Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Items (29)
Aevum Modernum: United States
Created by DPurdy
**GATHERING STORM REQUIRED** **DO NOT USE WITH DPURDY'S AMERICAN UNITS** I will be adding the USS Nimitz and B-52H Stratofortress soon. I may also be adding either the MCX Spear or M4 Rifle for the Army Ranger, Haven't decided yet. I will also be tweaking ...
Aurbern Civilizations
Created by Leucean
Introduces the scientifically-oriented Jorsie Lilian, leader of the Vaopeian civilization, the trade-oriented Leucean Fereux, leader of the Serbleuque civilization, and the faith-oriented Reikja Skolgarsen, leader of the Baeren civilization. The civilizati...
Better Builder Charges Tracking
Created by wltk
https://i.imgur.com/arBYwRN.png This mod can help displaying Builder's current build charges on the side of unit flag for easier tracking, so you don't have to select each Builder to check. ...
Better Loading Screen (UI)
Created by infixo
New v1.9 as of 15.04 - option to turn OFF Dawn of Men speech. Displays detailed information about uniques on the loading screen. No more annoying laconic "unique unit". You can also turn off the Dawn of Men audio if you've heard it enough ;) Works with the...
Better Coastal Cities and Water Tiles
Created by p0kiehl
Fully compatible with Gathering Storm and the latest patch Better Coastal Cities and Water Tiles In Civ 6, water tiles provide lackluster yields. Coastal cities typically have less food and production than inland cities, making it difficult for them to gro...
Better Report Screen (UI)
Created by infixo
New v7.0 as of 23.05 - Major technial redesign and several new features, improvements and fixes. Detailed information on the Change Notes tab. More information in the Report Screen. New tabs: units, deals, policies, minors. Compatibility Works with the bas...
Better Trade Screen
Created by astor
Introduction The goal of this mod is to improve the trade screens in Civilization VI and help manage and monitor running trade routes. NOTE CQUI AND HBUI USERS: This mod is already included in them, and may cause issues if you also use this mod. Main Featu...
Better World Tracker Unit List (UI)
Created by infixo
Improved World Tracker Unit List. Adds more info about units and new features. The list is accesible via 1-click and closes automatically after selecting a unit with the Left click. Right click just moves the focus to the unit and the window stays open. Th...
City Sprawl Graphics
Created by Hiraeth
Big thank you to JNR for fixing the mod so it actually works on the workshop. Messes around with CityGenerators.artdef to make (more) buildings appear on the outskirts of districts. ATTENTION - BUILDINGS ONLY APPEAR ON OUTSKIRTS OF DISTRICTS PLACED ADJACEN...
Create Your Pantheon
Created by nea_baraja
Choose your domain and power to create a unique pantheon for your civilization! Shennong or Wenquxing, Venus or Dionysus? ——Dark Age Mod Development Team, Create Your Pantheon Project Team Mod Introduction In this mod, the traditional mechanism of choosing...
Detailed Map Tacks
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of calculating adjacency bonuses for your districts? This mod can help you plan the placement of your districts by calculating the potential yields and adjacency bonuses on your behalf. Simply add ...
Districts don't Remove Features(Including Natural Wonders)
Created by 黑光_G门
This mod allows all districts to be built on all features without removing it (Including Natural Wonders). For example, you can build industrial zone on fissure, and then build campus and aqueduct adjacent to it. Thus you can have the best adjacent bonus. ...
Enhanced Mod Manager
Created by FinalFreak16
Enhanced Mod Manager This mod overhauls the mod manager screen primarily by splitting the single default mod list into two. Now mods are displayed either on the left (disabled) or right (enabled) making it easy to see which mods are active. It also include...
More Barbarian EXP
Created by Josh Mate
What? Increases the Cap on Barbarian EXP by halfing the rate you stop getting full EXP from Barbarians. How? - Increases the Level Cap to recieve full EXP from Barbarians from: Level 2 to Level 4 - Increases the Minimum EXP gained from killing Barbarians a...
