RimWorld

RimWorld

Not enough ratings
cedaro's mods
2
   
Award
Favorite
Favorited
Unfavorite
Description
Mods made by me, tiny and useful.

All mods support English, mostly support Chinese.

If you like my mods, consider giving an upvote.
Items (34)
Expedient: Wastepack Solution
Created by Cedaro
Early game solutions for toxic wastepack Just curious why there's only one solution for toxic wastepack, letting player can do nothing until obtain the nanostructuring chip. Strange right? So here are some alternatives to deal with toxic wastepack in early...
Lower Prisoner Expectation
Created by Cedaro
- Haha, Now you are in jail! - Alright. (sky-high expectation +0) - ? Confused by weird expectation on your prisoners? This simple mod reduces prisoners' expectation by 3 stages lower. For example, from sky-high expectations to low expectations, gives pris...
Better Polarisbloc Nano Repair Haze
Created by Cedaro
A small patch to make nano repair haze from Ploarisbloc better. - Nanobots only repair items in home area - Nanobots no longer refresh items (They won't keep fresh corpse in the wild anymore)...
VAE Colonist Achievements Enhance
Created by Cedaro
TL;DR Colonist count achievements now can correctly recognize alien race ===== By default, the colonist count achievements in Vanilla Achievements Expanded does not recognize any alien, only human. So this mod enhance (fix?) that behavior, now these achiev...
(Deprecated) Choice Of First Psycaster Path
Created by Cedaro
Vanilla Psycasts Expanded newly update (2023-9-10) has already included this function. Unless you're using legacy version, this mod is considered deprecated. When pawn first get psylink, instead of randomly unlock a psycaster path (mostly the one you don't...
(Deprecated) 1.4 compatible for Rimedieval - Ice add-on
Created by Cedaro
Partially make `Rimedieval - Ice add-on` functional in 1.4 Fixed - ice fridge cannot stop rotting - broken description when clicking ice wall Not fixed - water freezing machanism not work - no dig ice designation Put this after Ice add-on, and just ignore ...
[Og]Secondary Immune Response - Life-long vaccine immunity
Created by Cedaro
An add-on for Secondary Immune Response, making all four types of vaccines give permanent immunity. I've seen someone requests this feature in comment section, and the author rejected because of the balance. But I want this feature too! So I make this add-...
Recycle Archite Capsule
Created by Cedaro
Implanting new xenogerm will pop up all archite capsule (configurable) used in previous xenogerm. Don't ask how it works, it's magic! ...
Nonlethal Genome Excavator
Created by Cedaro
Make genome excavator in Vanilla Genetics Expanded won't directly kill creature. In Biotech human won't die from moderate gene extractor, so in theory genome excavator is the same. This mod changes the behavior of excavator. When used on living creatures, ...
No Hopeless Romance
Created by Cedaro
Prevent hopeless yet stupid romance attempt from happening. Only when all conditions be true will A try having romance attempt to B: - A & B's compatibility greater than 0 - A & B's mutual opinion greater than 50 - A & B are in same faction - A's gender is...
Device Standby
Created by Cedaro
Devices will standby while not used, with configurable power consumption. Why not just Turn It On and Off? Most buildings in Turn It On and Off are hardcoded, making it almost impossible to extend. And the author also seems no longer focusing on RimWorld. ...
Perfect Ore Deposits
Created by Cedaro
Make sure every ore deposits in a shape perfectly fitting deep drill. The total resource amount won't change. - Ore deposits can always be covered by a single deep drill. - Ore deposits won't spawn inside fog or in wall - Compatible with Better ground-pene...
Infinite Gestalt Engine
Created by Cedaro
README This mod is currenly incompatible with Reinforced Mechanoid 2, this is because of the assembly files conflict, which cannot be fixed on my side. Here is a local fix solution: On the premise that you're using both Reinforced Mechanoid 2 and Gestalt E...
Moyo in Water
Created by Cedaro
Moyo receives boost when being wet. Changes on Moyo "Soaking wet" now has +3 mood effect "Soaking wet" lasts two times longer when "Soaking wet" exists, a "Moist stimulation" hediff also exists. Moist stimulation +10% Manipulation +10% Consciouness +50% Mo...
Show DefName on Label
Created by Cedaro
Show definition's defName on its label. It's NOT a mod for normal gaming, but more like a modding tool. So if you're a player, you don't need it. With this mod added, instance's label will be suffixed with " @ " + <defName>, letting you quickly locate its ...
Pick Up at Home
Created by Cedaro
Allow pick up items at home. In vanilla there's a strange feature: you're not allowed to instruct picking up items unless you're not in home map (except medicine and drug). So this mod tweaks it, now you can also pick up any haulable item at home. Note: If...
Toxifier Never Stop
Created by Cedaro
