Total War: WARHAMMER III

Total War: WARHAMMER III

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Items (31)
ai no more retreat in Campaign map (update)
Created by gkstm2580
just some updated mod https://steamproxy.net/sharedfiles/filedetails/?id=2794763769 ai no more retreat in Campaign map Ai will fight no matter what the power difference is...
Auto Resolve Quest Battles [Updated 5.2.X]
Created by Cigar
This mod allows you to auto resolve all quest battles and teleport to them for free. - Singleplayer & multiplayer compatible - Immortal Empires compatible - Clean & stackable - Save game compatible - If this mod is not working - un-sub and re-sub. This doe...
Better Chaos Dwarf Trains
Created by eagleye300
This just makes the Iron Daemon and Skullcracker way better. You should have no trouble running over that pesky infantry now! Iron Daemon: Changed Mass to 8000 Acceleration also increased Attack from 36 to 45 Defence from 20 to 30 Weapon Strength from 200 ...
Books of Nagash for Teclis
Created by Rhox
Description Not many things to say. Just plain old collecting Nagash books contents for Teclis. Like Mannfred, he can double the effect by building the White Tower of Hoeth landmark. Also, he'll get a new trait that gives a powerful 'unleash the winds' abi...
Chaos Dwarf Aerial Supremacy - Two Flying units
Created by Pwner1
The Thunderbarge might have been one thing, but now their dark cousins will up it a notch! Introduces heavy aerial units to the Chaos Dwarfs roster based technically on the Thunderbarge and Cathay Skyjunk and Regiments of Renown variants. Principles of lif...
Chaos Dwarf Towers Generate Labour
Created by Sphinx
Description This simple mod adds a progressive labour income per turn to Chaos Dwarf Tower settlements to simulate a passive gathering of slave labour from the province the Tower is in. Think escaped slaves, roaming non-slave greenskins, random adventuring...
Chaos Dwarfs - Infernal Ironsworn (Dual Weapons)
Created by Selian
This mod adds Infernal Ironsworn with dual weapons to the Chaos Dwarfs. They are recruited like regular Ironsworn and share their unit limit. The unit card is just a cheap mirror of the Ironsworn’s card (clearly visible with the helmet). If anyone is good ...
Chaos Dwarfs Gain Followers
Information Ever wondered why Chaos Dwarves as the only race don't get followers? Well, they weren't added to the follower script. This mod amends that and gives Chaos Dwarves the same liberties as all other factions. No longer do you have to pray to Hashu...
Chaos Dwarfs influence to labour conversion
Created by Asasz
There is not a lot you can do with the conclave influence in the late game - it is only so often that you conquer new towers. This mod adds a tech node that converts surplus influence into labour and distributes it across your provinces. Note that: Convers...
Chaos Dwarfs War Machines
Created by Lord Alexander
Hello there! I present the Iron Daemon with 2 Dreadquake Mortars and a Deathshrieker Rocket Launcher. I figured since I couldn't find this in the Workshop I wanted to try to upload my take on it. Current list of added units: Iron Daemon - 2 Dreadquake Mort...
Climate Adaptation - Faster Version
Created by Alex Zhao
This is a faster adaption version of this Climate Adaptation mod. Please don't use both mods at the same time. This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely re...
Expanded Roster - Chaos Dwarfs
Created by Decomposed
http://i.imgur.com/HE5eef1.png DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variet...
Fully Randomized Start Positions
Created by prop joe
Shuffles the start positions of the factions on the map when you click a button (see first screenshot) on new campaign start. This is just a very quick edit of my Semi-Random Start Positions, the WH2 mod of this type by Ubermorgen is a lot more complex and...
Legions of Nagash - DISCONTINUED
Created by Urgat
IMPORTANT: The mod will be moved to Rhox's profile in roughly 3 days. You'll have to resub. Sorry for the inconvenience. The last mortarch will be added at this time. https://i.imgur.com/8USvAhB.pngNAGASH, SUPREME BONE DADDIO AND MAD HATTER, HATH COME BACK...
Max Level 70 (5.1 compatible)
Function Increase maximum level for Lords and Heroes to 70, gaining one skill point per level. Skill Dump unlocks at level 50. Compatibility Save game compatible. Updated to Patch 5.1, Karanak included. Currently, the mod does not add Skill Dump to lords/h...
