Total War: WARHAMMER

Total War: WARHAMMER

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Radious with custom factions and LL's.
   
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Radious Total Units Mod
Created by Radious
Radious Total Units Mod - Warhammer Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. This time for brand new Total War: Warhammer! https://i.imgur....
Radious Total War Mod
Created by Radious
Radious Total War Mod - Warhammer Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. This time for brand new Total War: Warhammer! https://i.imgur.co...
T4 Minor Cities - Radious Submod
Created by Zingertits
T4 Minor Settlements - Radious Submod http://i63.tinypic.com/2cdvju8.jpg Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special rewards...
Beard for Karl Franz
Created by hamster
why not ...
Building Progression Icons
Created by Spartan VI
Building Progression Icons Building icons now reflect their building chain's upgrade progression. In vanilla, the building icons were repeated for every building in a particular chain; no longer! Mod Features: Building icons now reflect building upgrade pr...
Cataph's Southern Realms - Regiments of Renown addon
Created by Cataph
Here come purple units of doom! Everything that invests heavily on plumes, burnished armour, more plumes, pikes, wimmin, alcoholic beverages and is bound to be drawn towards “HYRING” signs and do not mind the spelling. Technically, we’ll be adding those re...
Cataph's: The Southern Realms (TEB)
Created by Cataph
-- WH2 counterpart: http://steamproxy.net/sharedfiles/filedetails/?id=1158737832 -- After hours of sweat, blood, probing of aliens (I do that), throws of rage, generic WAAAAGHing at nothing and, finally, much rejoicing, here comes another mod by your f...
Cataph's: The Southern Realms (TEB) for Radious Submod (+RORs)
Created by Greyscale
Update: Now with Cataphs Southern Realms Regiments of Renown! As per Radious rules campaign limit for RoRs set to 3. This is an official submod for Cataph's The Southern Realms providiing compatibility with Radious Total War Mod. All units and stats have b...
Clan Angrund Recolour
Created by Freak
--Now featuring dual colour shields/uniforms-- This is a simple recolour mod for the Clan Angrund faction which replaces the faction colours with Karak-Eight-Peaks inspired dark blue and red. Unit banner and 2D UI banner backgrounds are replaced with a dar...
Clash of the Bears: Crynsos for Radious
Created by Greyscale
Update2: Crynsos current update seems to have fixed Radious garrison/ recruitment issue. Update: Fix now entails all garrisons and unit recruitment for all factions. This mod: -adds Kislevite unit skins for Erengrad. -suggested use of Dryrains skin mod for...
Crynsos' Faction Unlocker+
Created by Crynsos
Last Updated on the 21st September 2017 Norsca Minor Factions currently not playable! Check the Patch Notes for more Details - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - http://i.imgur.com/fVVaDCS.gif For a simpler version of this mo...
Faction Unit Cards Collection
Created by Spartan VI
Faction Unit Cards Collection Each Empire (Starfauxe's mod), Bretonnian, Greenskin, Dwarf, Wood Elf, and Vampire Count faction now has unit cards that match their faction's colors/regalia. Note: Please only subscribe to this unit cards mod instead of my in...
Faction Unlocker Submod - Vanilla Factions
Created by Crynsos
This is a submod of Crynsos' Faction Unlocker+ and will display all vanilla factions and all Mini Campaign Factions. (Requires the related DLCs) More Faction Packs (Don't use all of them at once) Faction Unlocker Submod - Mixed Factions Faction Unlocker Su...
KISLEV RESKIN
Created by hooveric
Summary ○ More varieties for Kislev units. ○ Improved textures. ○ Adjusted colors. ○ Purely cosmetic mod. It doesn't affect on gameplay. ○ This mod is not for the players. Setting and Compatibility ○ Keep your unit detail setting to ultra. Otherwise it doe...
JR's Lords of Zhufbar (Crynsos' Faction Unlocker+ Addon)
Created by JerreyRough
This mod adds unique faction traits and two new Legendary Lords for Zhufbar, including Gyrocopter and Gyrobomber mounts for one of them. Crynsos' Faction Unlocker+ is neccesary. Lords: Barundin Stoneheart (King of Zhufbar) Malakai Makaisson (Slayer Enginee...