Toxifier generator no longer just stop when blocked, it will continue working but produce half amount of power (configurable in options). Fit best with waster playstyle :) Compatibility Compatible with any mod that add new toxifier. Savegame Safe to add or...
Mad Skills+
Created by Cedaro
Mad Skills+ is a fork of Mad Skills originally by Ratys, aimming to extend features and compatibility. Distribute with permission. Enhancement Checklist Compatible with Memory Implants Integrated with Vanilla Skills Expanded New options: Sleep stop decayin...
Reading Bill
Created by Cedaro
About 1.5 Sorry everyone, Due to my lack of technical ability, I'm unable to update it to 1.5. This mod is now under MIT License, anyone willing to take over is welcomed. Read as planned Reading Bill is an addon for Vanilla Books Expanded. It allows you to...
Vehicle is Generator
Created by Cedaro
Wanna have an immersive road trip but cannot access stable power supply? Tired of building a power generator every time you set up camp? No more! There's already an alternator in your car, why not just use it as a generator! Treat your vehicle as a portabl...
Psychic ♛ Implants
Created by Cedaro
Psychic Implants Feeling pity that there's so less psychic-relevant psychic implants? Wanna build an unrivaled psycaster master? Introduce, Psychic Implants. Psychic Implants provides various of practical psychic-relevant implants. They can significantly i...
Initial Motivation
Created by Cedaro
This is our first day in the wild, move on boys, we should build a shelter before night—Hey you! Don't watching that stupid sky! ...I want a horseshoes pin. Freeze pawn's joy need in the first three days after settled, that's all. Safe to add or remove fro...
PRF Research Reorder
Created by Cedaro
The original research tree in Project RimFactory Revived is so messy! So I make this mod to clean it up! This mod substantially reorders the research projects in PRF, reducing crossovers and overlaps, tidying up its hierarchy, while keeping their sequences...
(Discontinued) Multi-line Research Tab
Created by Cedaro
Good News! This mod is integrated into vanilla in 1.5, thus it's discontinued. I'll kept it remains for those who using legacy version. Too many research tabs are overwhelming your window? https://s2.loli.net/2023/10/21/UKtIHWzAmCqG5o6.png Now here comes m...
No Outdoor Indoor Need
Created by Cedaro
Nullify indoor and outdoor need Safe to add or remove from existing save What's the difference between that existing "No Outdoor Indoor Need" mod? That mod disable needs by changing all relevant moodlets to 0, you can still see these need gauges in pawn's ...
Change Style Anytime
Created by Cedaro
Change entity's style at any time. What's the difference between Style Change Anytime? I don't want to collide in name, I just cannot figure out a more suitable name :( Basically, Style Change Anytime can change blueprint's style, while Change Style Anytim...
Sort Research Tab
Created by Cedaro
A simple mod to adjust research tabs order as you favor. Needn't restart, take effect instantly. Safe to add or remove from existing save. You may also like: Multi-line Research Tab, rearrange your crowded research tabs in a vanilla friendly style...
Hussar Weapon Aptitude Remake
Created by Cedaro
Too many aptitude genes!! Hussar mod will generate aptitude genes for every existing weapon, which can easily overwhelm your xenogerm menu in heavy modded environment, and makes the aptitude gene itself kind of useless. What this mod does is to aggregate s...
Dig and Fill
Created by Cedaro
This simple mod add the ability to dig and fill. Allowing you to enlarge your farmland or dig a circle of marsh around your base... whatever. The digging and filling speeds are depend on one's mining speed. Designation textures from Vanilla Faction Expande...
Rimedieval - Ice Revamped
Created by Cedaro
Reimplant and rewrite version of Rimedieval - Ice add-on. * reimplant to 1.4 * implement unfinished freezing mechanism * add ice chest and ice maker * rebalance Introduce ice into RimWorld. Enjoy! Features Ice Block & Ice Wall fragile, a little bit beautif...
World Pawn Cleaner
Created by Cedaro
Clean up world pawns. I made this in a few hours to relief my 10 years save. It's kinda like the "Remove World Pawn" function in RuntimeGC. I added some more checks to prevent cleaning important pawn. Compatibility - Biotech - Vanilla Factions Expanded - E...
Pinned Precept
Created by Cedaro
All precepts stand still at where their should be. No longer moving around when you trying to change them....
Rim-Effect x VPE Integration
Created by Cedaro
Integration of Rim-Effect and Vanilla Psycasts Expanded! Features 2 new psycaster paths: Tech and Biotic Customized background art, thanks to Bing Image Creator What's Changed Now when you install an omni tool or biotic amp, besides unlocking a random abil...
Euphoria
Created by Cedaro
In vanilla mood over 100 is essentially useless. This mod give your pawns consciousness bonus when their moods are higher than 100, up to 200. Curve Mood Consciousness 0 x100% 100 x100% 200 x200% Can be added into save, but you need to add Euphoria hediff ...