Space Engineers

Space Engineers

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(DX11)Mass Driver
Autor: Darth Biomech
Description: Don't worry, the mod is being developed, but veeeeryyyy slooowlllyyy. I think I will re-release it after final changes so that it would catch people's eye again. IT CAN SHOOT NOW, BUT THAT DOESN'T MEANS THAT IT IS WORKING! I repeat again: The ...
Concrete Tool - placing voxels in survival
Autor: Digi
This mod adds a tool that can place concrete asteroid voxels (not blocks!) which needs 'ammo' in order to work, primarily for survival use. Usage in survival Make the tool (Concrete Tool) in an assembler; Make some ammo (Concrete Mix) in the assembler as w...
Deuterium Fusion Reactors
Autor: nukeguard
Fusion Power is here! Here at Ntech we strive to provide you with the best products and a most elegant experience. These reactors provide an order of magnitude more power than our alternative thorium reactors, yes we did borrow some tech, to make deuterium...
Dev & Stable Speed Small 800ms Large 500ms
Autor: Angel
********************************* Donation linke below https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=XDH2HSLS4JSPE User may request for mods. Only the followering mods i make are: Planets, Textures, aseroids. Textures for planets, bl...
Directed Energy Warfare [Abandoned]
Autor: Seff
A couple years late on this, but sorry for abandoning this mod with no explanation or updates. I'm sure we've all been there, when it comes to Space Engineers and burnout. I tested this mod today (July 26th, 2021), and it does appear to still work, in that...
DK Slim Connectors (DX11)
Autor: duncankong
This mod adds a new connector for large and small ships. They are much slimmer than the normal connectors. The large ship version is 1x1x1 but is physically slightly wider than one block and is significantly slimmer than a full block. I made it extend furt...
Graphene Armor (Core) (Beta) - Updated
Autor: [SE] Bean
Graphene Armor Date: 16.10.2019 Version 0.9.9 - Graphene Oxygen and Graphene Hydrogen Bottles, Cargo, Balancing. Cleanup. Author: Bean (Brenku) -Subtypeid changed: GrapheneCargoContainer Graphene Oxygen and Graphene Hydrogen Bottles * High-Visibility G-Men...
HoverEngine
Autor: Takeshi
First: please leave feedback, its frustrating to get nothing back (thumb up). This Mod contains hover engines for large and small grid. The behavior is the same for Planets and Moons (environment has to support atmo thrusters). Two Military Blocks + two Ci...
Large Armor Gates [WIP] (DX11)
Autor: MMaster
Airtight Armor Gates Block mod by MMaster & Eikester Modified Airtight Hangar Door with minimalistic design & colorable texture that goes better together with vanilla armor blocks. It is 2 times faster than Hangar Door with 2 times more power consumption. ...
MA Navball
Autor: AutoMcDonough
We are proud to present the Navball. It's similar in function to the one you all know and love from KSP, space simulators, perhaps even your time actually being an astronaut. If you don't have such familiarity, don't fret. There are countless tutorial vide...
OKI Weapons Pack [Deprecated]
Autor: Seff
As mentioned below in the comments, this mod is now superceded by the OKI Grande pack I am maintaining. Please unsubscribe from this mod and sub to the new one: https://steamproxy.net/sharedfiles/filedetails/?id=2374200567 This is the OKI Weapons Pack ...
(Retired) Ore Detector+
Autor: Kaiechi
Still works as of 06/30/20, new version found here. https://steamproxy.net/sharedfiles/filedetails/?id=2147097498 Ore detector ranges Small ship: 50m -> 150m Large ship: 150m -> 250m --- UPDATED 28/10/18 ---...
S - Modular Thruster - DX11
Autor: Sektan
S - Modular Thruster DX11 - DX9 You can create a long thruster :) Build Progress Models I will improve. ----------> Atmospheric Modular Thruster <---------- ----------> Hydrogen Modular Thruster <---------- Large ForceMagnitude - 3800000 MaxPowerConsumptio...
Small Ship Jump Drive
Autor: Slimbo
DX11 Small Ship Jump Drive Size: 3x3x2 Small Ship Grid Survival Ready: Yes Max Power Input: 3.2 MW Max Stored Power: 0.85 MWh Max Jump Distance: 100 Km Max Jump Mass:: 12500 tons Charge Time: 20 minutes at 3.2 MW input 10 minute charge time version: http://...
