Stellaris

Stellaris

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Description
N.Y.A.A. v1.2
Welcome to "Not Your Average Augments" (N.Y.A.A.) This collection is made to be fun and useful, so not a mod dump or a collection of afterthoughts.

The goal of this pack is to have an "augmented" vanilla experience with more features rather than a full game rework. Therefore, balancing mods that revert recent changes to the game are excluded and large overhauling mods are generally avoided, unless a feature is underused as-is. Essentially, this modpack tries to make as many aspects of Stellaris viable and fun without making it into a completely different game.

Mods that make players overpowered for no reason are avoided. To be honest, this collection is intended to be played by slightly more experienced players. There is a focus on multiplayer gameplay and AIs are therefore made much more "realistic" in order to encourage larger games and make the game more challenging in general.


How to load this modpack
Please use Irony Mod Manager and simply import mods from the collection .ZIP (download bellow) and then paste the order from clipboard (copy it from the load order .TXT), or make yourself suffer and order it in the Paradox Launcher.

Here is the .ZIP to import all the mods to Irony Mod Manager (hosting it from discord because ♥♥♥♥ using a hosting service):
Collection .ZIP download from Discord[cdn.discordapp.com]

Here is the load order to copy and paste in Irony Mod Manager (also hosting from discord, if you're uncomfortable with these downloads, let me know and ill try top get them hosted somewhere)
Load order .TXT download from Discord[cdn.discordapp.com]

You may not Merge the mods in IMM as they will not function correctly, some mods will completely break or some stuff will not behave as intended. Additionally, the modpack loads basically as fast merged or not. Therefore, DO NOT MERGE.


Latest Changelog (2021-07-02)
[+] Added 36 mods (see the linked "buffer" collection for 1.2)
[-] Removed 9 mods that were either redundant or not pertinent.

Updates are released almost weekly, or I try to. Currently, 1.3 has no new mods right now.


Feedback, bug reports and so on
Please leave a comment on the collection regarding any information you think I should know.
Items (94)
!!Universal Modifier Patch (3.14.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
!Additional Traits AI Patch
Created by TechSY730
A modification to Additional Traits to tell the AI that bad traits are bad and it shouldn't try to gene-mod them in. You still need the original mod, this is just a patch on top of it. This mod used to be a compatibility patch for Glavius AI, but it is now...
[Deprecated] Improved Font
Created by Clazex
Deprecation Warning This mod is deprecated and will not receive further updates, please consider using UI Overhaul Dynamic - Improved Font or UI Overhaul Dynamic - Improved Text instead. Original Description Get rid of the vanilla eyesight-destroying bitma...
3D Fleet Formation
Created by breloom1994
This mod is a rework of the mod: Fleet Scale once created by@Magog Since the former creator stopped updating anymore, and I personally believe this mod is a "must-have". So I decided to upload this new version and continue the update. I also made a little ...
! Dark Blue UI Remake
Created by Kasako'小傘
<UI Overhaul Dynamic is required, sort it above DBUI.> Translucent + Trimmed UI style Designed as an addon to UI Overhaul Dynamic Blue tinged cyberpunk visual style New UI graphics and layout changes Some additional new features Legacy version of last majo...
AI Species Limit
Created by mario0244
Load Order Not important. For which version of the game is this? 3.10 FAQ What does this mod do? It allows you as a player via edict to set a number of allowed subspecies (per empire) up to 20. It doesn't do anything more or less. Does the limit apply to p...
ARK Arknights English version
Created by 二次元bot
There is the English translation of the mod(ARK Arknights) This mod can run independently. The Chinese version must be uninstalled. The original author is 浅. Original address:https://steamproxy.net/sharedfiles/filedetails/?id=1871359542&searchtext=ARK+...
ASB Ironman
Created by Chickenhunt
Compatible with Stellaris V3.13 https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png This is the Ironman version of ASB (Amazing Space Battles) meaning it is fully achievement compatible. THIS DOES MEAN THAT YOU WILL LOSE A LOT OF THE FEATURES THAT ...
