Transit DLC by agusingnavy The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. Manchester *UI Priority: 9000007 Screenshots -Map: Owl's Anahita Pass -Map them...
Hamborn | Mass Transit DLC
Created by agusingnavy
Hamborn | Mass Transit DLC by agusingnavy The Greatest "The asset editor is a flat surface". This means you need to flatten the ground before you place the asset. Germany *UI Priority: 9000008 Screenshots -Map: Owl's Anahita Pass -Map theme: Owl's Albedo 4...
Underground driveway 새잎지하차도 1
Created by lsingleplayerl
대용량 차량을 지원하는 지하차도입니다. 주의 : 지하차도의 시작점과 끝점의 트래픽 라이트를 꺼주세요!! 무조건 사용해야되는 모드 : Traffic Manager : President Edition, Network Extensions Project 사용하면 좋은 모드: move it! , Fine Road Anarchy, Fine Road Tool, Precision Engineering Underground driveway which supports bi...
[OBSOLETE] 2L Highway Works
Created by jPRO93
Please, unsubsribe this item. I wont support this anymore. Hope you understand!...
Parking Lot Roads
Created by Badi_Dea
I can't drive 55 - no really, I can't, it's a parking lot... Parking lot roads contains several roads for use as parking lots, in addition to several functional parking lot markers specially crafted to work with these(and other) roads. Everything in this p...
Parking Lot Roads - 16m Parking Lot
Created by Badi_Dea
Parking lot roads contains several roads for use as parking lots, in addition to several functional parking lot markers specially crafted to work with these(and other) roads. This is an expansion to that set, adding an additional asymmetric parking lot roa...
One Way Lane with Grass
Created by vingabjr
One Way Lane with Grass...
Christmas Special Pedestrian/Shared Street
Created by Urbanist
Merry Christmas! Bring a touch of magic to your Cims' Christmas shopping experience with this cobblestone pedestrian/shared street lavishly decorated with festive props by Titan and MrMaison. Looking for the regular version? About Required Items This asset...
Rural-2W-SWL-T-G-GR Correct road template
Created by jPRO93
Rural road - 2W-SWL-T-G-GR Can be connected to gravel road with no sunken bump at node Version what can be connected to highway with no sunken bump at node here: http://steamproxy.net/sharedfiles/filedetails/?id=1242750637 Legend: 2W = driving in both ...
Rural-2W-SWL-T-G-HR
Created by jPRO93
Rural road - 2W-SWL-T-HR Can be connected to highway with no sunken bump at node Version what can be connected to gravel road with no sunken bump at node here: http://steamproxy.net/sharedfiles/filedetails/?id=1242466969 Legend: 2W = driving in both di...
[OBSOLETE] National road with delineator
Created by jPRO93
Please, unsubsribe this item. I wont support this anymore. Hope you understand! ...
Invisible Bike Path
Created by Czardus
This is an invisible bike path. All of the attributes are identical to a regular vanilla bike path. ...
Invisible Pedestrian Path
Created by Czardus
This is an invisible pedestrian path. It works the same as a gravel pedestrian path and is useful for detailing. ...
Invisible Pedestrian Path - One-way
Created by Czardus
This is a pedestrian path that is invisible and only allows people to go in one direction. It is useful for detailing. Made at the special request of TheSheik12....
Overgrown Rail - 1-way
Created by Czardus
Vanilla rail which has become overgrown with grass and weeds. Fully functional as a rail. The listed required item(s) need to be subscribed to, but you do not need to have them enabled in the game in order for the road to load....
Overgrown Rail - 2 way
Created by Czardus
Vanilla rail which has become overgrown with grass and weeds. Fully functional as a rail. The listed required item(s) need to be subscribed to, but you do not need to have them enabled in the game in order for the road to load. ...
Plain Gravel Road
Created by Czardus
This is a simple gravel road which does not have the vanilla lanes showing. All attributes should be identical to the vanilla gravel road. The listed required item(s) need to be subscribed to, but you do not need to have them enabled in the game in order f...
Hiking Trail
Created by Czardus
A 1/2 sized gravel pedestrian path, useful as a hiking trail....
Raceway Large
Created by HooHeeHaa
Briefing Large Raceway for your local circuits, ideal for racing fans.. However, it also can be used as normal roads since zoning is enabled. And, why not upgrade your highways to large raceways?Two types included: raceway normal section and start section(...
Raceway Stuff
Created by HooHeeHaa
Raceway dependency, incluing start marker and Red & White Curbs....
Raceway Medium
Created by HooHeeHaa
Briefing Medium Raceway for your local circuits, ideal for racing fans.. However, it also can be used as normal roads since zoning is enabled. Two types included: raceway normal section and start section(image 1). The start marker will be automatically gen...
