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If I remember, TWI removed these details on their version
To keep it short, TW's version of this map has these issues:
* Tons of random objects placed around the map that clutter much of the movable
space/sightlines, which makes kiting a nightmare and allows for cheap zed spawns.
* Extra zed spawns that punish holding areas, essentially it screws you over regardles which playstyle you choose.
* The visual design is a mess, tons of fog even inside the bunker which is out of place and the skybox + lighting makes it hard to distinguish if it's day or night. It also has the side-effect of making the generator pointless.
* Moving the generator button to a less convenient spot.