Arma 3
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BGMX - GM eXtension II
   
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Data Type: Mod
Mod Type: Editor Extension
File Size
Posted
Updated
15.320 MB
5 Sep, 2021 @ 5:54am
29 Apr, 2022 @ 12:13pm
5 Change Notes ( view )
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BGMX - GM eXtension II

Description
GM extension

Easy way to play DRO/DCO missions or kind of, just choice your factions and play.
Easy way for missions makers, just place and play.
No more white guys in summer, no more T-shirt in winter.
Adequat camo choice for each factions, adequat armement for each era.
Works with Zeus.
Works with Global Mobilization Extra - Takistan Armed Forces.
Works with Global Mobilization Extra - Chernarussian Movement of the Red Star.

Content:

**** West Factions ****
  • West Germany 1980 (Olive) Faction
  • West Germany 1980 (Olive, Winter) Faction

  • West Germany 1985 (Woodland) Faction
  • West Germany 1985 (Winter) Faction

  • West Germany 1990 (Woodland) Faction
  • West Germany 1990 (Winter) Faction
  • West Germany 1990 (Desert) Faction

  • West Germany 1995 (Woodland) Faction
  • West Germany 1995 (Winter) Faction
  • West Germany 1995 (Desert) Faction

  • Denmark 1985 (Woodland) Faction
  • Denmark 1985 (Winter) Faction

  • Denmark 1995 (Woodland) Faction
  • Denmark 1995 (Winter) Faction
**** East Factions ****
  • East German 1980 (Olive) Faction
  • East German 1980 (Olive, Winter) Faction

  • East German 1985 (Olive) Faction
  • East German 1985 (Olive, Winter) Faction

  • Poland 1980 (Olive) Faction
  • Poland 1980 (Olive, Winter) Faction
**** Green Factions ****

- Maybe one day...

Change:

West Germany 1980
- Same as Vanilla West Germany '80 +...
  • Standard loadout: G3A3, MG3, PzF44-2, PzF84, "Olive" uniform
  • Vehicles Inventory: 20rnds G3 mags, 120rnds MG3 box, 44mm DM32 HEAT rockets, 84mm DM12 HEAT rockets, DM51 Frag Grenade
  • Changed: All MILAN F2 (LATGM DM92) replaced by MILAN F1 (LATGM DM82)
  • Changed: 105mm L7: DM33 APFSDS-T replaced by DM23 APFSDS-T(KPz 1A1A1/A2, KPz 1A3 and KPz 1A3A1)
  • Changed: Heavy Anti-Tank loadout: DM22 84mm HEAT rocket replaced by DM12 84mm HEAT rocket
  • Changed: Vehicles: "Olive" and "Olive, Winter" camo set by default
  • Removed: "SPz 1A2", "SpPz 2A2", "KPz 1A5", "VBH 1A1", "VBH 1A1 Swooper", "PAH 1A1" and "CH-53GS" to match to the era
  • Added: "SpPz 2A1" with foliage by default
  • Added: "Assault Boat" (Vanilla Rubber boat)
West Germany 1985
- Same as Vanilla West Germany '80 +...
  • Standard loadout: G3A3, MG3, PzF44-2, PzF84, "Olive" uniform
  • Vehicles Inventory: 20rnds G3 mags, 120rnds MG3 box, 44mm DM32 HEAT rockets, 84mm DM22 HEAT rockets, DM51A1 Frag Grenade
  • Changed: 105mm L7: DM63 APFSDS-T replaced by DM33 APFSDS-T (KPz 1A5)
  • Removed: "KPz 1A1", "SpPz 2A1", "CH-53GS" and "VBH 1A1 Swooper" to match to the era
  • Added: "SpPz 2A2" with foliage by default
  • Added: "Assault Boat" (Vanilla Rubber boat)
West Germany 1990
- Same as Vanilla West Germany '90 +...
  • Standard loadout: G3A3, MG3, PzF3, PzF84, "Flecktarn" uniform
  • Vehicles Inventory: 20rnds G3 mags, 120rnds MG3 box, 60mm DM12 HEAT rockets, 84mm DM32 HEAT rockets, DM51A1 Frag Grenade
  • Changed: 105mm L7: DM63 APFSDS-T replaced by DM33 APFSDS-T (KPz 1A5)
  • Changed: Heavy Anti-Tank loadout: DM22 84mm HEAT rocket replaced by DM32 84mm HEAT rocket
  • Removed: "KPz 1A1", "SpPz 2A1", "SPz 1A1A", "SPz 1A1+", "CH-53GS" and "VBH 1A1 Swooper" to match to the era
  • Added: "SpPz 2A2" with foliage by default
  • Added: "Assault Boat" (Vanilla Rubber boat)
West Germany 1995
- Same as Vanilla West Germany '90 +...
  • Standard loadout: G36A1, MG3, PzF3, "Flecktarn" uniform
  • Vehicles Inventory: 30rnds G36 mags, 120rnds MG3 box, 60mm DM12 HEAT rockets, DM51A1 Frag Grenade
  • Removed: "KPz 1A1", "SpPz 2A1", "SPz 1A1A", "SPz 1A1+" to match to the era ("SPz 1A2" not removed for gameplay)
  • Added: "SpPz 2A2" with foliage by default
  • Added: "Assault Boat" (Vanilla Rubber boat)
Denmark 1985
- Same as Vanilla Denmark '80 +...
  • Standard loadout: GV M/75, LMG M/62, M72A3 LAW, PzF84, "M84" uniform
  • Vehicles Inventory: 20rnds G3 mags, 120rnds MG3 box, 84mm DM22 HEAT rockets, DM51 Frag Grenade
  • Removed: "Truck 2t mil gl", "BrPz 1" and "BPz 2A0" to math to the era
  • Added: M2HB turrets (from vanilla) with GM ammo
Denmark 1995
- Same as Vanilla Denmark '90 +...
  • Standard loadout: GV M/95, LMG M/62, M72A3 LAW, PzF84, "M84" uniform (with flak)
  • Vehicles Inventory: 30rnds M16 mags, 120rnds MG3 box, 84mm DM32 HEAT rockets, DM51 Frag Grenade
  • Added: M2HB turrets (from vanilla) with GM ammo
East Germany 1980
- Same as Vanilla East Germany '80 +...
  • Standard loadout: MPi KM-72, RPK, PKM, RPG-7, "Strichtarn" uniform
  • Vehicles Inventory: 30rnds AK mags, 75rnds RPK mags, 100rnds PKM box, 40mm PG-7V HEAT rockets, RGD-5 Frag Grenade
  • Changed: Anti-Tank : replaced the primary weapon by PM secondary weapon (a AK armed still configured but hidden)
  • Changed: Anti-Air : replaced the primary weapon by PM secondary weapon (a AK armed still configured but hidden)
  • Changed: Now default APC and IFV only have "Driver" and "Gunner" seat, "Commander" seat is free to "Squad Leader"
  • Removed: "T-55AM2" and "T-55AM2B" to match to the era
  • Added: "SPW-40P2" with foliage by default
  • Added: "SR 2P16" with "3R10" nuke
East Germany 1985
- Same as Vanilla East Germany '80 +...
  • Standard loadout: MPi AK-74, RPK, PKM, RPG-7, "Strichtarn" uniform
  • Vehicles Inventory: 30rnds AK-74 mags, 75rnds RPK mags, 100rnds PKM box, 40mm PG-7V HEAT rockets, RGD-5 Frag Grenade
  • Changed: Anti-Tank : replaced the primary weapon by PM secondary weapon (a AK armed still configured but hidden)
  • Changed: Anti-Air : replaced the primary weapon by PM secondary weapon (a AK armed still configured but hidden)
  • Changed: Now default APC and IFV only have "Driver" and "Gunner" seat, "Commander" seat is free to "Squad Leader"
  • Added: "SPW-40P2" with foliage by default
  • Added: "SR 2P16" with "3R10" nuke
Poland 1980
- Same as Vanilla Poland '80 +...
  • Standard loadout: AKM, RPK, PKM, RPG-7, "Olive" uniform
  • Vehicles Inventory: 30rnds AK mags, 75rnds RPK mags, 100rnds PKM box, 40mm PG-7V HEAT rockets, RGD-5 Frag Grenade
  • Changed: Anti-Tank : replaced the primary weapon by PM secondary weapon (a AK armed still configured but hidden)
  • Changed: Anti-Air : replaced the primary weapon by PM secondary weapon (a AK armed still configured but hidden)
  • Changed: Now default APC and IFV only have "Driver" and "Gunner" seat, "Commander" seat is free to "Squad Leader"
  • Added: "BRDM-2" with foliage by default
  • Added: "2P16" with "3R10" nuke
THX to Global Mobilization team

