RimWorld

RimWorld

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Description
.. Then Don't Do That!
Items (71)
Hospital
Created by Adamas
Description: This mod adds a new event type "Patient arrived". It allows you to run a hospital and get goodwill and silver in return. The patient will arrive in a drop pod. (on an optional Patient Land Spot, to be found under Misc menu) Your colonists will...
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns. Updated January 2024 New update to the core logic to be more persistent. Your poor doctors won't get a moments rest! With Shotgunfrenzy's essential mod no longer working, I decided to figur...
Communicable Diseases [1.4]
Created by Stoic Saltine
Diseases are now communicable. Added challenge of containing epidemics. Summary When it comes to disease, the Vanilla experience is very basic: The game triggers an event and a random handful of colonists are infected with the disease of choice. The coloni...
Feeding Tubes (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Teh Flamin' Tacos mod https://steamproxy.net/sharedfiles/filedetails/?id=2265134237 - Should no longer try to fill it with more food than needed - Only one pawn will try to fill it at a time - Should now work w...
Communicable Diseases Higher textures
Created by qux
Retexture in 512x512 pixels for : - Dust Mask - Respirator - Full-face respirator - PAPR - PPE Gloves (Change the color in blue like surgical gloves.) A small patch to slightly increase gloves's tending quality and success surgery. https://i.imgur.com/QnJE...
MedPod
Created by sumghai
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe...
Radiology
Created by AUTOMATIC
ABOUT Adds the ability to bombard your colonists and prisoners with harmful radiation, obtaining either amazing mutations, or burns and cancer. Radiology functionality is accessible via new research tree tab. Researched building appear in new architect tab...
Rejuvenate Surgery
Created by Ethereal
Adds the Rejuvenate surgery, a way to reduce your colonists biological age. On success the procedure will make the patient 10% younger. For players who want to take their time and create the perfect colony. Also eases matchmaking since if age difference > ...
Wall Vitals Monitor
Created by zzz
Can install directly on wall. Require Vitals Monitor research. Don't require a new game. Compatible with: Most medical beds...
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Created by Victorique
https://i.imgur.com/7EMupXI.pnghttps://i.imgur.com/DADdOm0.png https://i.imgur.com/oF7vHe2.png Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back...
Rah's Bionics and Surgery Expansion
Created by Rah
Rah's Bionics and Surgery Expansion Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experie...
EPOE-Forked: Direct crafting only
Created by Tarojun
No longer upgrade through the prosthetic tiers and simply directly craft EPOE prosthesis parts. Materials and work amount have been rearranged to consistently match full cost of the end products. Crafting level required to make the higher tiers have been i...
EPOE-Forked: Remove workbench patch
Created by Tarojun
Removes the EPOE workbench from the architect menu, therefore no longer able to build those workbenches. Any existing EPOE workbenches during mid-save will remain as they are and can still be used like normal. All recipes will now be added to the vanilla w...
Life Support Continued [1.1+]
Created by troopersmith1
Updates to 1.4 will be postponed until further notice. If someone wants to update to 1.4 you are welcome to do so. Source code is available on github. Link in description. Life Support Life Support is a mod that adds the Life Support System building. It's ...
Medical IVs
Created by Knight
Description Medical IV's aims to further improve your healthcare quality by adding IV drips (Intraveneous Therapy). So far the mod adds 6 different IVs; a blood transfusion that reduces a colonist's bleed rate, a nutritional drip which pauses an immobile c...
Plasteel Surgery (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Neon1028s https://steamproxy.net/sharedfiles/filedetails/?id=1569056149 - Added support for modifying BB-bodys, thanks HR-SP! - Chinese translation added, thank you 法师Mage! https://i.imgur.com/pufA0kM.png https...
Fast regen 1.4
Created by DaLLaN
I'll be back as soon as Tynan stops deceiving fans of the game and starts updating the game. Previously, each update to the game introduced new mechanics, such as mood, drugs, and a global map. Now Ludeon is releasing paid mods costing $30 for the unoptimi...
Inspiration Installation
Created by Catachat
Overview Adds new surgeries which allow you to trigger inspirations for your pawns. Can safely be added and removed from saves. Requires Harmony. Features Any pawns in your colony (including those with races added through mods) can have an Artificial Inspi...
Medical Supplements (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamproxy.net/sharedfiles/filedetails/?id=2004944243 - Updated the research-tree to be more readable - Updated the German translation, via Erdnussbrot - Added override for Hot Meals-mod so...