Additional Balanced Repeatables
Created by Everfar
Compatible with Stellaris 3.7.x Stellaris's tech tree can be viewed here for reference (e.g. checking draw weights, prerequisites, etc). Tech tree reference not made by me. For those wanting less late game micromanagement, a variant of this mod with all in...
Additional Traits
Created by Granhyt
Stellaris is a game with infinite possibilities and an infinite potential. So why not start by adding more species traits to your game, for a more diverse galaxy ? This allow you different options and more varied handicaps .. and advantages. One of the obj...
Additional Vanilla Components
Created by Sam_
This mod adds 57 new components to extend the vanilla component tree, with the aim of doubling the number of components and technologies in a way that is vanilla friendly. Simply the same components in the base game, times two. It adds additional tiers bey...
Additional Vanilla Weapons
Created by Sam_
This mod adds 62 new weapons to extend the vanilla weapon tree, with the aim of doubling the number of weapons and technologies in a way that is vanilla friendly. Simply the same weapons in the base game, times two. It adds additional tiers beyond what the...
A Second Dawn - Modjam 2020 [UNDER REWORK]
Created by Rodahtnov
Updated to 3.1.* This is the Stand-alone version of the Modjam mod, modjam mod will be eventually updated (and the link will be provided here) If you find any issue or incompatibility please inform me on the comments ▶️ Description ◀️ Origin-Mod created du...
All Tech Researchable [3.*]
Created by Rance Club
Description This mods guarantees the appearance of rare technologies (including Fallen Empire technologies, crisis technologies), which was previously researchable only by reverse-engineering or events. Also this mod gives alternative ways of getting some ...
AI Game Performance Optimisation 3.14
Created by RegiZero
This is a performance mod that mostly prevents the AI from causing the game to lag due to some of its actions, among other things. The mod gets the AI under control without affecting the gameplay of players and almost not affecting (as much as possible) th...
Some unique systems in [3.14.x]
Created by Clamor_S
PLEASE! Do not ask about compatibility. This mod does not rewrite any vanilla files entirely, only specific code parts. I DO NOT KNOW if it is compatible with X mod you are using and have no time, nor desire to check other devepolers mods. 3.12.x ready == ...
Animaris - Anime Conversion
Created by [ ]Uber2013
Adds 132 new anime characters, 120 females and 12 males, more to follow. Updated for 2.8. (thanks to MotoFckr9k (why is it always such nicknames)) The Phenotypes are diveded atm in 6 Races, the complete one, a CPU one with Hyperdimension Neptunia Character...
Ancient Juggernaut Origin
Created by jasonpepe
The Origin of the Ancient Juggernaut. For Stellaris version 3.11+ Require Federation DLC. ------ https://imgur.com/pUuUhYp.png https://imgur.com/LHmtg9G.png https://i.imgur.com/gCvW7CF.png https://i.imgur.com/4Z8X68t.png This origin is made for #MODJAM2020...
Auto Survey At Start Standalone (outdated)
Created by had
This simple mod adds the technology for automation science ships at the start of the player and the AI. Now this feature is part of Human Fallen Empires, you may unsubscribe, if using both mods. Ironman compatible, achievements uncompatible. Savegame compa...
At War: Carrier Improvements (3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
Backgrounds+ Planetview
Created by QUENTOPOLIS
Updated and working with Stellaris version 3.4 ("Cepheus" update). Features Replacement backgrounds for: megastructures, vanilla habitats, starbases, and more. FAQs Is it Ironman / achievement compatible? Yes, this mod is completely compatible to earn you ...
Basic Ordinary Origins
Created by cybrxkhan
Current Version 2.16 (Released 10/29/24, Compatible with 3.14) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Basic Ordinary Origins adds in several new origins that are just that - basic and ordi...