"Batou... Ende."
14 Comments
Lucas_WAZZAAA 11 Jun @ 12:05pm 
have you also noticed the other 'hidden' vehicles of GM, like the Leopard 1A1A4, Leopard 1A3A2, Leopard 1A4, Leopard 1A5A1, Leopard 1A5DK, Leopard 1A5NO, FuchsA4?
I'm unsure if they work, but they should be inside a assetlist.
Gonzo-GT 29 Nov, 2023 @ 9:43am 
There is also a texture bug with the SpPz 2A1 West Germany '80 and two AT RPG units in East Germany '80.
Gonzo-GT 29 Nov, 2023 @ 9:34am 
The last GM update introduced new units that don't appear in this mod.
easkeezy2 25 Jun, 2023 @ 9:41pm 
need help ples
easkeezy2 25 Jun, 2023 @ 9:40pm 
Hey I got a problem when i tried to load the squad it wont load the soldiers and something pops it and said i have to get some mod name gm_characters_dk_character
Graphicz 28 Nov, 2021 @ 5:43am 
Thank you!
Gonzo-GT 28 Nov, 2021 @ 5:26am 
Oh, I see. No problem at all. Thanks for the quick answer. Take care!
Бату  [author] 28 Nov, 2021 @ 5:24am 
Gonzo-GT
I would love to do that, but at the moment I'm stuck on conditional dependency (kind of optional dependency) with this mod. It requires knowledge, therefore time, which I do not have at the moment (work, family ...). The second solution would be to create a second mod with BGMX and MBG Danish in dependency, which I don't want, I want it to remain centralized in one mod.
Gonzo-GT 28 Nov, 2021 @ 5:13am 
Still waiting for integration of Danish 00' Desert faction :P And still the best GM units sorting mod!
Бату  [author] 28 Nov, 2021 @ 4:50am 
Graphicz,
Confirmed and fixed ! Thank you for report.
This mod is set for 1.4, so no problem with 1.4 update - as no other issues are reported.