[JWL] Immunity Drugs
Created by Jewels
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/2gyT3q6.png https://i.imgur.com/B1FaoPN.png 11/25/2021 - Initial release (Happy Thanksgiving!) 11/26/2021 - Adjusted crafting cost https://i.imgur.com/wjEEjzA.png Adds new immunity drugs to combat all kno...
Medullin (OLD)
Created by Bonible
This mod is undergoing a rework. An easily-accessible, none-too-complicated industrial-era healing stim. Seals up small bleeding wounds quickly, at the cost of temporary hearing loss. Not as good as those newfangled spacer mechanites but it does the job fa...
Activated Carbon
Created by God of Anthrax
Changelog Updated to 1.4. Added environmental toxin resistance. All future updates will be a part of Duality Overhaul. Updated info. Added Coal Expanded and Expanded Materials - Metals patches. Initial upload. Summary This is a simple mod that adds activat...
[1001]Rapid Aging Pills (continued)
Created by The
This mod adds pills which, when fed to a pawn, ages them by 1 year. I used to use a very similar mod, but it appears that the creator deleted it. I'd credit if I knew who it was. Balance? What's that? Like my mod? Donate at: https://ko-fi.com/papercrane100...
VFE Medical - Copper and Stainless Sterile Walls
Created by Holgast
You don't need to literally throw your money into a wall. Use a different sterile metal instead! Adds copper and stainless steel versions of sterile walls. Requires VFE Medical, as well as any one of Industrialisation, Expanded Materials Metals, EMM Lite, ...
XSTAT, first-in-kind hemostatic device for gunshot
Created by Fortified_home
This mod Simply adds XSTAT, which is invented to stop bleeding from gunshot, and shrapnel wounds. Requires Penoxycyline Production research, can be crafted in drug table, 20 cloth and 3 Medicineherbal to craft. XSTAT is for stop the lethal bleed in fast, a...
Mandalorian SRTS
Created by MrDylanScoot
Mandalorian Ships SRTS Adds 2 Mandalorian Ships -Kom'rk/Gauntlet Fighter Transport -Fang Fighter This mod was commissioned by IskeAhi https://i.imgur.com/cfoFEMA.png ...
Halo UNSC SRTS Remastered
Created by MrDylanScoot
Join the discord to get Info about upcoming mods ( https://discord.gg/J96Sk2BPeb ) As I'm getting back into Modding I thought I should start by redoing some of my old Mods so here it is. Its pretty basic and just adds a few well known Vehicles from the Hal...
Madman's Star Wars Ships (SRTS)
Created by Majestic Madman
This mod is no longer in active development by me. All future updates and content have been passed over to Lee https://i.imgur.com/eKNM5Qr.jpg 40+ ships, many different eras in one galaxy far far away. Fully functional spaceships, bombing abilities and pro...
Cerberus Mantis Gunship / Mass Effect
Created by Sovereign
The Gunship is driven by vectored-thrust engines. First rolled off the assembly lines in 2170, the Mantis remains in service in dozens of armies across the galaxy. Its modular construction means that the versatile Mantis can be reconfigured as a low-altitu...
Sterile Expanded Revived [1.3]
Created by ✬Rustic Fox✬
This mod add 2 medical furnitures and sterile walls. All buildings are unlocked in the vanilla research tech sterile materials. Sterile table and sterile lamp furnitures give slight medical bonuses on vanilla medical bed. Sterile table have to be placed ad...
Bill Doors' MedEvac
Created by 3HST有限公司
Rescue wounded pawns and prisoners with a flare signal, also comes with a bombardment flare. https://i.imgur.com/YMFZ7MT.gif The flares are acquired via quest reward or trader stock. They're accessory equipments with 3 uses. After the flare is thrown, a me...
Wake-up-x
Created by Dr Zhivago
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government. This inability to speak openly and deleting my ability to speak with friends that I have built relationships...
Craft Neutroamine (continued)
Created by velcroboy333
Original Author: Talvoz Original Description: This mod adds 3 recipes to allow you to craft neutroamine from herbal medicine at the drug lab. Recipes: 5 herbal medicine = 1 neutroamine - requires intellectual skill of 4 25 herbal medicine = 5 neutroamine -...
Planetary Pharmacies
Created by God of Anthrax
Changelog Updated to 1.4. All future updates will be a part of Duality Overhaul. Initial upload. Summary This mod adds an orbital trader from which to purchase pharmaceuticals and drugs. Features As stated in the summary, there is now an orbital trader tha...