SpinalWeaponry
Autor: Kreeg
23/06/2018: New "Ancient" Set of Energy-Based Spinal-Weapons - Stand-Alone pack of my Spinal-Based weapons. This will include any plotted True Laser, Energy-Fueled, and additional spinal weapons to be slotted into it. Which are few. At present, this set in...
Super Gyroscope (DX 11)
Autor: Rider
Just a Large Gyro with x10 and x100 strengh With Upgrade Module (x4 Strengh) (x6 PowerInput)...
Pulse Thruster
Autor: 不言丶
============ update ============ June 28, 2020 Effect flame modified to DLC sci-fi thruster style ============ update ============ ———— If you like this module, please help to evaluate it so that more people can see it ! ———— It includes: (Large/Small) Atm...
AdvancedFlyModule
Autor: Takeshi
Attention: AdvancedFlyModule 2.0 is available. Easier to use, with a better handling. https://steamproxy.net/sharedfiles/filedetails/?id=2049208780 _____________________________________________ Automatic roll for ships, perfect for flying in gravity. T...
Airlock glass
It's not my mode. I just reuploaded this mod. Sorry for my english The original mod was removed from the workshop sometime during the last week so there IS no working link to it. The original mod ID was 628221442 Original author: @Jimless "Airlock door" id...
airlock system
Autor: Pastah
TO USE: Put script in a Programmable Block, no timer needed. Should run once it's compiled. You can restart it via compiling as well. Minimum blocks needed: 2 doors, 2 sensors, 1 vent Name the block in the scheme , the 2nd part is the ID of the Airlock. Yo...
Armoured_Windows
Autor: Ironhospital
Features: - all Colors - Opening and Closing of Security window - only large - new cube without closure Thanks for the feedback :-) small window: http://steamproxy.net/sharedfiles/filedetails/?id=1229617740 http://steamproxy.net/sharedfiles/filedet...
Automatic LCDs 2
Autor: MMaster
Everything you will ever need to know about your ship and station displayed in real time on LCD panels in any vanilla games. modded games and servers! Now with cockpit panels support! Thank all of you for making amazing creations with this script, using it...
Automatic Ramp_IR
Autor: Ironhospital
-1 Cube - Colorable - Large 5x1 - EdgeType: Light - ready for SURVIVAL = airtight...
Build Info
Autor: Digi
Displays more information about the block you're holding or aiming at, along with other features listed below. Highlight features Config/ModMenu - Player customizable and toggleable features Most of this mods' features can be customized or turned off entir...
Button Panels Mod Pack DX-11(Updated)
Autor: SEModder4
=>1,2,4,8 digit style button panels for those who want cooler looking button panels. =>Use these as anything made by Happy Sushi is bound to be excellent quality. =>Colorable, =>Construction Models and LOD's. =>Build-able in Assemblers for you survival pla...
Concrete Blocks
Autor: Kosmoski
Based on Aerosabe's concrete with a few changes. go and give him thanks praise and credit, i used his blocks for a long time in SE These blocks have more integrity than heavy armor but also weigh a ton, close to 10 of them actually, so they don’t really wo...
Conveyor Air Vent - full sized block (and slope!)
Autor: Digi
This mod adds 2 air vent blocks, one full-sized block with lots of conveyor ports and a sloped one with 2 conveyor ports. Useful for in-wall air vents. Has large/station and small ship variations too, all 1x1x1 sizes. Survival ready (construction models, c...
Dual Head 1x1 Advanced Rotor
Autor: nukeguard
Rotor turret advanced rotors for 1x1 conveyors. Now you can feed ammo to those rotor turrets on a much smaller scale! Including having a dual head rotor with a pass through. This is also useful for attaching drills and creating movable arms with small tube...
Gravel Resources Extractor
Autor: wolf4243
Gravel contains impurities which can give a small amount of every ores through "Gravel Resources Extractor" works with big and small ships : Thus 1000 Gravel give : 37 Iron 25.5 Nickel 17 Silicon 14 Cobalt 3 Magnesium 2 Silver 1 Gold 0.4 Platinum 0.1 Urani...