Better Rings
Created by Chickenhunt
What This Mod Does: This small mod makes all planetary rings in stellaris far more visible. Vannilla Stellaris has planetary rings but they are barely visible and this problem is amplified if you use bright skybox mods such as: "Beautiful Universe". Now yo...
ABANDONED Decentralized Empires 3.4b (Regentmaker) [currently discontinued]
Created by FirePrince
This mod gives you an opportunity to reform your empire into something like the Holy Roman Empire or the Galactic Republic where every system is relatively autonomous while they still remain your subject. This mod is an updated version of Decentralized Emp...
Choosable Shroud
Created by szszss
Choosable Shroud mod allows you to choose the bonus of Shroud, and it will never fail. That will save your time if you are tired of saving&loading again and again just for an expected bonus... Choosable bonus: Get a buff on happiness/upkeep/research/shield...
Double Corp Ship Cost
Created by AngleWyrm
Doubles the cost paid by corporations to purchase ships....
Vassals and Tributaries - Exalted Domination [3.3]
Created by Mog Kupo
This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. See screenshots for new tradition effects. ...
Color coded pop status icons
Created by ParasiteX
Color coded pop status icons by ParasiteX Simple little mod. Just adds color coded pop status icons that are easier to differentiate. Also recolors the building upgrade icon to green. Compatible with achievements in Iron Man mode. Each icon color represent...
Complex Origins
Created by Complex
https://i.imgur.com/g7w7vid.png Origins - 4 New Origins - 1 New Archeological Site Exodus Forced to leave their homes, this civilization comes from afar in search of a new and better life. It is unclear how many started this journey, but only a few have ma...
Crest Materials
Created by pikldqkumber
https://i.imgur.com/FNWWa5E.png Achievement Compatible - Version 3.* https://i.imgur.com/ilmZlI8.png Introduction Ever had the feeling that the options for flags are too limited, not just in shapes but colour? This simple mod expands on the base game flags...
Ethics and Civics Classic (Megacorp Civc Update)
Created by petruxa
Now Has Megacorp Civics! Hello everyone! Joakim is sadly retiring from the modding scene. I would like to thank him for maintaining/updating the mod ever since Petruxa left, he was carrying the torch for so long, and I am honored to be carrying it forward....
Even More Origins
Created by nighthawk
Federations brought us the fancy new Origin system! You want more? - I've got you covered: This mod adds Even More Origins to the number of vanilla ones! Origin Description & Features Below is a list of all included Origins, describing their features. Due ...
Experience Adjustments
Created by Everfar
Compatible with Stellaris 3.7.x - Sets ship XP per combat day back from 5 to 1. - Armies still gain 2 XP each time they deal damage and 1 XP when they take damage Modifies experience thresholds for ships and armies: Experienced: 100 (remains the same) Vete...
Fandom Emblems V2
Important Info This mod is a re-upload of Fandom Emblems 1.0 I did not make any of these nor am i taking credit for this mod. all credit goes to spanick for making this mod. Original mod: https://steamproxy.net/sharedfiles/filedetails/?id=682583213&sea...
Feudal Origins
Created by Mithrillion
Update v0.3: Removed corporate authority lock on Interstellar Trader's subsidiaries so they will spawn as normal empires most of the time, allowing you to set up branch offices. Added the -50% relative power opinion penality effect of "Feudal Society" to F...
More Default Origins
Created by Mr_Wizz
! - For now this mod is "frozen". No updates expected in near time, but I'll try to update some time in the future. Inspired by Cybrxkhan’s Basic Ordinary Origins mod I have created a similar mod that adds 17 simple, default origins similar to “Prosperous ...
Flags: Emblems & Backgrounds UP-TO-DATE
Created by Qui-Gon Jake
Now compatible with v3.13 The current version of Stellaris breaks the ability to scroll through any modded flags. To fix this problem, please include UI Overhaul Dynamic. One of the first mods that got me into playing Stellaris was Flags : Emblems & Backgr...
