Total War: WARHAMMER III

Total War: WARHAMMER III

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Items (20)
Auto Resolve Quest Battles [5.0.2]
Created by Cigar
**UPDATED TO 5.0.0** This mod allows you to auto resolve all quest battles and teleport to them for free. - Singleplayer & multiplayer compatible - Immortal Empires compatible - Clean & stackable - Save game compatible...
Better Alliance
Created by BAGHolder
(Updated to 5.0) Features: 1. More Allied Units: Allied unit cap increases from 4 to 20, so is Ogre mercenary. 2. More Favor Points: Doubled favor generation per turn, with max favor increased to 900 (from 100). 3. Borrow Army Longer: Ally army can be borr...
Better Alliance - Foreign Heroes
Created by BAGHolder
Updated to 5.0 + Foreign Lord (Beta) This mod has two functions: --- Enable foreign agent recruiting from ally or vassal, via the outpost. Works for both player and AI, new or save-game. --- Enable foreign lord spawning on new campaign. This is a beta vers...
Building Progression Icons III
Created by Spartan VI
Building icons visually change as they upgrade! This mod creates a visual progression for buildings. Almost all building chains now have icons that change as buildings are upgraded. Mod Features: Building icons visually change as they're upgraded. Note: No...
Expanded Event Art Master Collection
Created by GunKing
This mod is a port and expansion of my WH2 mods. It has been thoroughly updated to include most new races of WH3. Warriors of Chaos and Norsca are on the mod cover but not yet included in the mod, I'm saving myself effort of rearranging the composition lat...
Fixed Allied Outposts
Created by Maggot
What It Does: Adds a few missing units to the Allied Recruitment pool T3 Outposts allow you to recruit all of a faction's units, regardless of their buildings Increased Unit Cap for Tomb King, Beastmen and Lizardmen units based on Outpost Tier Fixes Nurgle...
Just Good Babysitter
Created by Deo
5.1 compatible Have you ever felt yourself more a baby tender than a commander because your units stop doing what they were doing and go smoking every 5 seconds for CA knows what reason? If yes - this mod is for you. It helps your units with one simple thi...
MIXER - Mixu's Unlocker
Created by Mixu
The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. Building slot submod has bee...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
https://i.imgur.com/jYDc60V.png The Mod Configuration Tool is a user interface, and a rich backend system, which enables modders to create settings for their mods, which can be edited within the Mod Configuration Tool. In short, if a mod you use doesn't us...
Official Radious Total War Submod - 3 Skill Points Per Level
Created by Synthetic Man
Radious Total War Submod - 3 Skill Points Per Level Returning from our Warhammer II catalogue, the 3 Skill Points Per Level Submod does pretty much what it says on the tin, and much more! On top of increasing the amount of skill points gained, it also adds...
Portholes Redone III
Created by drew_west
Ever wished Creative Assembly put more care and attention into the 2D Unit Portholes? For almost ten years; every 2D unit porthole has looked like it has been rendered in low quality texture settings - not anymore - back by popular demand and with the orig...
Post Battle Options Overhaul
Created by Autumnchain
This mod overhauls the post-battle options to be more logical, make the post-battle options between the various factions of roughly equivalent strength (in vanilla, Oxyotl, the Sisters of Twilight and the Tomb Kings get the best options) and reduce the sce...
Radious Total War Mod - Part 1
Created by Radious
Radious Total War Mod - Warhammer 3 - Part 1 Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. This time for brand new Total War: Warhammer 3! https...
Radious Total War Mod - Part 2
Created by Radious
Radious Total War Mod - Warhammer 3 - Part 2 Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. This time for brand new Total War: Warhammer 3! https...
Radious Total War Mod - Part 3
Created by Synthetic Man
Radious Total War Mod - Warhammer 3 - Part 3 Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. The time has come for a brand new Total War: Warhamme...
Radious Total War Mod - Part 4 - Assets
Created by Radious
Radious Total War Mod - Warhammer 3 - Part 4 Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. This time for brand new Total War: Warhammer 3! https...
Radious Total War Mod - Warhammer 3 - Official Mixer Compatibility Submod
Created by MylanHunter
Radious Total War Mod - Warhammer 3 - Official Mixer Compatibility Submod Overview In our relentless pursuit to enrich your Total War: Warhammer experience, we are excited to present the Mixer Compatibility Submod. This tiny but specialised submod is desig...
Reflect - Start with your own defeat trait
Created by Pilum
What: every Legendary lord starts with the stats of their own defeat trait. Its incorporated into their Starter Trait Why, I love hunting LL defeat traits. But what if you want your own trait? Specifically, what if the new Legendary Lords have amazing trai...
UI Slider
Created by sudkks
Add a slider in the effect tooltip ui, to prevent the UI height from exceeding the screen....
Variant Selector
Created by Marthenil
---Updated for 5.0 TOD! Lets you choose Character Variants (where applicable). Snek's Extra Variants (the whole bunch of them!) are compatible out of the box, thanks to Snek. Other modded variants will need to be made compatible. This means that you simply...