Divinity: Original Sin 2

Divinity: Original Sin 2

193 ratings
Rem+Ram's Race & Class Mod (DE)
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Type: Add-on
Game Mode: Story
File Size
Posted
Updated
8.988 MB
31 Jan, 2019 @ 12:35am
31 Jan, 2019 @ 6:21pm
17 Change Notes ( view )

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Rem+Ram's Race & Class Mod (DE)

Description
Link to Classic Version https://steamproxy.net/sharedfiles/filedetails/?id=1176879117
***Important the recent addition of extra stuff to character creation may have broken some things, from what we have tested things should still play out fine, we hope this doesnt impact your game.***
****** SPAWNING WITHOUT ITEMS IS DUE TO MOD COMPATIBILITY NOT DUE TO OUR MOD, CLASS MODS USUALLY CAUSE THIS******
*NOTE* Should have fixed issue with Zombie race, Saving and Loading should no longer reset stats. If problems arise with zombie please report them

NEW UPDATE - Gods work + Definitive Edition
Meistr Siva no longer needs the work around to play and we finally moved over to Definitive Edition.
Sorry to those who have waited along time for this, we finally made it though
We don't have any plans to continue making new races but i hope this will prove useful to people

24 new races using the old races as a base and adding new custom innate skills as well as custom variants of the normal races all with larger variety in hair/skin color(100+hair/80+skin colors) all skills have custom icons and all races have both genders(with the exception of succubus) Races are as
follows:
Alloy of every baserace and gender(steelskin) - perm steelskin and custom reactive armor(Damage Based On Armor)
Angel of every baserace and gender- perm wings and a custom cryostasis skill(Permafrost+Bless)
ChaosDwarf - Perm bullhorns and a custom summon skill(Summons A Slave Warrior)
Demon - Perm spider legs and a curse+damage on move skill
4Elementals(Undead variants of the 4 as well) - perm skin buffs and elemetal damage, aswell as 1 custom skill for each
Elec -Thunderstruck - Stun 1 turn and damage
Hydro - Ice Shard - Projectile Ice Attack
Pyro - Dancing Flame - Projectile fire that bounces from enemy to enemy
Tox - Set Poison - Poison Enemy or ally
Succubus - cosmetic wing+Horns - Seduce - charm and shackles of pain, Enrage Pet - Enrage Ally
Zombie - Summon zombie - Summons 3 zombies, Zombies Bite - Sets Mad Diseased

a custom variant of every basic race living and undead. With Custom Innate skill included:
Human - Combat Stims -Heal an ally and give them 2 ap
Dwarf - Earth Barrier - AOE Fortify
Elf - Summon Tree Spirit - Summons A tree to fight along side you
Lizard - Primal Roar - Enrages self and Ap boost
Known Issues:

The Succubus race has two female models, however the Elf model will be counted as male in game and with male voices. If that breaks immersion for you try just using the Human model.

Limited playtesting means probable imbalance but things should work smooth
Compatiblity with other mods not guarenteed but I'd suggest testing it! Anything that would edit the ClassPreset files may cause issues, if you find a problem try unselecting mods that would change those files. Also loading the mod last should fix some issues also.
Descriptions of races have useful tips to make them run smooth when needed!
New save game needed to access any of the new races and such, Enjoy!!!!!!

Love ya, Rem+Ram!
94 Comments
Vond 17 Jan @ 6:21am 
I don't think this mod will be updated anymore so here's a WARNING:
Don't use undead with custom classes otherwise you will be born without clothes and you will be attacked before you can do anything. (You can get around this by taking an original class and choosing skills from a custom class)
Races that have a "true form" ability cannot deactivate it after using it once, if you choose the Pyro race for example and use the true form ability, you will be on fire and there is no way to deactivate it.
I think this mod could be great with some tweaks.
Vampiregoat69 18 Oct, 2023 @ 8:43am 
HORRIBLE mod if you start undead you are unable to get up as you get immediately attacked by the woman on the ship that is supposed to free you causing you not to ever get up
Vond 13 May, 2023 @ 4:26pm 
There seems to be a graphical bug with the zombie race, after using the magic mirror the portrait is off center
Vond 12 May, 2023 @ 3:38pm 
For anyone trying to play undead and getting attacked early on for not having clothes, apparently it happens with custom classes, try taking a standard class and taking the custom class skills. That's what worked here
Azura 18 Jan, 2023 @ 12:27pm 
so i made a fire undead and immediatly died cause i kept getting frozen with out any clothing
CUMSO BONGO 20 Nov, 2022 @ 12:34pm 
I've been using this mod for a very long time, but unfortunately in the most recent game I ran into a big problem, when you choose a pyro man race and run over a burning surface, then an effect appears, and the character does not get heal from the surface, is this a bug?
zeridoz 23 Aug, 2022 @ 11:10pm 
hey you ever gionna work on this more?
raven8775 20 Mar, 2022 @ 5:09pm 
If you play as custom undead with no clothes, grab the bucket in the room and put it on your head untill you fine something better
AntiEvil 2 Mar, 2022 @ 12:08pm 
Zombie and Undead Alloy dont start with headgear making it impossible to start a new game.
Nadakuu 27 Nov, 2021 @ 5:52pm 
it would be nice if the horns on succubus was an add-on and not always visable. Doesn't replicate Rem/Ram look with them sticking out soo far.