Gigastructural Engineering & More (3.14)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Shielded Origin - Stellaris ModJam 2020
Created by akeean
Standalone release of the Shielded Origin from the Stellaris ModJam 2020. Updated and expanded for 3.0! Start out on a Planet that's surrounded by a malfunctioning Pacifier Shield. ****** ......
Shut Up, We Don't Care! (3.0)
Created by AlphaAsh
Stop. It's Hammer Time. Ding ding ding. The constant ding of crappy AI continuously changing its mind about rivalries, treaties and all that other s h i t I don't care about. Seriously, if I want to know, I'll look you up. Now please just STFU. Diplomacy n...
Improved Planet and Sector Automation
Created by Dylan Dawn
Updated for 3.6.x Patch. IMPORTANT: Remember to turn off "Colony Automation" on each Planet! Improves Planet and Sector automation to make it usable. Description The current planet focus-based automation is downright broken and follows a pre-scripted build...
Improved Transport Ship Behaviors and Transport Upgrades!
Created by Chirumiru ShiRoz
NOTE : This mod adds only transport-related techs. Anything else you see on the image previews are from other mods!! "Improved Transport Ship Behavior and Transport Upgrades" Pilot : OMG! There's a corvette incoming....WHAT DO I DO??? WHAT DO I DO?? I AM P...
Jump Drive Fix
Created by »Matrix™
This mod reverts the changes that 2.0 brought to the Jump Drive: Cooldown = 1 day (Vanilla CD = 200 days) Wind up time = 14 days (just like in Vanilla Stellaris) No Jump Penalties (Vanilla Penalties = -50% Ship Damage and -50% Speed) Jump Drive Range = 125...
Just More Flags (Achievement Compatible)
Created by EdFromEarth
Features: 93 Emblems & 25 Flag Patterns This mod adds a variety of new emblems and flag patterns for use with your custom empires in a slightly different style than the stock options. The included emblems are a monochrome white, similar to what you see on ...
Kitsunemimi
Created by Darth_Sergeant
Update Unless there is another major change to how portraits are handled, this mod should continue to function properly even if the launcher says it is out of date. 3/29 Mod updated to function properly with robot/machine related designations including whi...
Light Borders
Created by Agami
Makes borders more transparent and thin. Achievement-compatibe. The mod also: - removes star pins - slightly raises borders - doesn't highlght borders under nebulas Alternative versions: - with star pins: https://steamproxy.net/sharedfiles/filedetails/...
Vassals Expanded and Reworked - FunEFork
Created by MrFunEGUY
Short Description: - This is a fork of the Vassals Expanded and Reworked mod by lpslucasps. New Contract Terms: - Ruler Designation: Determines whether or not the Overlord can change the subject's ruler. Limited Designation allows the Overlord to choose fr...
[3.14] Loyal Subjects Have Nothing to Fear (From the Colossus)
Created by Toaster
Version 3.14.* Federation members and associated are perfectly OK with you cracking enemy planets. Your vassals, however, are not. This mod fixes that, by editing the world-cracking/assimilating/pacifying/etc. script to give your loyal subjects the same bl...
Machine Shipset
Created by AryxCami
The Automated Dreadnought guardian is a beautiful ship. Which makes it a shame that it's one of a kind and that there aren't many other ships in its style. Until now! Behold machine ships, a fully sectioned shipset! Machine Ships adds a new shipset in the ...
[United Fleet]Mobile Shipyard
Created by PSIONIC海豹
关于本mod的更新日志与流程攻略,欢迎您加入群星中文频道 https://steamuserimages-a.akamaihd.net/ugc/1615061457235628192/22D0668C02DF08B40F8A62EA02DE8BFEF0283854/ A huge mobile shipyard, unlike the Juggernaut, it is a new spacecraft dedicated to the production of ships in the true sen...
More Room Backgrounds
Created by Gowps
This mod adds (approximately) 333 new Ruler Backgrounds to Stellaris. These are roughly grouped by theme, and in images above there are 92 previews - 4 from each of the 23 themes. Almost all of these images have been sourced from ArtStation, and some have ...