Bed Rest For Food Poisoning
Created by 1trickPwnyta
If you're constantly vomitting and can barely move, would you go hunting? No, you would rest in bed. Now your colonists can too. This mod makes pawns consider food poisoning (initial and major phases) to be an affliction worthy of bed rest (as prioritized ...
Nurse Job
Created by Darth_Sergeant
Description Creates a nursing job to handle doctor duties non-dependent on the medicine skill. Also slightly reorders task, such as prioritizing rescuing someone over feeding them. Existing Saves Mod can be added into an existing save game without problem....
Dress Patients
Created by eagle0600
Creates a new job to dress patients and corpses in clothing of your choice. Details With a colonist selected, right click on the target and choose "Dress <name>" from the drop-down menu, then select your choice of apparel from your stockpile. The selected ...
QualitySurgeon
Created by Hatti
Only the doctor with the best surgey success chance will perform surgeries. If he is the one on the table, the next best one will perform the operation. Of course, only doctors with some movement and manipulation can perform surgeries!. If your doctor with...
Lethal Food Poisoning
Created by Argón
https://imgur.com/Wi5lapy.png https://i.imgur.com/7s1mlX8.png https://imgur.com/VBRH8R0.png I've always wondered... why isn't food poisoning lethal? I mean, I know food poisonings aren't generally lethal, but I thought it'd be cool to have a colonist with ...
Show All Modifiable Body Parts
Created by Hex
Makes the health tab show body parts that can be modified with an operation, either with an implant (e.g. elbow blade) or by replacing (e.g. bionic eye). TODO: Config option to hide certain operations. GitHub: https://github.com/Hexicube/RimWorld-Mods...
Compensate For Lost Limbs
Created by Mlie
https://i.imgur.com/iCj5o7O.png Over time pawns that have lost limbs will find ways to compensate for it to some extent. The efficency of lost limbs will rise over time to simulate this. There are mod-settings to define what maximum efficency a lost limb c...
USE Infinite Medicine
Created by UpsilonSigmaEta
Medicine doesn't spend on surgery, tending. basically free surgery and medical tending. also body parts preserved. all the chance of medicine spend when tend, and surgery item will be used can configure in settings. Under The MIT License. if there's any tr...
Down For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png Allow your pawn to pretend to be downed. No more wounded pawn crawling back to nearest medical unit. Now you can set them down and take care of them, without having to punch them until they are knocked out ;) Thanks to @5kat...
Field Administer
Created by TangoFandango
This is a very simple mod that allows a colonist to administer downed pawns drugs from their inventory so they can carry on fighting or walk themselves to the hospital. Requires a mod that allows items to be picked up to a pawns inventory such as pickup an...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
No Lazy Doctors
Created by JBloodthorn
Stops doctor pawns from faffing about while their patients die. Sets the four big doctor duties (rescue, tend other, tend self, tend animal) to emergency priority. So no more doddering off to bed while a friend bleeds out on the floor, or grabbing a snack ...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
Release When Healthy
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds a prisoner-interaction to release prisoner only when healthy. When they get healthy the interaction is automatically set to Release. There is also an option to make this the default interaction on all new prisoners, exc...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Stabilize
Created by Linkolas
Lets you tend to downed pawns right where they are instead of taking them to beds. A true lifesaver :) Doctors won't take the time to search for medicine; this is intended as an emergency action. The tending action is kept vanilla for its calculations, whi...
Remove Death Amnesia
Created by randoo
Pawns remember their previous work priorities when they resurrect. Save game compatible. Found an issue? Submit an issue report Want the old version? You can subscribe to the old version here...
Xenobionic Patcher
Created by SineSwiper
About This patcher mod looks through most of the surgery operations, and matches your modded surgeries (like new bionics) with your modded races and animals. In other words, if you have a bionic expansion mod like FSF's Vanilla Bionics Expansion, EPOE, or ...
[KYD] Drug Safety Filters
Created by Kayedon
Combined version of my two previous mods, Always and Never Safe Drug Categories, Drug Safety Filters does the following: Creates two new categories in the Storage and Assign (if applicable) UI's, allowing better visual sorting of what drugs can be safely c...
Bandage Retexture
Created by thaums
Description Recolors the bandage sprites, because they look a bit weird as it is. Compatibility It just replaces the textures, should be compatible with everything. First mod so please inform me if there are any issues....
