RimWorld

RimWorld

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Items (69)
Crafting Quality Rebalanced
Created by Phomor
Rebalances item crafting quality, for example a skill 20 crafter will not have the chance to make an awful item anymore. If anybody wants to translate it into different languages, feel free to contact me. In Detail: A skill 9+ pawn will make at least a poo...
Almost There!
Created by roolo
> Cmon guys, we're almost there! > Nah, it's sleep o'clock. > But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, otherwise he'll die! > Meh, when it's nap time, it's nap time. Sounds familiar? Then this mod ...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Ducks' Insane Skills
This mod is not being supported anymore You can check out Endless Growth for later Rimworld versions here: https://steamproxy.net/sharedfiles/filedetails/?id=2894401734 Have you ever thought that the standard 20 level cap limit on skills was too limiti...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Farmable Neutroamine
Created by nanonator102
Farmable Neutroamine supports versions 1.0 to 1.4! G'day everyone! Have you ever wondered how all these traders are getting their neutroamine? They grow it of course! This mod adds a new plant called neutroaleaf which can be grown both in soil and in hydro...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
HaulTeleporter
Created by rulezberg
Teleports haulable items to their destination instantly. Say goodbye to hauling as a thing you need to care about! Say hello to HAULING TELEPORTER! You only need a single machine for your colony and it will teleport items from A to B instantly. Never worry...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Mines
Created by WexMan
Description The Mines, a place for your pawns to excavate the treasures of the earth. This is a remake of the mod from AngleWyrm to version 1.0. Adds a new building to the game - a mine in which you can mine all the main ore, except for the components foun...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Quality Colors
Created by legodude17
Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select something) Features settings, allowing you to change the col...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Terraform Rimworld
Created by VOID
last update: 2024-04-17 21:44 This is a terraforming mod, that allows to change/build terrain, rocks, ores and terraforming stuff. MOD FEATURES • Terraforming of all original terrains, including water and rocky terrain • Terraforming of all other terrains ...
Enter Here
Created by Mlie
https://i.imgur.com/iCj5o7O.png Makes visitors and caravans enter your map in an orderly fashion. You can place down entering-spots on the edge of the map and any caravan or visitor will try to enter the map as close to a spot as possible. You will find th...
Dubs Central Heating
Created by Dubwise
Central heating mod with boilers and radiators for more efficient heating, split piped air conditioning and freezers and ceiling fans with built in lights. Standalone version of the central heating from my Bad Hygiene mod. Can be used with the full Bad Hyg...
Research Whatever
Created by avil
When research subject is not selected, pawns just choose the cheapest one on their own. This option is accessible from research bench. Forgot to pick a new research? Just want to go with a flow? Ran out of care for what's going to be researched next? Yeah,...
ResearchPal - Forked
Created by VinaLx
Features ResearchPal Dynamically generated research tree based on graph layout algorithm. Shows research projects, buildings, plants and recipes unlocked by each research project. Projects can be queued, and colonists will automatically start the next proj...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Trading Control
Created by Tad
What it does. This allows you to designate where you want Trade Caravans and Guests to set up shop, then lets you tell the Traders when to move on! No more trampling around inside your workshops or through your bedrooms in the middle of the night! Bonus - ...
Undergrounders: Complete
Created by BattIeBear
V1.5.1 The complete version of all my Undergrounders mods to date, with any new standalone versions also being updated here! This mod requires both DLCs to function properly, and currently contains: Both campfires can now produce baby food, just like the v...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
[KV] Infinite Storage
Created by KiameV
1.4 - https://steamproxy.net/sharedfiles/filedetails/?id=2932669764 Got energy? Need storage space? Infinite Storage is right for you! Infinite Storage -Build Menu: Misc -Size: 1x1 -Cost: 100 Metallic + 4 components -Research: Multi Analyzer & Infinite...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Alpha Animals
Created by Sarg Bjornson
Getting an error that bricks your game at the start? The latest update needed the load order to change, and Alpha Animals needs to load AFTER both VFE Insectoids 2 and VRE Insectors https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimwor...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Centralized Climate Control (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ColdToads mod https://steamproxy.net/sharedfiles/filedetails/?id=973091113 - Chinese translation by YangHgRi - Added hidden air-pipes on request and grouped the build-buttons - Improved graphics by spoden - Rem...
Clean Pathfinding 2
Created by Owlchemist
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them? This mod applies a modifier to the perceived pathing costs of any dirty tiles to help keep things clean. Features Net gain perfo...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Color Coded Mood Bar
Created by PorqueNoLosDos
ColorCodedMoodBar Color code each pawn's mood bar within the colonist bar based on their current mood. A red mood bar indicates the pawn is at or under their extreme mental break threshold, orange indicates the major mental break threshold, yellow indicate...
Electrical Grid Toggler
Created by GonDragon
Adds a Toggle to view the power grid (why isn't that Vanilla?). It also adds a little more info to the power grid view. Now the grid will display different colors: Gray: There is no buildings using energy connected. Blue: The energy production of the grid ...
Flawless Electronics
Created by marsk
This is a "XML patch" mod that removes all "Breakdownable" components from all buildings and other things. So they no longer need a constant supply of components to work and will not breakdown. Machinery in general no will longer be a pain in the arse for ...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Greenworld
Created by chuiu
Getting rid of the dull brown dirt and replacing it with something nicer to look at. If you use Nature's Pretty Sweet then load this mod after it. I've made the follow texture changes: Soil -> Grass Gravel -> Grass with gravel Lichen covered dirt -> Lichen...