National Emblem Pack
Created by Swiss Knight
Nation emblems specifically created for Stellaris. Featuring insignia from across history and around the world, including intergovernmental organizations like the United Nations, Union of South American States, NATO and individual nations from Albania to W...
Vassals Expanded and Reworked - Exalted Domination Patch
Created by MrFunEGUY
This is a compatibility patch between Mog Kupo's Exalted Domination and my updated version of Vassals Expanded and Reworked. I have slightly altered the vassal types from Exalted Domination to make them pay some taxes to bring them more in line with the VE...
Nobu Advisor
Adds a council of nobus from Fate:Grand Order as an advisor! Just a silly joke mod I made to get the ropes of modding, hope you enjoy...
Advanced Space Production (discontinued)
Created by Agress0r
Mod updated and optimized for version 3.3 ✔️ Not achevement compatible ❌ and I do not give a guarantee for work with versions below 3.0 https://i.imgur.com/fVVaDCS.gif ‼WARNING‼ ️ ⚠️The mod is at the testing stage (I'm still adjusting the values of random ...
Planetary Designations Adjustments
Created by Everfar
Compatible with Stellaris 3.7.x Helps standardize planetary designations across world types and slightly buffs the weaker designations as well. You can compare them to the vanilla designations here. = Modder Commentary Urban World: (Added Specialist output...
Plentiful Traditions 3.x
Created by Abominus [GER]
Welcome to Plentiful Traditions, it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further. NOW for the 3.x Please report bugs! :) Works with: Extra perks (addon) Extra perks (Order) Extra Districts (addon) Extra perk spots Civi...
Auto-Rename Systems AI Only
Created by ArbitorFallen
AI Only Version The first time a planet in a star system is fully colonized, renames star system and starbase to the same name. Adds a bit of personality to map with AI empires stamping their preferred names on their territory. AI and Player Version: Auto-...
Better Hegemony 3.8
Created by Keukotis
Hegemony is the hardest federation type to hold together, and yet gives the worst bonuses to its president. This mod makes it better by adding small changes, with the goal of only making this federation balanced. The changes are: The bonus resources from j...
Bigger Star Hitbox
Created by Agami
Makes the star hitbox 3 times bigger. Now it's the size of the hex. NOT compatible with achievements....
Clerks Delenda Est
Created by Mial42
Clerks are terrible. There's no two ways about it: you're better off having an unemployed pop who will migrate to a real job then one stuck in a useless clerk job. This goes double for the AI; a player can easily just disable all clerk jobs (although this ...
Dynamic Mod Menu [3.10.*]
Created by TheFlyingPotato
Ever felt like your edicts list becomes cluttered by edicts whose sole purpose is to open the settings of a mod? Here is a lightweight and performance-friendly mod that can solve that issue! For players This mod adds a button on the main menu (opened up by...
Endless Frontier: An Event Mod
Created by mzilli
Endless Frontier is an event mod that adds dozens of new anomalies, events, archaeological sites, and more to the galaxy, adding tons of new content to your Stellaris games. Some of these are harmless fluff and world-building, some are moderately useful, a...
Species Traits
Species Traits This mod addes 50+ new traits, 4+ for each type of species for enhanced Stellaris experience. Some traits will be locked only for some species to use. Others you can use just like other traits. Current Version: 3.11.x Capabilities Please do ...
Get Off My Lawn!
Created by 282xvl
Get Off My Lawn! Very simple mod that bans fallen and awakened empires from simply ignoring your and other nations' borders. You will no longer have your own unfortified gateways turned against you or watch filthy xeno fleets sail right through your totall...
Starscraper
Created by Hansetron
Looking for "3.0 Shattered Ring but for an Arcology start?" Then this mod is for you! Overview Your starting planet is a size 22 Ecumenopolis, just like the Remnant start. You get +5 farming jobs from a special planetary feature, the Hydroponic Arcology. (...