Mixu's Legendary Lords(Crynsos' Faction Unlocker+ addon)
Created by Mixu
Updated for Norsca This is my legendary lord Crynsos' Faction Unlocker+ addon, which gives you new customised characters to play with. Faction Leaders: Marius Leitdorf Valmir von Raukov Aldebrand Ludenhof Kazador Dragonslayer Thorek Ironbrow Helmut Feuerba...
Mixus Mousilion for Radious
Created by Greyscale
This is an adaptation of Mixus Excellend Mousilion mod found here: https://steamproxy.net/sharedfiles/filedetails/?id=861561431 Detailed description of the mod can be found in the link as well. All stats and balance is adjusted for Radious mod. All cre...
True King
Created by Anatu
Just a Cosmetic Change to King Louen Leoncoeur Of Bretonnia True King's have Beards! Please also check out my other Mod Lahmians https://steamproxy.net/sharedfiles/filedetails/?id=715412398&searchtext=lahmians...
Radious Regional Occupation Mod
Created by Zingertits
Radious Regional Occupation Mod http://i63.tinypic.com/2cdvju8.jpg Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special rewards. http...
Conquer Anywhere - Regional Occupation Removal
Created by Dresden
This mod allows any non-chaos/beastmen faction to conquer any settlement on the map. Wood elves are left as they are in vanilla (wood elf lands cannot be conquered and they still have their outpost system). Norsca can conquer anywhere, they have outposts a...
Conquer Anywhere - Conquer Wood Elves
Created by Dresden
This mod allows factions other than Chaos and Beastmen to occupy wood elf lands. It is designed to be used alongside other Conquer Anywhere mods but can also be used by itself. Compatible with most other mods. DO NOT DISABLE THIS MOD MID-CAMPAIGN after sta...
Diplomatic Options - Vassal All Factions
Created by Dresden
This mod allows you to vassalize all factions, no matter their culture type. Compatible with most other mods including the other Conquer Anywhere and Diplomatic Options mods other than the confederation mod, which would have to load first. Conquer Anywhere...
Double Agents
Created by lstanley93
Title says most of it, basically any building that increases agent limit, doubles that increase. E.G. a building that increases the max of allowable agens by 1, now increases it by 2. Compatible with wood elves, and all other dlc....
3skillpointsperlevel.pack
Created by dady
领主每升一级3个技能点...
More Growth(3x)
Created by Bard
Fully compatible with Patch 1.6.0 + The Norsca DLC! It increases the growth in provinces by 3x compared to vanilla TWW. It should be savegame compatible and I will always update it to the latest patch. If you have issues or feedback post a comment below! P...
All Tabletop Lords
Created by jdharrow
We're over 50,000 Subs now! Thanks everyone! This mod adds NEW Lords (aka Generals) to the game!! All of them are based on references from tabletop, and designed & balanced just like the vanilla lords. They are FULLY FUNCTIONAL in Campaign, and Custom Batt...
No Great Power
Created by MINOS
This Mod removes the Great Power Penalty in Diplomacy for Everyone. ------------------------------------------------------------------------------------------ Great Power is bound to Regions and not to Technology and Buildings anymore, but they messed it u...
No Confederation Penalty
Created by MINOS
This Mod removes the Diplomacy and Public Order Penalties from joining Confederations for all Factions between the same Races. ------------------------------------------------------------------------------------------------------------------- Savegame comp...
Parte Legendary Lords (Crynsos add-on)
Created by Parte
Future plans: Behomond beastslayer all my LLs except my norse LLs that have problems Byrrnoth Grundadrakk Byrrnoth Grundadrakk is the King of the Dwarfen stronghold of Barak Varr. He was born into the ruling clan some three centuries ago, the younger of tw...
Post-Battle Options Overhaul
Created by Autumnchain
This mod overhauls the post-battle options to be more logical, make the post-battle options between the various factions of equivalent strength and reduce the scenarios where one or two of the options is a definitive no. List of Changes All cases where fac...