Isy's Solar Alignment Script
Autor: Isy
This is a solar panel alignment script that uses rotors (and hinges) or gyroscopes to align solar panels for maximum efficiency. The key feature of this script is, that it can virtually align as many towers as you like with just one programmable block and ...
Medical 1x1 DX11
Autor: GADZILA
Block: Large grid Block Size: 1x1 Connections: 3 It has a bug when changing the character's appearance in it....
Merge_Tunnel
Autor: Spysteven
As the title says this is a varient of the origional merge block but hollow. The concept is simple as connecting two grids, walking between them and still being in a pressurized environment. Features: Fully recolourable Small & Large varients Construction ...
Modular Encounters Systems
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
VCZ Multifloor Elevator
Autor: Vicizlat
Here is what the VCZ Multifloor Elevator includes: + Up to 9 floors per elevator (of course can be as little as 2). + Up to 200 blocks total height of the elevator (including the bottom and top floors). + Modular construction (so you can build an elevator ...
[codecat]Cockpits v2 PUBLIC
Autor: Inferi
This mod/modpack is old and no future changes, updates, fixes are planned. All support for this mod/modpack has ended. Downloads of files from my mods can be found at: codecats github Currently in pack: Cockpit sv1 Large & Small Grids Cockpit sv2 Large & S...
[PAM] Path Auto Miner | Automated Mining, Grinding and Transportation | by Keks
Autor: Keks
Updates: 1.3.1: 2019-12-20 - Updated to newest SE version Full changelog Info: The development of PAM is stopped due to i stopped playing SE. The script runs well with the latest SE version, if something doesn't work it could be due to mods. Please underst...
S - Imhotep thruster - DX11
Autor: Sektan
S - Imhotep thruster DX11 - DX9 Big thruster 5x5x5 Force Magnitude - 117000000 MaxPowerConsumption - 999 + sound First I wanted put this thruster into my ancient mod . Then I release it separate. Update 1: Colors + no sound version My workshop If you like ...
Rotary Airlock
Autor: nukeguard
The Rotary Airlock, designed with atmosphere in mind. No more will you depressurize your rooms by accidentally opening the wrong doors, the Rotary Airlock keeps that vacuum away from your precious air and keeps its seal 100% of the time. Built like any oth...
retractable landing gear
Autor: Takeshi
First: please leave feedback, its frustrating to get nothing back (thumb up). This Mod contains two retractable and one folding landing gear blocks for large and small grids. The Script for the animation is working only on the client, so there should no ne...
Rdav's Guided Missile Script
Autor: Rdav
My new guided missile script is designed for the everyman out there, easy to use with exceptionally effective guidance (same as the AIM-9 sidewinder) With a bare minimum setup and designed and optimised for multiplayer engagements, I'm hoping to make missi...
Skybox Ashen nebula
Autor: AssHunter
No fog / Dark shadows -------------------------------------------------------------------------------------------------------------------------------------- Skyboxes with SpeedMod: http://steamproxy.net/sharedfiles/filedetails/?id=392650273...
Small_Airlock_Door
Autor: Ironhospital
Small_Airlock_Door Features: - all colors - just small - air capable Feedback desired. :-) https://www.youtube.com/watch?v=auqUKF8Yurs other mod: http://steamproxy.net/sharedfiles/filedetails/?id=1227896597...
Text HUD API
Autor: DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
TH High Flow Air Vent
Autor: tugspacehall
An air vent made to fit inbetween convayor tubes and fill a large room fast. help by: Devil New L Shape enjoy. New realistic version Large only Large: SteelPlate = 100 Construction = 50 MetalGrid t= 5 Computer = 10 OperationalPowerConsumption = 0.10 Standb...
Imber Corporation
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
Deck_Door_IR
Autor: Ironhospital
Deck Door - several Doors with different lettering ( Bridge, Warehouse ......Crew ) - Colorable - Large and Small - EdgeType: Light - ready for SURVIVAL = airtight Merry Christmas :-)...
NPC Programming Extender
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
NPC Weapon Upgrades
Meridius_IX has retired from modding. Click Here for more details. Introduction The aim of this mod is to increase the challenge in your PvE worlds by turning your advantages against you. This mod will randomize the weapon loadout of NPC grids, and can eve...
Parallax Concepts
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Independent Contractors
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...