NW Sterile Wall R1.1
Created by Ogliss
Updated for Rimworld 1.0+ B19 Version HERE original mod HERE Adds walls to the game that fit nicely with sterile floors. Walls provide cleanliness effect now just like the floors (balanced, post if you feel otherwise) Took requirements to make steel walls ...
Sterile Hex Tile
Created by jax0nnn
Adds a sterile version of the hex tile. Functionally the same as regular Sterile tile, but more expensive....
Chronos
Created by Kerbin Fiber
Adds Chronos, a drug from Katana Zero. Chronos is a lot like Luciferium, you can only get it from trading or loot, you're stuck with the addiction for life, and give a pretty good buff to colonists when not in withdrawal. Chronos however, does not heal inj...
[SYR] Scar Removal Plus
Created by Syrchalis
Allows removing of scars, healing of ailments and regrowing of tiny body parts for glitterworld medicine https://i.imgur.com/s8csNp7.png This mod allows the fixing of scars and regrowing of small body parts with glitterworld medicine and gives alternatives...
[SYR] Prosthetic Table
Created by Syrchalis
Adds a seperate workbench for prosthetics and transfers all prosthetic recipes from machining and fabrication to it https://i.imgur.com/s8csNp7.png Removes prosthetic recipes from the machining table and fabrication bench and puts them into a new workbench...
WakeUpWakesUp
Created by Skelsh
WakeUpWakesUp is very simple, any pawn with the anesthetic hediff can be immediately awoken with a dose of wakeup, it doesn't affect addiction chance or overdose though so be careful. The C# for this mod came from ma1ta's "WakeUpX", however it wasn't updat...
[1001]Un-Anaesthetic
Created by The
This mod adds pills which, when fed to a pawn, neutralizes anaesthetic. I like to modify my pawns extensively, but then I get tired of them sleeping and being drowsy. I would call it Wake-Up, but... Balance? What's that? Like my mod? Donate at: https://ko-...
Remedies
Created by brokolilikek
Vanilla drugs not enough for you? Not sure why every single drug is a weed alternative? Tired of dealing with side effects in the year 5500, even though you don't in the year 2000? We've got you covered. This mod adds eight drugs with unique purposes and a...
Midworld Expanded: Medical
Created by Myrleia
This mod provides you with several medical content. New items will be added soon! CYBERNETIC PARTS REQUIRE EPOE TO OPERATE, YOU CAN IGNORE THE ERRORS IF YOU DON'T USE IT AT ALL. Bandages Simple cloth bandages. They are very light and can be applied quite f...
Superb Prosthetics
Created by xrushha
https://i.imgur.com/yFBCw6o.png Superb Prosthetics Be ready to spice up your gameplay with brand-new prosthetics and implants! Have fun! https://i.imgur.com/aMw6lgX.png https://i.imgur.com/kdhIFYI.png https://i.imgur.com/1fGlfGy.png https://i.imgur.com/kbc...
Wheelchairs (OLD go use a better version!!!!)
Created by Samuel
idk go use this or something: https://steamproxy.net/sharedfiles/filedetails/?id=3212614016 Wheelchairs - A chair fitted with wheels for use as a means of transport by a person who is unable to walk as a result of illness, injury, or disability. Allows...
Dress Patients (Continued)
Created by SP4RTAN
Creates a new job to dress patients in clothing of your choice. Details With a colonist selected, right click on the patient and choose "Dress <name>" from the drop-down menu, then select your choice of apparel from your stockpile. The selected pawn will f...
ReTend
Created by Temmie
Tired of your colonists being unable to work for days because of a sloppy doctor? With ReTend you can order your doctor to re-attempt tending an injury (or disease) until it's at a quality to your liking. By increasing the quality of a tend your colonists ...
Hospitals Extended
Created by zyMex
http://i.imgur.com/fVVaDCS.gif WORK IN PROGRES this isnt finished, but normally steam is a greate place to test and get feedback, so i release this as a beta, as my time is limited atm and im working on Project Rimfactory alot, but this been sitting for mo...
[ARCM] Unanesthetized Part Removal
Created by Arylice
Araylie's Rimworld Custom Mod - Unanesthetized Part Removal This mod allows you to dismember your Pawns without medicine! Infection? Easy fix! Fast, bloody and painful! Make sure you tend the open wound after cutting the body part! The doctor may still or ...
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