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Rapporter et problem med oversettelse
I can't figure out the loot. I have different mods for loot (psionics ex machina, mele attachments, suppressors, shield attachments, tela loot). And when I run mods for sorting loot (dude were is my loot, loot piñatas) my elerium cores are missing.
I want the loot to be varied. Can you recommend anything?
there are other ways to achieve something similar. Just look around the workshop for ruler reactions or prime reactions
Thanks. I really like the unpredictability the Advent Evolution mods bring, this one just felt on a whole different level but to be fair, the Chosen are supposed to be a whole other level of enemy.
It's also quite funny to play with the mode that hides F1 info behind the autopsy. Sometimes stuff happens without me getting why (hidden weaknesses and resistances) and it pushes for making the autopsies sooner to be able to deal with/exploit the new enemy perks.
Maybe I could go around it with prep, but I was caught surprised as the perks were still unrevealed and was prepared for an easy win as I had him cornered with my dudes on high ground. I was all out of grenades (it was pretty packed 1st facility mission) and the only source of damage I had that could go through was psi attacks (and he was also immune to them). It would be really hard to go through 15 or so HP (that was when he became really hard to hit) with 3 health regen per turn without relying on regular attacks at that point in the game. The most Xcom-y thing to do would be to try to finish the mission without killing him but seeing your sniper missing 10 shots from high ground without any understanding of what's happening leaves you with a thirst for chosen blood. :D