Stellaris List EXtender - SLEX 3.0
Created by TheFlyingPotato
Stellaris List EXtender This mod is a utility mod. It adds functions to allow modders to use lists of variables or event_targets and to sort them. Using lists as piles (First In, Last Out) is also possible. It also allows modders to get the value of a trig...
MegaCooperative
Created by EnnuiSports
A mod intended to add in a corporate version of the "shared burdens" civic, to better realise the concept of a worker-owned megacorp. Current features: 1. The "Shared Profits" civic, available to egalitarian, non-corporate-death-cult, non-criminal-heritage...
Tier Numbers: Tech
Created by Oskar
Adds tier numbers to some tech icons. Spiritual successor to https://steamproxy.net/sharedfiles/filedetails/?id=1527522376 If you find any icons I missed please leave a comment and I will add them. Ironman/achievement compatible. Check out my other mod...
Interstellar Incorporated: Space Corp [3.10.*]
Created by TheFlyingPotato
Ever felt like the economy and space in Stellaris is far too bland and boring? Do you want to experience a living space and economy? You've come to the right place! Interstellar Incorporated: Space Corp adds corporations as sub-national entities within you...
Two Steps From Hell OST Pack
Created by Mods789_FR
This mod add music tracks from the "Two Steps From Hell" music group into Stellaris . - Ironman and achievements compatible - Supported version : 2.2.* (Le Guin) - Compatible with any other mod - Does not desactivate the original soundtrack Music list Acro...
[Outdated] Skalla's AI & Gameplay Overhaul - Stronger, better, less tedious!
Created by Skalla
This mod is outdated and I don't have time to keep it up to date anymore. If anyone wants to take over, here are the files. You're free to do as you please: https://github.com/Skalha/skalla_ai What does this mod do? The aim of this mod is to provide a less...
UI Overhaul Dynamic
Created by Orrie
For 3.14.X ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.13.23.12.5Paradox Mods ⛓️ Compatibility Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod is spe...
UI Overhaul Dynamic + Ethics and Civics Classic
Created by Orrie
For 3.14.X ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and Ethics and Civics Classic (Previously known as Cultural Overhaul). Doesn't add anything new by itself. 📑 Load Order 📑 Ethics and Civics Classic UI Overhaul Dy...
Space Industry (Habitat Overhaul) for 3.4.3
Created by I'm A Distraction!
3.4.4 Version Do to some issues with the Paradox Game Launcher and uploading to Stellaris, its being quite difficult to upload to this mod page. So as a work around I've uploaded the update to 3.4.4 (along with some other fixes) here. Features Space Indust...
UI Overhaul Dynamic - Ascension Slots
Created by Orrie
For 3.14.X ✔️ - Compatible with save games. https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the ascension slots from 8 to a maximum 100, depending on user selection. The vanilla U...
Zro Cartels
Created by Divexz
* Adds the zro cartel Civic. In order to play as one you need to be a megacorp with a criminal heritage * Adds Organic Zro as a Origin which gives +2 zro in your starting system along with the Zro Distillation researched * Add 6 unique branch office buildi...
UI Overhaul Dynamic - Extended Topbar
Created by Orrie
For 3.14.X ✔️ https://i.imgur.com/txc9Oaf.png A submod for UI Overhaul Dynamic that overhauls the resources displayed on the top toolbar. Doesn't require any other mods, and can be used even without the parent mod. Minimum resolution width is 1600px (can b...
United Fleet Shipset
Created by PSIONIC海豹
关于本mod的更新日志与流程攻略,欢迎您加入群星中文频道 https://steamuserimages-a.akamaihd.net/ugc/772870569269703818/EA4B40D4B213ED89893E2A33E350A798623C711B/ downscale patch compatibilty : https://steamproxy.net/sharedfiles/filedetails/?id=2252191029 本MOD是Warship girls R and M...