Sea Wall 河堤护坡
Created by hikke
大家好 这次的作品河堤护坡 新dlc开放了道路编辑功能 游戏自带的护坡也可以进行编辑 所以我就尝试做了一个 特点是和游戏的一样 可以自己拉弧度 在也不用一个个扑通了~ ====================================== hi everyone~~ This is Sea Wall The new dlc opens the road editing function I used the editing function to make a seawall Characterist...
Concrete Retaining Wall network
Created by Lost Gecko
Network version of the Concrete Retaining Wall Prop based on the vanilla Castle Walls ruins (currently found in the water structure tab - to be fixed) Height: 2m by default. Can be raised up to 32m with the Move It! mod (link below). Follows the terrain bu...
Parking Lot Roads - 60° Parking Lots - Left Hand Traffic
Created by Badi_Dea
For those of us who drive on the Correct side of the street! American/Normal version can be found here: http://steamproxy.net/sharedfiles/filedetails/?id=1293870311 Parking lot roads contains several roads for use as parking lots, in addition to severa...
No Parking Gravel Road
Created by stmSantana
No Parking Gravel by stmSantana -No Parking. -No elevation (Bridge,Tunnel). -Other properties are the same as vanilla gravel road. ============================================= 路肩に駐車しない未舗装道です。 高度を上げ下げできず、橋やトンネルになりません。 ======================================...
Curb Network
Created by KingLeno
Curb Network by KingLeno Show some luv by hitting the Thumbs Up icon! See this asset functioning in-game in the video above or by Clicking here. A network curb asset for decoration and use with Curb Props 2. Thanks to everyone that helped me out witthis in...
Pedestrian Sidewalk
Created by Badi_Dea
This network is expiremental, there is a bug where the networing may sink into the ground; this occurs under seemingly random conditions, and is related to the 'flatten terrain' attribute. This network will not be removed from the workshop, as doing so may...
Stone quay 2
Created by Avanya
Screenshots taken with Daylight Classic on https://i.imgur.com/69MfZVV.png Another stone quay! This one mainly exists because I hadn't thought of the transition to a tiered quay with the algae on the others. :P I really like the look of this one though, so...
Tiered stone quay
Created by Avanya
Screenshots taken with Daylight Classic on https://i.imgur.com/69MfZVV.png A tiered quay, which fits perfectly with my stone quay 2! Citizens walk on both levels if you connect paths to the quay. Stairs are placed randomly along the quay for some variation...
60°/90° Parking Road 2L Urban Zonable
Created by Urbanist
Big thanks to Badi_dea for the support and encouragement! Check out the suburban version! - this road's more laid-back cousin with grass and trees at the sides, more worn-out asphalt, and less road markings. Introduction This is a zonable 32m/4-tile wide u...
60°/90° Parking Road 2L Suburban Zonable
Created by Urbanist
Big thanks to Badi_dea for the support and encouragement! Check out the urban version! - no grass at the sides, darker asphalt and more line markings Introduction This is a zonable 32m/4-tile wide suburban two-lane road with space for Badi_dea's parking lo...
Brick Suburban Street
Created by Urbanist
A herringbone red brick suburban street suitable for affluent neighbourhoods, public housing complexes and anything in between. Want it with road markings? Get the original version here! 22m Badi_dea parking lot version also in the works! Features Two-way,...
LRT - Tram Tracks
Created by clus
https://i.imgur.com/XO2F7vH.png https://i.imgur.com/l0oKKir.png Hello all together ! This network is (kind of) a complete overhaul of the tram network. Its called "LRT - trams". You can find all related networks/assets in the collection above. This was the...
Namba Park Retaining Wall
Created by Lost Gecko
Retaining wall made of coloured concrete stripes. Inspired by the office and shopping complex of Namba Parks, Osaka. Follows the terrain, can be raised or lower to the desired height with Move It!. Purely decorative, it's not a quay! The Network Tiling mod...
[DEPRECIATED] xJunction
Created by creativeDEX
xjunction by Dexter Hi everyone, here is a rebuild from my City: Lindblum, the xJunction. Its a solution for a highway/freeway end and will handle medium traffic without optimizations. Cars will take the right ways and the traffic lights will support the f...
Linked collections (10)
Road Construction Assets
Contains 22 items
Urbanist's Parking Roads
Contains 2 items
Urbanist's Street Designs
Contains 40 items
Toll Booth Turnpikes
Contains 4 items
City Streets... and Rail
Contains 132 items
Roads and Paths
Contains 994 items