Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
For your personal use, I'd recommend creating Fork of Iron Hand mod (copy entire mod folder and rename it to recognize it easier) on your local mod folder (Documents\Proxy Studios\Gladius\Mods) and directly edit unit file's scale="# # #" tags (in Mods\Mod name\Data\World\Units\Faction name) to match this mod's setting.
For better comp patch, you need to have only <unit> <model></model> </unit> section of unit file for maximum compatibility, and rename the file to unitname.xml.ext to load it instead.
I haven't played Gladius for a while & I noticed that the unit sizes aren't working as before, feels as if they are much smaller & even the Elders Portals are just a half model?
Does anyone else have the same issues?
Hope some one could answer & or if the mod Creator would show up here at some point. I hope he´s doing alright! :)
Thanks in advance.
BR AN.