Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Immersive Unit Scale
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28 kwietnia 2020 o 19:27
23 maja o 16:17
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Immersive Unit Scale

Opis
Immersive Unit Scale Mod

1. Description
Resized units to be slightly immersive. Infantries are smaller overall, and super-heavy units are now massive. However, this isn't strict lore representation, and is more of proof of concept mod.

This mod changes visuals only, and does not change any gameplay balance or mechanics.

2. Caution / Compatibility
This mod changes <scale> tags, and is unlikely to be compatible with mods that have their own scales.
Mods that add new units will not be directly compatible, as new units' scale won't be fit with this mod.

3. Update Log
(All previously released DLC races are supported)
29-05-2020 - Assault Pack DLC support
12-11-2020 - Craftworld Aeldari DLC support
04-06-2021 - Specialist Pack DLC support
23-11-2021 - Adeptus Mechanicus DLC support
02-06-2022 - Escalation Pack DLC support
02-10-2023 - Sisters of Battle DLC support
04-06-2023 - Fire Support Pack DLC support
04-12-2023 - Drukhari (Dark Eldar) DLC support
05-24-2024 - Demolition Pack DLC support
Popularne dyskusje Zobacz wszystkie (1)
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31 stycznia 2023 o 10:00
Adeptus Sororitas DLC Compatibility
Rustydrummer
Komentarzy: 91
Galactus 30 maja o 17:47 
Yes, thank you!
ArchAnge1LT 25 maja o 0:48 
Thanks for update!
Harbinger  [autor] 23 maja o 16:17 
Mod updated for latest Demolition DLC
Harbinger  [autor] 20 maja o 5:49 
@Tchey Compatibility patch would be needed. It really isn't difficult thing to do, but would require bit of a hassle testing around.

For your personal use, I'd recommend creating Fork of Iron Hand mod (copy entire mod folder and rename it to recognize it easier) on your local mod folder (Documents\Proxy Studios\Gladius\Mods) and directly edit unit file's scale="# # #" tags (in Mods\Mod name\Data\World\Units\Faction name) to match this mod's setting.

For better comp patch, you need to have only <unit> <model></model> </unit> section of unit file for maximum compatibility, and rename the file to unitname.xml.ext to load it instead.
Tchey 20 maja o 4:02 
Hello, anyway to add IronHand faction ? This and that mods are both great and i’d like to play them together.
Harbinger  [autor] 11 kwietnia o 2:07 
@KERA_AK Can you describe the issue bit more? Are you saying that mod works, but scale seems to be overly adjusted than before? If you are using other scaling mod along with this one, it could be the cause of it. Just to be sure, I'd recommend disabling all mods to see if vanilla game works fine, and than add only one of the mod to see if they are working as intended.
KERA_AK 10 kwietnia o 19:25 
Hi all & the mod creator.

I haven't played Gladius for a while & I noticed that the unit sizes aren't working as before, feels as if they are much smaller & even the Elders Portals are just a half model?

Does anyone else have the same issues?

Hope some one could answer & or if the mod Creator would show up here at some point. I hope he´s doing alright! :)

Thanks in advance.

BR AN.
wzqa 20 marca o 1:12 
The huge tanks and beasts, just like the background story, are so cool
Harbinger  [autor] 19 marca o 4:01 
@wzqa Strange indeed. Since more than two people reported the same issue, I'll try to look into it. Still, I'm not sure what could be the issue. There hasn't been any modding file structure related changes as far as I know (not to mention that it would cause more mods to not work at all), and this mod is as basic as it can get. Just to be sure, does Gladius+ and other scale changing mods work fine for you?
wzqa 19 marca o 2:46 
All other mods are working properly, I'm not sure where the problem is