Viable Feudalism and Imperialism - Empire Federation
Created by MrFunEGUY
Have you ever wanted to play as a feudal/imperial empire, but found that Stellaris was lacking quite a bit with that play-style? This mod aims to fix that. This mod edits the game so that you're allowed to form federations with your subjects. It then utili...
Auto sort building
Created by duffychan07
Automatic sort buildings (google translate) Paradox abolished automatic building sorting feature in 3.0. I don't like it. This mod restoration automatic building sorting. Buildings sorted in the following order 1. capital buildings 2. pop assembly building...
Bass Boosted Mega / Giga Cannon
Created by Ludolf Rudolph
Does what it says on the tin :) Achievement Compatible...
~ !AI Mini-mod: Smarter Megastructure Selection
Created by TechSY730
An AI mini-mod making the AI choose megastructures with some semblance of intelligence instead of nigh-random selection. In vanilla, the AI chooses megastructures more or less randomly. This mod gives some logic to AI selection of megastructures, based on ...
Clearer System Occupation Icons - ALTERNATIVE 2
Created by Pancakelord
Edit: as of 3.8.4 paradox have changed the vanilla occupation marker icon to be much more visible - this is no longer required, but will leave it up in perpetuity for those who prefer it. Replaces the tiny pips on fully occupied / invaded systems with, cro...
Colored Ship Type Icons
Created by notNSANE
OVERVIEW An alternative way to display Ship Overlay icons. After getting to mid-game, I kept confusing my ships, specially when they're stationed on the same station, hence, this mod was born. COMPATIBILITY 🔸Achievements ✔ 🔸Every mod that doesn't modify th...
Driven Assimilators Subjugation Fix
Created by Gunter
I made this mod to fix a bug where even with the subjugation casus belli, driven assimilators could not use the subjugation war goal....
Glados Advisor Remastered
Created by BOT Lord
I'm keeping this mod as a separate version from its base as I feel they offer two different experiences. Thanks to fifteen.ai for their diligent work on creating something that would allow this to happen. Link to my original, https://steamproxy.net/sha...
Juggernaut Limit Increase
Created by Nuke
Increases the number of juggernauts you can build. +1 juggernaut every 400 naval capacity you have....
Gods & Guardians (3.0)
Created by AlphaAsh
New missions for Observation Posts and related events https://i.ibb.co/TLqbv6Y/gnggods.png The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used if policy disallows slavery. Can only be used on bron...
Hands of State (3.0)
Created by AlphaAsh
A small collection of additional governor traits Accountant This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output From Jobs: +5% Trade Value: + 10% Pop Happiness: -5% Conciliator This leader knows how to keep everybod...
L-Cluster RNG Fix [3.0.*]
Created by Past The Future
Provides a band-aid fix to the L-Cluster for a RNG bug introduced in 3.0.0 that causes certain events such as what L-cluster you get to roll the same every game. This mod functions by re-rolling the L-cluster outcome one month into the game using a known g...
Marauders Remodeled
Created by Paragon
Please use this fork for gameplay: https://steamproxy.net/sharedfiles/filedetails/?id=2936292863 this shit aint been updated for years. Free to update or use in Stellaris by anyone. Go ham. A graphical* mod that replaces the default Marauder models wit...
The Admiral
Created by Ribs
Back at it again with another advisor, this time with a Northern Irish accent. If you've enjoyed the mod please give it a rating, that would mean a lot to us. https://i.imgur.com/p7Fv1Z6.gif So what's the deal with The Admiral? The Admiral is a seasoned sa...
Unemployment Demotion Time Fix LITE
Created by Ajey
Compatible with 3.4.* Save game compatible NOT Achievement compatible Introduction This mod was a user request. I use the main mod instead but if you just want a "LITE" version of the main mod then here you go: Time pops need to demote to a lower working c...
Linked collections (3)
NYAA v1.3 Buffer Collection
Contains 27 items
In 2 collections by Felix Wiseman
M.A.R. v1.1 buffer collection
17 items
N.Y.A.A. v1.2 Buffer (Full version out now!)
34 items