MIXER - Mixu's Unlocker
Created by Mixu
The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. Building slot submod has bee...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
https://i.imgur.com/jYDc60V.png The Mod Configuration Tool is a user interface, and a rich backend system, which enables modders to create settings for their mods, which can be edited within the Mod Configuration Tool. In short, if a mod you use doesn't us...
Nagash, The true power of the Death God
Created by Vilcon Deruse
Description : Just a mod that increases the maximum level of Lords and heroes, and a special skill dump for Nagash in which he will grow stronger and another for spell masterys but it also adds a skill dump for the Nagash faction lords and heroes in which ...
No regeneration cap
Created by Johnny
Hello! What this mod do? - makes the healing cap infinite for player and ai - nothing else :D mod no worky? - let me know and I will try to fix - check compatibility. this is a simple mod so should be compatible with vast majority of mods....
No Upkeep Cheat
Created by StrangeAK47
No upkeep for player/s units or characters save compatible multiplayer compatible experiencing issues? you may need to check for incompatible mods or reset the mod manager's load order, so the cheat/s loads last. Enjoy. custom units: may or may not work, i...
OvN Lost Factions: Dread King Legions
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting factions & races to the game and requires Mixu's Unlocker to work. These races are available to play in the ...
Regiments of Renown - Chaos Dwarfs
Created by Decomposed
DESCRIPTION This series of mods adds loreful Regiments of Renown to various races in the game. We try to choose the best units based on variety, usefulness on the battlefield and overall fun. http://i.imgur.com/uWU3h0A.png ROSTER The following RoR are adde...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 5.2 compatible This simple mod removes the default (40) character trait limit.  EVERY character in the game can now have an INFINITE number of traits. You will never have to worry about not getting a trait because you a...
Secrets of Nagash - Unit Upgrades for the Vampire Counts and Vampire Coast
Created by Dirty Dan
Adds a unit upgrade mechanic comparable to the greenskin scrap upgrades to the Vampire Counts and Vampire Coast factions. The upgrades are not exclusive and either dark magic improvements or equipment related. The equipment related upgrades have higher ini...
Secrets of Nagash for the Tomb Kings - Unit Upgrades for the Tomb King faction
Created by FullAutoAttack
Adds a unit upgrade mechanic comparable to the greenskin scrap upgrades to the Tomb King faction. The upgrades are not exclusive and either dark magic improvements or equipment related. The equipment related upgrades have higher initial cost but do not inc...
Singe's Units For The Chaos Dwarfs
Created by Singemeister
Five units for the Chaos Dwarfs, heavily inspired by the Warhammer Armies project version of them. They're pretty obviously equivalents of various Dwarven units, but they should be fun to use. They are integrated into the unit cap and upgrade systems as we...
Landmarks of Eternity-Immortal Empire Expanded edition
Created by Chasslo
If you liked the mod, please consider giving it a thumbs up, it helps a lot This mod only contains the landmarks created especially for IEE and even if it was designed to run with the base mod of Landmarks of Eternity, you don't actually need it to use thi...
Immortal Empires Expanded [Requires Mixer!]
Created by ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, Nippon, the Lost Isles of Elithis, the Eastern Steppes, several smaller islands, and that part that looks like Korea which I've named Ihan. AND MORE! Descriptio...
Lost Calm: Jurassic Normal (updated for Patch 5.2)
Created by Calm&NormalTime
HOW DO GET MORE THAN ONE EXPEDITION? You can't. That would be a pain to balance so no Features Adds new dinosaur units for Lizardmen, as well as a new campaign mechanic for acquiring them. Nakai cannot use expeditions sadly due to him having no regions Use...
Lost Calm: Nakai Submod
Created by Calm&NormalTime
Features Adds direct recruitment of the units from my dino mod to Nakai's horde buildings. Adds more levels to some of his buildings to spread the dinos out a bit. New units should get same global recruitment reduction bonus from buildings and tech that ot...
Lustria Rises - Lizardmen Overhaul
Created by Neurotoxin
Lustria Rises is an overhaul and expansion for the Lizardmen race. New additions include 9 new units, 3 new hero types, a new lord type and a new faction. There are significant changes to Legendary Lord's skills, items and effects, buildings, units and mec...