Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Immersive Unit Scale
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801.221 KB
28 Apr, 2020 @ 7:27pm
3 Dec, 2023 @ 8:05pm
9 Change Notes ( view )

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Immersive Unit Scale

Description
Immersive Unit Scale Mod

1. Description
Resized units to be slightly immersive. Infantries are smaller overall, and super-heavy units are now massive. However, this isn't strict lore representation, and is more of proof of concept mod.

This mod changes visuals only, and does not change any gameplay balance or mechanics.

2. Caution / Compatibility
This mod changes <scale> tags, and is unlikely to be compatible with mods that have their own scales.
Mods that add new units will not be directly compatible, as new units' scale won't be fit with this mod.

3. Update Log
(All previously released DLC races are supported)
29-05-2020 - Assault Pack DLC support
12-11-2020 - Craftworld Aeldari DLC support
04-06-2021 - Specialist Pack DLC support
23-11-2021 - Adeptus Mechanicus DLC support
02-06-2022 - Escalation Pack DLC support
02-10-2023 - Sisters of Battle DLC support
04-06-2023 - Fire Support Pack DLC support
04-12-2023 - Drukhari (Dark Eldar) DLC support
Popular Discussions View All (1)
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31 Jan, 2023 @ 10:00am
Adeptus Sororitas DLC Compatibility
Rustydrummer
86 Comments
Harbinger  [author] 11 Apr @ 2:07am 
@KERA_AK Can you describe the issue bit more? Are you saying that mod works, but scale seems to be overly adjusted than before? If you are using other scaling mod along with this one, it could be the cause of it. Just to be sure, I'd recommend disabling all mods to see if vanilla game works fine, and than add only one of the mod to see if they are working as intended.
KERA_AK 10 Apr @ 7:25pm 
Hi all & the mod creator.

I haven't played Gladius for a while & I noticed that the unit sizes aren't working as before, feels as if they are much smaller & even the Elders Portals are just a half model?

Does anyone else have the same issues?

Hope some one could answer & or if the mod Creator would show up here at some point. I hope he´s doing alright! :)

Thanks in advance.

BR AN.
wzqa 20 Mar @ 1:12am 
The huge tanks and beasts, just like the background story, are so cool
Harbinger  [author] 19 Mar @ 4:01am 
@wzqa Strange indeed. Since more than two people reported the same issue, I'll try to look into it. Still, I'm not sure what could be the issue. There hasn't been any modding file structure related changes as far as I know (not to mention that it would cause more mods to not work at all), and this mod is as basic as it can get. Just to be sure, does Gladius+ and other scale changing mods work fine for you?
wzqa 19 Mar @ 2:46am 
All other mods are working properly, I'm not sure where the problem is
Harbinger  [author] 18 Mar @ 4:18am 
@wzqa Mod works just fine. Are you using any other mod with this? Are other mods works just fine? This mod doesn't make massive changes like Gladius+, so it would less noticeable if you are switching over.
wzqa 18 Mar @ 3:59am 
This mod is not in effect, and unsubscribing is useless
Harbinger  [author] 8 Mar @ 9:14pm 
@Dango Almost all units were adjusted somewhat, most notably infantries and super-heavies. Some units are used as baseline, things such as leman-russ battle tanks, which are identical to original game. While scaling changes are not as drastic as Gladius+, it would be hard to miss compared to the original.
Dango 8 Mar @ 7:32pm 
@Harbinger no change in faction units, I just need to try the tyranids

What units are supposed to change? because I didn't see any and I tried it with or without mod
Harbinger  [author] 8 Mar @ 3:15pm 
@Dango Mod is structured same as with others, so if those mods worked fine, this should also. I'm not sure what could be the issue, though. Does the mod not work entirely, as in no changes in scale whatsoever with all units and factions?