Sebidee's Better Army Stances
Created by Sebidee
Sebidee's Better Army Stances - Updated 22.08.2019 http://i.imgur.com/3JVFWX8.png http://i.imgur.com/uHXWZLP.png Hi guys, This mod overhauls army stances in Warhammer and makes them better and more useful, yet also increases their negative effects. This ma...
Global Buliding Bonus (Updated)
Created by TAS04159
This is an update to the original Global Building Bonus mod. All credits go to original author Effects: Military bonus buildings like stables, smelters, etc now give their bonus to entire faction, meaning you only ever need one of these now. Let me know if...
GCCM Main [Updated for Norsca patch]
Created by Zoidberg
Map making competition The 28 of September marks the release of Total War Warhammer 2 and with it the addition of 4 new races, which we are super hyped about. We're really looking forward to working with all the new assets to create new custom settlement m...
GCCM: Bretonnia Settlements
Created by Maruka
You can now support the GCCM project on Patreon! Update 2017-08-11 Added Kislev Fort by Maruka & Zoidberg, and Brass Keep by Rood_boi. Also updated for Norsca patch. Update 2017-07-14 Added Parravon by Kazad. Update 19-06-2017 Updated Carcassonne, working ...
GCCM: Dwarf Settlements
Created by Maruka
You can now support the GCCM project on Patreon! Update 2017-07-31 Added Zhufbar by Zoidberg, Frodo45127 & Maruka; and Karag Dromar by Zoidberg & Frodo45127. Update 2017-06-17 Added Karak Izor by Kazad! Update 2017-06-07 Added Karak Ungor, and Dwarf Port b...
GCCM: Empire Settlements
Created by Maruka
You can now support the GCCM project on Patreon! 2017-09-07 Added Fort Ostrosk by Maruka. 2017-08-30 Added Marienburg by Blacksand443! Update 2017-06-11 Added Kislev Fort by Maruka & Zoidberg, and Brass Keep by Rood_boi. Also updated for Norsca patch. Upda...
GCCM: Greenskin Settlements
Created by Maruka
You can now support the GCCM project on Patreon! Update 2017-07-22 Added Galbaraz by Kazad! Update 2017-06-23 Added Karak Kadrin (Greenskin) by Maruka, and Badlands Warcamp by Kazad. Update 2017-06-06 Added Greenskin Port by Kazad. Settlement pack This pac...
GCCM: Norsca Settlements
Created by Maruka
You can now support the GCCM project on Patreon! Update 2017-08-10 Updated for Norsca patch. Update 2017-06-06 Added the Tower of Khrakk by Kazad! Settlement pack This pack contains the following Norscan settlements, for use in the Grand Campaign Custom Ma...
GCCM: Rivers
Created by Zoidberg
Updated version 12.08.17 Updated version 05.08.17 The River pack has been updated, thanks to everyone reporting blank maps - we hope its all been fix now! Two additional maps have been add for this update! Thanks again! Artois Crossing by Pregeaux The Rive...
GCCM: Vampire Count Settlements
Created by Maruka
You can now support the GCCM project on Patreon! Settlement pack This pack contains the following Vampire settlements, for use in the Grand Campaign Custom Maps mod. You will have to subscribe to the main mod, this settlement pack, and the Dwarf, Greenskin...
Better Trade
Created by Zarkis
In the vanilla game the amount of commodities you can export to a single trade partner is capped to 12 units no matter how many regions your trade partner owns. This makes upgrading your resource producing buildings kind of pointless, since you will produc...
Fort Ostrosk (GCCM)
Created by Maruka
Fort Ostrosk This is the second in the Kislev map series, and I've experimented more with a custom Kislev style. In order to make this map I created custom reskinned buildings and custom decals based on the lore, so please let me know whether you like this...
Middenheim (GCCM) - The City of the White Wolf
Created by Zoidberg
Middenheim - Siege battle for Multiplayer and Custom battles Lore "Middenheim is both the capital city of the Imperial province of Middenland, and an independent city-state. Commonly known as the City of the White Wolf, Middenheim is a great fortress-city,...
