Total War: WARHAMMER III

Total War: WARHAMMER III

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Chaos Dwarfs Gain Followers
   
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153.791 KB
18 Apr, 2023 @ 4:16pm
1 Change Note ( view )
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Chaos Dwarfs Gain Followers

Description
Information
Ever wondered why Chaos Dwarves as the only race don't get followers? Well, they weren't added to the follower script. This mod amends that and gives Chaos Dwarves the same liberties as all other factions. No longer do you have to pray to Hashut that he does not deem it fit to grant you 10 followers in a row giving your Chaos Dwarf units more experience! Revel in his glory!

Balancing is an ongoing effort and some will likely have their chances reduced as all heroes for Chorfs gets a roll to see if they get a follower (and that's quite potent). Most are fairly.. Garbage tho.
They all use vanilla values and methods of obtaining.

FAQ
Q: Can I add this to an on-going campaign?
A: You sure can.

Q: Your Mod breaks my game.
A: This mod works standalone and with several mods including, but not limited to; Lustria Rises, Mixer and Mixu's Lords, Legendary Characters, Dynamic Events, Better Camera, Save Camera and more. If you are using CA's mod manager chances are it is not doing a proper load order --> use KMM instead. If it still crashes your game chances are you have a mod that are doing stuff said mod should not be doing - if that is the case, please do a binary search to narrow down the conflicting mod before posting I will gladly look into compatibility, but I can't do it if I don't know what's causing it.

Q: How do I get the followers
A: See below

Q: Isn't this OP?
A: If you consider Trade Tariffs, Leadership bonuses, Research Rate and similar that other factions gets by default OP. Sure. Do Chaos Dwarfs need it? Probably not, but it feels bad looking at your ancillary page and there's a gigantic void in followers.

Obtaining
Below you'll find how you obtain each and everyone of them.
- Arms Merchant: Idle for more than 1 turn in a region you own with a port ~ 10% chance
- Artificer: Assaulting a Garrison succesfully ~15% chance and not equipped.
- Castellan Drillmaster: Won a battle & have Chaos Dwarves in the army ~5% chance and not equipped
- Convoy Enforcer: Post-Battle Option Enslave ~ 5% chance and not equipped
- Dark Prophet: No research being done after turn 1 and doing any activity ~ 13% chance and not equipped
- Devoted of Hashut: Ranked up in a region with less than 15 Undivided Chaos Corruption ~ 10% chance and not equipped
- Hobgoblin Scout: Won an ambush battle ~ 15% chance and not equipped
- Infernal Deathmask: Won a battle against Slaanesh or Daemons of Chaos factions ~ 15% chance
- Infernal Engineer: Won a battle and have artillery units in your army ~ 5% chance and not equipped
- Infernal Musician: Rank up below lvl 11 ~ 10% chance and not equipped
- K'daai Hellsmith: Won a battle and have K'daai units in your army ~ 5% chance and not equipped
- Khanate Assassin: Won a battle with an Castellan Engineer in your army ~ 10% chance and not equipped
- Khanate Raider: Won a battle in a desert region ~ 12% chance.
- Khanate Scout: Won an ambush battle and does not have the follower equipped ~ 15% chance and not equipped
- Navigator: Ranked up at sea ~ 15% chance
- Sorcerer Priest: Won a battle and a Wizard (hero) participated in the battle ~ 10% chance and not equipped
- Taur'ruk Guardian: Won a battle and have Bull Centaurs units in your army ~ 5% chance and not equipped
- Train Operator: Won a battle and does not have the follower equipped ~ 5% chance and not equipped
- Veteran Overseer: Idle in a region with less than -20 Public Order for more than 1 turn ~ 20% chance and not equipped
- Warsmith: Won a battle and has Infernal Guard units in the army ~ 5% chance and not equipped

Rating & Likes really helps with visibility and is much appreciated
65 Comments
7/11 was a part-time job 11 Jun @ 11:08am 
Im looking at change notes and it looks like you attempted to do some bugfixing, however it seems that the updates didnt actually get pushed to steam, since steam says the mod was last updated on April 18
Oz 9 Jun @ 2:57pm 
Tried this mod out and it looks like the scripting for them overwrites other factions followers. I've been getting infernal musicians and such playing as both Ogres and Greenskins.
Papashoulz 27 Apr @ 12:02pm 
Hi, Thank for this mod.

i've noticed. Getting these followers anytime without % chance, playing as Cdwarf.
HotPizza87 27 Mar @ 6:31am 
getting these followers every turn with this mod using regular Dwarfs. i am using the defeated lords mod tho and i'd rather that one than this
grz34998 1 Mar @ 11:19am 
Hi, this mod is now listed as out of date on my manager, how difficult would it be for me to update this mod myself?
Kimeth 18 Jan @ 1:43am 
Sorry to ask, but is this still relevant or has it been patched by CA?
BlackSoul 25 Dec, 2023 @ 8:20am 
@Darkwater-2034 Check if you have "Recruit defeated Legendary Lords" mod, that mod for no reason changed some tables and with this mod together make this bug.
Darkwater-2034 23 Dec, 2023 @ 4:23pm 
Minor bug I've noticed. I've been getting chorf followers when not playing as them.
Autumnchain 20 Nov, 2023 @ 9:50pm 
Patch 4.1 might have fixed this. That is, if they consider followers to be Magic Items.
Professor H. Farnsworth  [author] 30 Oct, 2023 @ 11:44am 
@BlackSoul Hmm, I get it now.. It's not that I overused a variable (that's impossible), it's that I use the exact same variable as the game and since Chorfs load after the original Follower script.. It overwrote it.. Which is a super basic mistake and I honestly don't know how I didn't spot that while writing it... Nyeh well. Happens to the best of us..

I'll test out the changes and see if it works both with Legendary Characters and on other factions without causing problems.