Divinity: Original Sin 2

Divinity: Original Sin 2

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Items (31)
1-Handed Spears (piercing damage)
This mod converts all spear damage from "Physical" to "Piercing", and allows them to be wielded in one hand. All spear damage will scale with One-Handed while this mod is enabled. Non-piercing damage version Here: http://steamproxy.net/sharedfiles/file...
3 Summon Limit
Created by AnimatedGamer
A simple mod that boosts the summon cap up to 3 per character. I made this because there is already a summon increase mod up to 2 (Increased Summon Limits), but some players might want 3 instead. Enjoy! Also, if you run into any bugs, please let me know! G...
8 Max AP
Created by ( * )
Raises Player's Max AP from 6 to 8. Does not affect the enemies' AP. Do you sometimes want to skip a turn, but feel forced to use at least 2 AP, so you don't lose them? Not anymore : you can now save your 4 AP and use them in the next turn. This lets you b...
AccuracyUnlimiter
Created by Moon Fairy Kyra
This was a requested mod. It does exactly as it says and that alone. It removes the overlevel penalty for weapon accuracy. Now you can use any weapon with the proper accuracy values as intended! Meaning if you're level 3 and get a level 6 weapon, no longer...
An Auspicious Beginning
Created by Arsene Lupin
An Auspicious Beginning allows players to enhance their characters during the character creation process by increasing the initial pool of available attribute, skill and talent points. "An Auspicious Beginning" provides a significant boost (detailed below)...
Blood Mage
Created by Claivain
So, I've loved the idea of a Blood Mage since Dragon Age:Origins. This is a class I really wanted to make for myself, and I feel like it's turned out more or less how I wanted. As usual, any suggestions are welcome! The Blood Mage is different to the vanil...
Canon Source Skills
Created by BigGayEnergy
This mod gets rid of the Source-requirement for skills and spells that appeared in Divinity: Original Sin. A thing that bugged me was how some of the skills are direct translations from the original game but now are considered Source abilities. So this mod...
Controls are Back!
Created by ( * )
This mod lets you control the ennemies more easily, by diminishing their armor and buffing their life. Note that you'll have to deal the exact same damage to kill them. In my opinion, the current Armor system favors 1 damage type parties (either physical o...
Dragon Knight
Created by Claivain
Following on from my other class mods, a few people were asking if I could make a Dragon Knight. I had been wondering this myself ever since encountering Slane, so I thought I'd give it a go. I've gone for a Fire based dragon for now, with other elemental ...
Early Skillbooks Unlock
Created by Willowblade
This mod makes all skillbooks available at merchants from the start of the game, instead of gating these behind player levels. So with this mod, you'll see every skillbook/scroll merchant have an assortment of skillbooks and scrolls that spans all skillboo...
Elemental Warfare - More Warfare Elemental Skill Combos (60 new skills)
Created by Balkoth
Definitive Edition version has been uploaded to the Nexus Mods: https://www.nexusmods.com/divinityoriginalsin2/mods/136?tab=files Check out my new mods! Monk - 15 new Warfare + Scoundrel skill combinations PLUS Unarmed Attacks! Get it here: http://steamcom...
Fast Casting Mages
Created by ( * )
Reduces Attack and Control spells' cooldowns by 2 turns, for Aerotheurge, Geomancer, Hydropsophist and Pyrokinetic. Exception for spells having a 3 turns CD, they get a 1 turn reduction instead of 2, to prevent non-tactical spam. Mages are finally a force ...
Fast Run Speed
Created by baardvaark
I WILL NOT BE UPDATING THIS FOR THE DEFINITIVE EDITION. For the Definitive Edition use: https://steamproxy.net/sharedfiles/filedetails/?id=1499453694 Laughing Leader's mod is both more customizable and has less compatability concerns. My Fast Run Speed...
Good Chemistry - Classic Edition
Created by fireundubh
Link: UPDATED FOR THE DEFINITIVE EDITION Good Chemistry shows you the effects of food, drinks, ingredients, and potions without requiring you to consume them first. Some consumables with scripted effects will remain unaffected. https://i.imgur.com/sfiGrqs....
Let There Be Tooltips! - Classic Edition
Created by fireundubh
Link: UPDATED FOR THE DEFINITIVE EDITION Let There Be Tooltips! displays tooltips for 500+ objects, including crates, barrels, ingredients, junk, and corpses, that did not show tooltips when highlighted either at all or with the highlight objects key/butto...
