Arma 3
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DCX_VN, DMOrchard's cDLC Crossover mod, SOG Prairie Fire
   
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Data Type: Mod
File Size
Posted
Updated
3.290 GB
20 Aug, 2023 @ 7:05pm
14 Oct, 2024 @ 9:56am
10 Change Notes ( view )

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DCX_VN, DMOrchard's cDLC Crossover mod, SOG Prairie Fire

Description
What this mod does...
...It retextures and/or reconfigures vehicles from the S.O.G. Prairie Fire cDLC and adds them to various factions from other DLCs, mods, and vanilla Arma3.

You might be wondering...
  • ...which vehicles? See the change notes.
  • ...what factions? See the change notes and the list of companion mods below.
  • ...what are the dependencies? Only the S.O.G. Prairie Fire cDLC. Its S.O.G. Prairie Fire - Creator DLC Compatibility Data for Non-Owners will also work, but subject to the limitations listed/linkedat that page.
  • ...aren't those companion mods and other cDLCs dependencies too? No. If you load them, additional content gets added to their factions, but they are 100% optional.

Initial release (September 2023)...
This is a stand-alone port of every asset from the S.O.G. Prairie Fire cDLC previously modded in my DCX Cold War Crossover mod

Next update...
  • To be determined

Recommended companion mods...
Rather than config my own factions I've made the following mods a "soft dependency". Load them with my mod in order to have my extra faction-specific content appear in Eden/Zeus for any/all of the following...

Open to requests and feedback... within reason...
  • Share your suggestions in the comment section. If I like it, I'll slot it into my to-do list.
  • Encountering an error? If you provide the details, I'll try to fix it. Please use the "Errors" discussion.

My current mods, in active development...

My original crossover mods (development now halted)...

Special thanks go out to...
  • BI for the Arma series and the community that has grown out of it.
  • The cDLC dev teams for taking a big leap of faith, and persevering through release date and beyond to create and support such great content.
  • Creators of various companion mods for being okay with some stranger extrapolating beyond their original work, and for sharing various imagery and other input in support of my efforts.
  • BillyEatWorld for his generous review of my original DCX mod on YouTube

End-user License Agreement
By installing and/or using this addon, you agree to be bound by the terms of this EULA. This addon is licensed under the Arma Public License Share Alike (APL-SA)[bohemia.net].
Popular Discussions View All (1)
32
13 Oct, 2024 @ 1:57pm
Report errors here
dmorchard
61 Comments
dmorchard  [author] 21 Oct, 2024 @ 5:21pm 
Thanks for the heads-up! I'll try to address that in my next update.
LNG-santiago.gomez.50 21 Oct, 2024 @ 12:40pm 
Vehicles do not appear in BGMX factions
dmorchard  [author] 13 Oct, 2024 @ 2:02pm 
I should try to get to it sooner rather than later then ;) How soon are you hoping to get that up and running?
I Garth v 13 Oct, 2024 @ 1:53pm 
Thanks man - I was planning to use AFMC next time I start an Antistasi run on Altis, so these additions will be great.
dmorchard  [author] 13 Oct, 2024 @ 1:20pm 
You're in the right place; this is where the F4 retextures come from. The behaviour jives with broken file paths, and sure enough I've found typos in my config! Thanks for the heads-up. It'll be fixed next time I update, but I can't say how soon that will be.
I Garth v 4 Oct, 2024 @ 2:37pm 
Don't know if this is the right mod (I have all your cDLC crossovers) but the AFMC F-4C seems to have no skin? It's just invisible, aside from the cockpit, pylons and tail number.
dmorchard  [author] 12 Jul, 2024 @ 5:12pm 
Added to my to-do list!
Brohead 12 Jul, 2024 @ 3:47pm 
Also perhaps one or two more Soviet or Russian skins for the Mig 21 would be nice like one of the camo liveries
Brohead 4 Jul, 2024 @ 3:46pm 
All good
dmorchard  [author] 3 Jul, 2024 @ 5:58pm 
Sorry, too complex for me, Brohead.