HD Pawn Rendering
Created by bradson
The new 1.3 update of Rimworld limited the render resolution for pawns to 128x128. This mod aims to remove that limit, increasing it to either 512x512 or any user defined choice, enabling high res apparel and race mods to work correctly again. Comes with s...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Invisible Conduit
Created by NECEROS
Invisible Conduits. That's it. No more wires everywhere. Also removes the tiny cords that snap between devices and the power line. This is just a reupload originally made by zzz. All I did was change the code into 1.1, and remove some of the bloat from old...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
Perspective: Buildings
Created by Owlchemist
This mod adds a gizmo to most buildings which allows the player to adjust its position. For example, you can nudge a building down a bit and tuck it behind a wall, giving it a better sense of perspective. It also allows you to mirror non-rotatable building...
Perspective: Doors
Created by Owlchemist
This is a lightweight mod which simply retextures the east-west doors in such a way that their perspective makes more sense. Compatibility with door-related mods These textures for modded doors are only loaded into memory if you have the relevant mods. Ast...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Rah's Vanilla Turrets Expansion
Created by Rah
Rah's Vanilla Turrets Expansion A small vanilla friendly mod that adds 9 unique turret variations, ready to defend your colony from merciless raids and attacks. Raids in Rimworld can be difficult to deal with due to breaching and sapper tools/tactics. This...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Simple Utilities: Wall
Created by Owlchemist
This mod started out as a continuation of Better Vents and Better Coolers, and now includes a number of other helpful wall-mounted utilities such as heaters and lights. Features Overwall vents and coolers: Graphically replaces the vanilla cooler and vent s...
Simply Bulk Crafting 1.3
Created by Kiro
I take zero credit for this mod. I consider it essential to my Rimworld experience though, so I tried updating it to 1.3, with my limited understanding of code. It seems to have worked however. :3 Original Mod, by Stein: https://steamproxy.net/sharedfi...
Smart Farming
Created by Owlchemist
This is a quality of life mod which provides a number of extra tools and information for your grow zones. Features Smart sow: When enabled, pawns will not bother sowing plants if there's no chance of the plant reaching its minimum growth (typically 65%) be...
Smart Turret Covering
Created by denev
Overview In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile. In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any ...
Smarter Deconstruction and Mining
Created by legodude17
Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining. Great for tearing down buildings all in one go, removing random structures without worrying about the roofs, removing mountains, and just generally not worrying so...
Stuffed Floors
Created by Fluffy
Allows building floors out of stuff*. https://headers.karel-kroeze.nl/title/Important.png You can safely add this mod to you save games, but you can not remove it from save games. (If you really must do this, you'll have to remove all built stuffed floors ...
Trade UI Revised
Created by Hob Took
Description Now compatible with the mod DragSelect! This mod reorganizes the trade UI into a two-column layout to make it clear what items the colony has vs trader has, who is trading, and how much it will cost. Right-click on the ">" and "<" buttons to ad...
Traits Plus
Created by Side1iner
Trats PlusThis mod adds many new traits and some backstories. I've been a little out of the RimWorld loop for the 1.4 cycle, but I hope I will spend some more time with it during 1.5. If I do, I'm pretty certain I will keep adding to this mod moving forwar...
While You're Up (with add-on for PUAH)
Created by codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://steamuserimages-a.akamaihd.net/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
Windows
Created by Owlchemist
This is a fork and continuation of jptrrs's Open the Windows. Creatively named simply Windows, this mod just allows you to build the novel invention of a hole in the wall to allow some natural light and air in during the waking hours. Support jptrrs, the o...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
Yayo's Animation (1.3)
Created by YAYO
* 1.4 https://steamproxy.net/sharedfiles/filedetails/?id=2877292196 * Add Animation for Pawns Animations can be individually turned off in the options menu. Use only the animations you want. * Marriage Ceremony https://imgur.com/hIvz7V4.png * Burning &...
Zoological Orbital Traders
Created by sjaak31367
This mod adds a new orbital trader to the game, who will buy your animals, no matter how unusual they are. They will also sell some animals, kibble, animal products (including eggs) and animal furniture. Development & Updating ╔ Unfortunately my interests/...
[DN] Bundle Of Traits
Created by Danimineiro
https://raw.githubusercontent.com/Danimineiro/BucketOfTraits/e93319a899c2b7396e5c83b16fba7f0b1d22722d/About/SteamPageImages/steamWelcome.png This mod adds 27 new traits to the game. Each trait is designed to be unique by providing game play challenges or a...
[NL] Facial Animation - Experimentals
Created by Nals
Required Mod: Facial Animation - WIP https://steamproxy.net/sharedfiles/filedetails/?id=1635901197 The best body textures for this mod https://steamproxy.net/sharedfiles/filedetails/?id=2820615654 Bug fixes and feature implementations will be done ...
Hair Extensions
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Adds a bunch of new high quality hairstyles. I'll be adding more to this now and again in batches. https://i.imgur.com/o6RVwXw.png Should be compatible with everything that matters. https://i.imgur.com/kx886Zr.png Include a ...
[SYR] Trait Value
Created by Syrchalis
Colors traits based on their value https://i.imgur.com/s8csNp7.png Gives traits a numerical value that represents roughly how beneficial they are. The traits are then colored based on this value. Then, other mod makers may use this value to manipulate the ...
Linked collections (1)
Vanilla Expanded
Contains 103 items