Monsters Madness
Created by ( * )
This mod Adds Tough fights, in previously empty areas : you are not safe anymore! If like me, you really enjoy the Combat system of DoS 2 and want to fight more, this mod is made for you. When a zone is too empty, this mod fills it with Hard Fights. The en...
More Monsters' Spawns
Created by ( * )
This mod spawns more enemies, in every fight of the game, in every difficulty. I created this mod, as I found normal difficulty too easy, and tactician too boring (trillions of hits to kill 1 ennemy). My goal here is to make DoS 2 harder, without editing t...
MorePoints - 20 Extra ATP and AP
Created by Machi
This mod gives you 20 extra attribute and ability points to spend after you exit the character creation wizard. It also gives you 3 extra talent points. I made this mod just to see how the editor and the modding system works. This mod makes the game very u...
No Psychic Enemies
Created by ( * )
Rebalances the Enemies' Loremaster Skill. Don't you find it strange that almost all enemies tend to know exactly what your resistances are? Fane is the most blaring example : everybody seems to know he's an undead, even if he's wearing a skin mask. This mo...
Origin and Racial Skills Redux
Created by baardvaark
This mod improves the origin source skills and gives five new racial skills. New Racial Skills Stone's Embrace (Dwarf) - Grant a character a 25% resistance to physical and piercing damage but a 60% reduction to movement speed. Ancestral Memory (Elves) - A ...
Party Size Evolved
Created by LaughingLeader
Party Size Evolved increases the default party size limit to 6, with the option to configure it higher or lower, all the way to 10, or back down to 4. https://raw.githubusercontent.com/LaughingLeader-DOS2-Mods/ModAssets/main/images/WorkshopRateFavorite.gif...
Recipe Unlocker - Classic Edition
Created by fireundubh
Link: UPDATED FOR THE DEFINITIVE EDITION Recipe Unlocker grants you all recipes when you start a new game or load a save. Recipes added by other mods are not supported. https://i.imgur.com/sfiGrqs.jpg Your patronage supports more than 560,130 subscribers t...
Rem+Ram's Race and Class Mod (Classic)
Created by femboy ling
Link to Definitive Edition Version https://steamproxy.net/sharedfiles/filedetails/?id=1640442725 NEW UPDATE - Gods work + Definitive Edition Meistr Siva no longer needs the work around to play and we finally moved over to Definitive Edition. Sorry to t...
Rivellon Unleveled
Created by fireundubh
Rivellon Unleveled improves loot diversity by unleveling loot, item modifiers, item types, item names, and item visuals. Traders will have more or less currency, and a wider variety of stock. https://i.imgur.com/sfiGrqs.jpg Your patronage supports more tha...
Skilled Up - Classic Edition
Created by Sombrero
This simple mod adds a new NPC in each act selling all skillbooks in the game including Source skills and crafted skills (skills that combine two different schools of skills). The trader is located: In Act 1: in front of the Fort Joy - Beach waypoint/statu...
Stormcaller
Created by Claivain
So I enjoyed my Warlock, and some of you did too. Someone asked if I'd do an electrical variation, so this is it. The Stormcaller is an electric mage focused mostly on damage dealing. I've made custom effects and icons for each ability. To start, you'll ha...
Void Knight Auspicious Beginning
Created by Zrexin
Changes the starting class to have the same starting points as "An Auspicious Beginning" mod. Make sure to put this after void knight class in the load order....
Warlock
Created by Claivain
A starting class made initially for my own use. It seems to work nicely so I thought I may as well share it with others. This is my first foray into building a custom class, and I've only added some of the skills for now, so any suggestions for more are we...
[Buffing] Summoner Reworked
Created by DefofChaos
What it does: -Increase number of summons you can have from 1 to 3 -Reduces the cooldown times of Incarnate, Wolf, and Bone Widow by 2 -Incarnate and Wolf are now a cooldown of 4 -Bone Widow is now a coodown of 3 -Increase Bone Widow duration to 6 from 5 H...
[OLD] Lucky Charm Buff
Created by nosam555
THIS MOD HAS NO POINT AFTER DE. DE BASICALLY CHANGED LUCKY CHARM TO BE THE SAME AS THIS MOD. ONLY KEEPING IT UP FOR PEOPLE WHO HAVEN'T UPDATED. This mod reworks how often lucky charm goes off and the loot it gives you. It increases the rate at which lucky ...
[Tools] Labelled Backpacks
Created by DefofChaos
What it does: Adds a series of labelled bakcpacks found in chests How it does it: Create new root templates with unique names for each backpack and placed them in game Compatibility Issues: Will not work with any mods that place the chests at the same loca...