Sid Meier's Civilization V

Sid Meier's Civilization V

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Description
A small collection of variouse mods for me and my friends to use.
Items (17)
Palace and Throne Room
Created by alexwebb2
Implements the Civ I palace and the Civ II throne room. For anyone who didn't play those games (or doesn't remember back that far): the palace and throne room were screens that started out very plain, which the user could upgrade parts of when they were do...
Fortress Borders
Created by preffect
This mod adds cultural borders to fortresses expanded one tile away. This mod will allow you to claim resources or expand your borders without building cities you don't want to have. You can also now support battle lines far outside of your territory, by b...
Units - No Futuristic Units
Created by BlouBlou
This mod disable the Giant-Death Robot and The XCOM Squad from normal games, letting you play in the latest age without the Sci-fi components. Features: The Unit: Giant Death-Robot has been disabled. The Unit: XCOM Squad has been disabled. Related Technolo...
Trading Posts Grow into Towns
Created by TofuSojo
As they are worked by citizens over time, Trading Posts grow into Hamlets, Villages, and finally Towns yielding more gold as they grow, just like Cottages in Civ IV grew into Towns. The Towns are still improvements, not a new city. I loved this system as I...
Units - Starting Scout
Created by BlouBlou
This mod replaces the starting 'Warrior' with a 'Scout' instead. Features: Everyone (including AI players) get their starting warrior replaced with a scout. Notes: If you own Brave New World Expansion, i strongly recommend using all the three Scouts mod fo...
Units - Scout to Explorer
Created by BlouBlou
This mod introduces a new recon unit in industrial age, the explorer. It also give to scouts an upgrade option to become explorer when obsolete. Features: Adds a new recon unit: the explorer, to the game, which was inspired by the Scramble for Africa scena...
Supercarrier
Created by swatmp5
This mod adds a SUPERCARRIER unit. If you want to modify the attack, etc, of the unit, (after subscribing and downloading the mod) go to C:\Users\\Documents\My Games\Sid Meier's Civilization 5\MODS\Supercarrier (v 1)\Units Then open CIV5Units_SuperCarrier....
Strange Religions
Created by Ryoga
This mod works with ''Gods and Kings'', or ''Brave New World'', or both. *** NEW: I have recently managed to create a mod that causes Civilizations to pick religions randomly (sort of). Check out my new mod here: Favorite Religion Randomizer. *** At this p...
Stealth Bombers Allowed on Carriers
Created by Air
Allows you to rebase your stealth bombers on carrier ships like earlier bombers. Requires starting a new game....
Speedy Starting Settler
Created by Keukotis
All players' starting settler has 10 movement and ignores terrain cost, giving you more options in where to found your capitol. This only applies to the initial settler. Those you build afterward are normal. This is basically just a modified version of Ini...
Special Forces Mod
Created by swatmp5
This mod adds a Special Forces unit that is capable of many things and can serve different roles. Don't forget to rate and/or favorite as per your opinion! Also consider following as I do occasionally release new mods WORKS WITH BNW AND GODS AND KINGS -- Y...
Resolutions - Cure for Cancer
Created by Envoy
A throwback to older versions of Civ, this mod re-adds Genetic Engineering as a technology, and the Cure for Cancer wonder as a World Congress resolution. Available with Genetic Engineering, the Cure for Cancer resolution allows players to work together to...
Play The World Extended (Brave New World Edition)
Created by Shield Hero V
This is the BNW version of PtWE. It features some of the new civilizations (22 in total). For another, better experience, the Enhanced Map Pack allows you to play with all 43 or any number of Civs on this map and select a wider variety of gameplay options:...
Historical Religions (BNW or GK)
Created by Tomatekh
This mod is compatible with both the Brave New World and the Gods and Kings expansions. An edited down version of the mod which only includes religions which the official civs have a preference for (13 new religions) can be found here: Historical Religions...
Faster Aircraft Animations
Created by Gedemon
This mod speed up aircraft combat animation (x2) You can change that speed factor by editing the file FasterAircraft.sql in the "\My Documents\My Games\Sid Meier's Civilization 5\MODS\Faster Aircraft Animations (v 1)" folder and change "2" to the new value...
Age of World Wars (Brave New World)
Created by Koolmoore
This mod is optimized for English-only versions of Civ5. You need all official expansions + all official add-on civs or you will experience bugs, glitches, or crashes. This will eventually be a total conversion mod. This mod is optimized for the English ve...
InfoAddict
Created by Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. To access the Info Addict screen, hit the scroll button underneath the turn indicator and sel...