Gray Rider's Stronger Commandments Mod
Created by Gray Riders
IMPORTANT UPDATE AS OF FEBRURARY 13, 2017 After a brief hiatus I expected to be much longer, I'm returning to Warhammer modding. This mod will resume updates when the Bretonnia updates arrives! * March 1--the FLC changed Bretonnian commandmants significant...
Siege of Karak Kadrin (campaign)
Created by Maruka
This the standalone campaign version of Karak Kadrin. You can find the custom battle version of the mod here! You can now also use the Grand Campaign Custom Maps mod if you want to include both Karak Kadrin and many other maps in your grand campaign! Updat...
Ado's Empire Reskin
Created by Adopotato
Download this version instead! enhanced immersion and fun! http://steamproxy.net/sharedfiles/filedetails/?id=919518503 (All credit goes too larethian for his fantastic mod Unique states) This isnt an over the top reskin mod, as i wanted to keep the emp...
Kislev Fort (GCCM)
Created by Maruka
Kislev Fort With the release of Norsca as a playable faction, it is time for some proper Kislevite maps! This map is meant as a concept for a custom Kislev style, in order to see whether people like this style before we go on to create Kislev city. So plea...
Faction Unlocker Submod - Order Factions
Created by Wolfy
This submod will only work if you have Crynsos' Faction Unlocker+ https://i.imgur.com/fVVaDCS.gif Hi, I'm a really lover of Crynsos' Faction Unlocker+ but I wanted a submod to play with all the factions. I tried to do it but there is a limitation of visibl...
Faction Unlocker Submod - Destruction Factions
Created by Wolfy
This submod will only work if you have Crynsos' Faction Unlocker+ https://i.imgur.com/fVVaDCS.gif Hi, I'm a really lover of Crynsos' Faction Unlocker+ but I wanted a submod to play with all the factions. I tried to do it but there is a limitation of visibl...
Starting Traits Remastered
Created by Frosty
This mod replaces all lame starting traits such as phlegmatic or sanguine. Who cares about +5% campaign line of sight? In their place are new traits that that adds more variation, challenge and fun to the campaign experience. http://i.imgur.com/DS5UR2U.png...
Improved Loading Screen Artwork!
Created by local big d
https://i.imgur.com/AWAzFS3.png NEW ARTWORK ADDED! This mod replaces the old art that is shown during loading screens with more fitting key art from the Total War: Warhammer series. https://i.imgur.com/wlYN754.png This mod changes: +New Official Key Art fo...
Improved Main Menu Background
Created by Damian
Hello I made this mod for myself but thought others might want it also. ---------------------------------------------------------------------------------- This mod just changes the 4 main menu backgrounds. Have a look at the images above. Credit goes to th...
zots_better_winds_of_magic.pack
Created by Zoticus77
This mod increases the default winds of magic pool during battles from 60 to 180. It slightly increases the default rate at which the magic pool recharges from 0.15 (1 every 6.6 seconds) to 0.2 (1 every 5 seconds) This lets mages (Heroes and Lords) cast mo...
Vlad von Carstein Face Restored
Created by Marthenil
Restores Vlad von Carstein's face. Please report any issues you may find. Compatible with anything that doesn't remodel Vlad. Specifically, anything that doesn't edit: vmp_ch_vlad.variantmeshdefinition or the actual model itself. Vlad texture mods are comp...
Dynamic Garrisons
Created by Iron
Sick of fighting the same defenders at every settlement? This mod makes garrisons more dynamic and based upon all the structures contained within each settlement. Now you will find more interesting and difficult garrisons protecting settlements that have n...
Passive Agents Only, No Aggressive Agent Actions
Created by ☩ Armoured ☩
This mod disables all aggressive agent actions and keeps all passive abilities. Same as the loved mod I made for Attila Total War. All agents can still train your armies and support your provinces. They can no longer attack other agents, settlements, Lords...
Better Auto Resolve
Created by Zarkis
This mod changes a lot of variables to make the outcome of auto resolved battles more similar to the results of played battles. Quality of units is more important then numbers, archers are less overpowered, and heroes or other single entity units no longer...