More Wildcard Slots +2
Created by STuRoK
(Government Policy slots) Adds 2 more wildcard slots to all Governments up to Modern Age. Modern Age - Fascism and Communism lose 1 Military slot but gain 2 Wildcards, while Democracy gets 1 Wildcard Information Age isn't changed. they already have 5 wildc...
No Limit Luxuries
Created by j_kovic
With this mod every luxury resource counts! - There is no limit to amenities from certain luxury. - For example 5 ivories give 10 amenities - To balance this, every luxury now gives 2 amenities. - You can change this in mod files (modifiersSQL.sql) -UPDATE...
Plant and Breed
Created by C1sen
Plant and Breed Mod ---- Introduction ---- This mod allows Builders to plant and breed resources using specific 'seeds'. Here is how to acquire 'seeds': 1. Automatically accumulate from improved resources. 2. Share with alliance or vassal city-state if the...
Quick Deals
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of asking each AI's price for your items to see who pays the most? This mod provides you an interface to see all AI's offers for the items you want to trade, in sorted order. Now you only need to c...
Radial Measuring Tool
Created by Zur13
Feel tired selecting the best location for your next city? Still trying to count what cities are in 6 tiles wonder effect radius? The best brand new tool for visual city location estimation and various radius related bonuses measurements is here for you on...
Real Era Stop
Created by infixo
New v3.3 as of 13.04 - Elizabeth's ability fixed, should prevent game crashes. Allows to stop the game at a specific Era, from Classical to Information. This mod literally removes all techs, civics, and items associated with them that are from eras past th...
Real Tech Tree
Created by infixo
Improved Tech and Civic Trees to be more historically accurate and logical. This mod works with vanilla, Rise & Fall and Gathering Storm. Language independent. CivFanaticsGitHub Description 1. I have added new connections to the Tech Tree to patch many omi...
Remove Civilian Summoning Sickness
Created by Sailor Cat
Non-combat civilian units no longer need to wait a turn to act after being purchased. Doesn't seem to affect great people....
Resource Projects
Created by Liam
This mod adds 7 repeatable projects that upon completion will grant you 50 of the respective strategic resource. Resource Cost PrereqTech Horses 50 TECH_THE_WHEEL Iron 100 TECH_IRON_WORKING Niter 150 TECH_GUNPOWDER Coal 300 TECH_STEAM_POWER Oil 450 TECH_CO...
Resourceful 2
Created by Amatheria
This is Resourceful 2, continuation of the original Resourceful mod. Adds 51 new resources (You can see them in the images). All Luxury resources can be harvested. This mod is fully compatible with the New Froniers Pass (NFP) DLC. Pantheons: - Aloe, Berrie...
Starting Builder
Just a simple mod to give you a starting builder. All the other mods exactly the same as this don't work soo.......
Steel and Thunder: Unit Expansion
Created by Deliverator23
Updated for New Frontier Pass & Final Patch! This mod adds 8 new Global Units to Civilization 6 (5 with Gathering Storm). The new units are: Gatling Gun, Mortar, Self Propelled Artillery, Cog, Galleass, Cuirassier (pre-GS), Explorer (pre-GS), Courser (pre-...
Terra Mirabilis
Created by chimp
Deliverator and ChimpanG present TERRA MIRABILIS A mod that reworks Natural Wonders in Civilization VI, and adds 20 new ones that include some old fan-favourites. NEW NATURAL WONDERS - Barringer Crater - Cerro de Potosi - Grand Mesa - Mt. Kailash - Krakato...
TSL Earth Remastered
Created by totalslacker
Features Real world resource placement and Real City Names Random Ice Cap generation and Ice Melting with Global Warming (GS) Includes 5 Maps: Standard Earth, Tiny Earth, Cordiform Earth, Huge Earth and Giant Earth All maps support the maximum number of pl...
Yet (not) Another Maps Pack
Created by Gedemon
WARNING: MAP SIZES > ENORMOUS = LATE GAME CRASHES WITH GS PATCH Since the Gathering Storm patch, the game doesn't work with map sizes larger than "Enormous". You will get random crashes and crashes on water level change in late game on Giant & Ludicrous si...